Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
HughJastic
Agni
Level 134
God Stats
8W - 2L
1,715 SR
Queue Stats
83W - 76L
1,511 Elo+
Party 1
Bakasura
Bakasura
MostAreTaken
Bakasura
Level 139
God Stats
22W - 16L
1,679 SR
Queue Stats
59W - 49L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
guydolf
Guan Yu
Level 154
God Stats
8W - 6L
1,538 SR
Queue Stats
478W - 471L
1,491 Elo+
Solo
Team Averages
Level 152
1,586 SR
1,511 Elo+

VS

Team Averages
Level 85
1,604 SR
1,563 Elo+
Bakasura
Bakasura
EmailMaster
Bakasura
Level 84
God Stats
3W - 1L
1,819 SR
Queue Stats
16W - 17L
1,463 Elo+
Party 2
Scylla
Scylla
Frostedjstorm
Scylla
Level 160
God Stats
10W - 5L
1,635 SR
Queue Stats
276W - 257L
1,551 Elo+
Solo
Maui
Maui
Salty Hodor
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,778 Elo+
Party 2
Horus
Horus
trapgodtone99
Horus
Level 96
God Stats
4W - 3L
1,582 SR
Queue Stats
240W - 223L
1,516 Elo+
Solo
Danzaburou
Danzaburou
vacatedlawyer60
Danzaburou
Level 68
God Stats
5W - 3L
1,482 SR
Queue Stats
111W - 110L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 2 / 0
6,115
612
4,653
8,129
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
 
Athena
9
0 / 0 / 4
5,707
571
3,635
5,765
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 2
5,923
592
4,580
4,834
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MostAreTaken
Bakasura
12
6 / 0 / 1
6,934
693
4,255
6,248
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
guydolf
Guan Yu
10
0 / 0 / 2
5,703
570
3,632
6,957
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EmailMaster
Bakasura
7
0 / 4 / 0
4,537
454
769
7,253
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 0
4,436
444
1,366
5,422
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,798
580
2,389
7,436
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,850
485
2,195
6,990
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
vacatedlawyer60
Danzaburou
11
2 / 1 / 0
6,287
629
4,302
5,719
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
2
0
0.5
W
Athena
 
Athena
0
0
4
2
L
Bakasura
EmailMaster
Bakasura
0
4
0
0
L
0
3
0
0
W
3
1
2
4
W
Bakasura
MostAreTaken
Bakasura
6
0
1
6.5
L
1
1
1
1.5
W
Guan Yu
guydolf
Guan Yu
0
0
2
1
L
0
2
0
0
L
Danzaburou
vacatedlawyer60
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,755
Damage
11,021
31,933
Taken
32,820
16,627
Mitigated
17,237
10,378
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,653
1,073
73
3,584
8,129
2,986
0
668
7,461
0
47,658
W
Athena
 
Athena
3,635
1,523
174
1,959
5,765
4,681
150
1,016
4,749
21,118
0
L
Bakasura
EmailMaster
Bakasura
769
609
0
906
7,253
2,117
0
1,635
5,063
0
17,246
L
1,366
231
0
662
5,422
1,872
0
3,365
2,057
25,207
0
W
4,580
410
0
625
4,834
1,706
0
1,667
3,167
38,030
0
W
Bakasura
MostAreTaken
Bakasura
4,255
2,612
0
1,931
6,248
2,509
1,001
404
5,802
0
46,385
L
2,389
647
0
1,849
7,436
5,310
0
2,438
4,704
24,121
0
W
Guan Yu
guydolf
Guan Yu
3,632
267
126
1,906
6,957
4,745
30
0
6,586
793
29,421
L
2,195
899
0
1,902
6,990
5,699
0
421
6,225
0
23,487
L
Danzaburou
vacatedlawyer60
Danzaburou
4,302
2,150
0
2,553
5,719
2,239
0
519
5,200
0
41,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
25,908
309
Minions Killed
228
0
Camps Cleared
0
1,054,846
Distance Traveled
815,122
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,115
612
80
8
0
181,586
0
W
Athena
5,707
571
31
3
0
241,782
0
L
Bakasura
4,537
454
41
4
0
142,404
0
L
Scylla
4,436
444
41
4
0
165,443
0
W
Agni
5,923
592
62
6
0
196,653
1
W
Bakasura
6,934
693
95
10
0
241,872
0
L
Maui
5,798
580
34
3
0
182,512
0
W
Guan Yu
5,703
570
41
4
0
192,953
1
L
Horus
4,850
485
34
3
0
156,676
1
L
Danzaburou
6,287
629
78
8
0
168,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role