Player Matchup

Ne Zha
Ne Zha
FazePonyPlug
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,771 Elo+
Party 1
Bakasura
Bakasura
Jpswizzie
Bakasura
Level 128
God Stats
1W - 1L
1,661 SR
Queue Stats
63W - 53L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
SteadyDabbing
Zhong Kui
Level 88
God Stats
2W - 2L
1,499 SR
Queue Stats
172W - 141L
1,581 Elo+
Solo
Anubis
Anubis
aTAINTED XAN
Anubis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,527 Elo+
Party 1
He Bo
He Bo
itsyaboiallen
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,539 Elo+
Party 1
Team Averages
Level 90
1,532 SR
1,595 Elo+

VS

Team Averages
Level 120
1,485 SR
1,466 Elo+
Ah Puch
Ah Puch
BlackLighting25
Ah Puch
Level 158
God Stats
11W - 9L
1,554 SR
Queue Stats
360W - 406L
1,468 Elo+
Party 2
Camazotz
Camazotz
GuardianOfNone
Camazotz
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 221L
1,426 Elo+
Party 2
Skadi
Skadi
NotSpade6351
Skadi
Level 87
God Stats
2W - 1L
1,417 SR
Queue Stats
170W - 164L
1,502 Elo+
Solo
Geb
Geb
bIGw00D1234567
Geb
Level 156
God Stats
9W - 3L
1,500 SR
Queue Stats
356W - 364L
1,477 Elo+
Solo
Anhur
Anhur
keggztandd
Anhur
Level 144
God Stats
6W - 9L
1,453 SR
Queue Stats
602W - 551L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 6 / 3
8,462
705
3,544
9,070
3,776
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Jpswizzie
Bakasura
13
1 / 3 / 3
7,807
651
4,609
11,242
8,098
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SteadyDabbing
Zhong Kui
17
3 / 4 / 5
9,929
827
14,207
14,235
16,113
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
15
5 / 4 / 2
8,791
733
5,136
11,262
5,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 6
7,423
619
6,830
7,352
2,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 10
10,789
899
14,569
4,920
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
17
4 / 2 / 14
9,646
804
6,407
13,753
14,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 14
9,906
826
11,639
8,510
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 14
9,011
751
7,268
10,325
9,641
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
16
3 / 5 / 12
9,931
828
7,608
9,717
4,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
11
Kills
21
21
Deaths
12
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
10
1
10
15
L
Ne Zha
1
6
3
0.42
W
Camazotz
4
2
14
5.5
L
Bakasura
Jpswizzie
Bakasura
1
3
3
0.83
W
3
2
14
5
L
Zhong Kui
SteadyDabbing
Zhong Kui
3
4
5
1.38
L
Anubis
5
4
2
1.5
W
1
2
14
4
L
1
4
6
1
W
Anhur
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
47,491
53,161
Taken
47,225
36,747
Mitigated
36,598
16,285
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,569
270
920
1,049
4,920
2,878
297
3,017
1,878
28,405
0
L
Ne Zha
3,544
1,009
110
197
9,070
3,776
0
2,767
6,303
0
10,323
W
Camazotz
6,407
1,236
2,824
4,595
13,753
14,453
938
5,981
7,562
0
18,962
L
Bakasura
Jpswizzie
Bakasura
4,609
3,805
1,080
3,139
11,242
8,098
49
4,335
6,907
0
4,953
W
11,639
3,055
0
942
8,510
4,872
2,495
4,657
3,728
0
36,705
L
Zhong Kui
SteadyDabbing
Zhong Kui
14,207
1,362
832
5,315
14,235
16,113
0
5,280
8,955
29,459
0
L
Anubis
5,136
373
589
2,878
11,262
5,820
0
4,609
6,653
23,161
0
W
7,268
247
0
12
10,325
9,641
156
5,236
5,064
9,362
942
L
6,830
78
1,325
820
7,352
2,940
0
3,904
3,448
11,330
0
W
Anhur
7,608
5,169
0
784
9,717
4,754
0
7,282
2,385
0
17,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
49,283
126
Minions Killed
150
0
Camps Cleared
0
1,111,524
Distance Traveled
1,054,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,789
899
41
3
0
221,156
0
L
Ne Zha
8,462
705
10
1
0
206,294
0
W
Camazotz
9,646
804
17
1
0
252,779
0
L
Bakasura
7,807
651
18
2
0
234,143
0
W
Skadi
9,906
826
54
5
0
219,495
0
L
Zhong Kui
9,929
827
53
4
0
211,231
0
L
Anubis
8,791
733
36
3
0
213,789
0
W
Geb
9,011
751
7
1
0
167,304
0
L
He Bo
7,423
619
9
1
0
246,067
0
W
Anhur
9,931
828
31
3
0
193,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role