Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lyonzdenlive
Ah Muzen Cab
Level 48
God Stats
7W - 11L
1,360 SR
Queue Stats
28W - 59L
1,279 Elo+
Solo
Nu Wa
Nu Wa
Ritdly
Nu Wa
Level 148
God Stats
2W - 1L
1,623 SR
Queue Stats
133W - 133L
1,491 Elo+
Party 2
Horus
Horus
V_SoMnKeY_V
Horus
Level 128
God Stats
149W - 130L
1,521 SR
Queue Stats
226W - 192L
1,477 Elo+
Party 3
Bakasura
Bakasura
ikES_bACk_YT
Bakasura
Level 43
God Stats
7W - 14L
1,442 SR
Queue Stats
95W - 103L
1,495 Elo+
Party 3
Janus
Janus
piter074
Janus
Level 173
God Stats
12W - 9L
1,686 SR
Queue Stats
480W - 473L
1,494 Elo+
Party 2
Team Averages
Level 108
1,527 SR
1,447 Elo+

VS

Team Averages
Level 135
1,454 SR
1,489 Elo+
Lancelot
Lancelot
ACTii0Nz
Lancelot
Level 160
God Stats
8W - 8L
1,479 SR
Queue Stats
113W - 113L
1,504 Elo+
Party 1
Bacchus
Bacchus
GreedyMimic
Bacchus
Level 145
God Stats
1W - 4L
1,111 SR
Queue Stats
215W - 205L
1,496 Elo+
Solo
Mulan
Mulan
Kushpowers
Mulan
Level 109
God Stats
6W - 2L
1,734 SR
Queue Stats
284W - 283L
1,443 Elo+
Solo
Heimdallr
Heimdallr
the_oringal_BYT
Heimdallr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 177L
1,482 Elo+
Solo
Scylla
Scylla
xconfuzze
Scylla
Level 120
God Stats
16W - 17L
1,444 SR
Queue Stats
348W - 302L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lyonzdenlive
Ah Muzen Cab
11
1 / 2 / 2
6,875
430
6,310
7,839
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Ritdly
Nu Wa
12
0 / 6 / 2
7,466
467
14,067
9,134
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 1 / 1
6,560
410
2,085
10,870
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
ikES_bACk_YT
Bakasura
14
1 / 2 / 3
8,224
514
4,188
14,267
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
piter074
Janus
14
2 / 2 / 0
8,254
516
10,477
11,170
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ACTii0Nz
Lancelot
15
2 / 1 / 2
8,649
541
6,204
16,089
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
GreedyMimic
Bacchus
12
1 / 1 / 5
8,031
502
8,648
12,167
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
15
6 / 1 / 0
9,842
615
8,966
20,539
13,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
the_oringal_BYT
Heimdallr
15
0 / 1 / 0
8,743
546
4,130
9,246
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
xconfuzze
Scylla
14
4 / 1 / 3
8,918
557
8,280
6,473
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
13
13
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ACTii0Nz
Lancelot
2
1
2
3
W
Bacchus
GreedyMimic
Bacchus
1
1
5
3.5
W
Mulan
6
1
0
6
L
Ah Muzen Cab
Lyonzdenlive
Ah Muzen Cab
1
2
2
1
L
Nu Wa
Ritdly
Nu Wa
0
6
2
0.17
L
1
1
1
1.5
L
Bakasura
ikES_bACk_YT
Bakasura
1
2
3
1.25
L
Janus
piter074
Janus
2
2
0
1
W
Heimdallr
the_oringal_BYT
Heimdallr
0
1
0
0
W
Scylla
xconfuzze
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
36,228
53,280
Taken
64,514
21,317
Mitigated
39,558
8,375
Healing
22,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ACTii0Nz
Lancelot
6,204
991
488
5,245
16,089
7,372
0
3,144
12,612
0
79,859
W
Bacchus
GreedyMimic
Bacchus
8,648
1,601
0
2,438
12,167
12,787
64
2,513
9,385
29,870
0
W
Mulan
8,966
1,044
0
10,732
20,539
13,349
0
10,994
8,556
0
89,845
L
Ah Muzen Cab
Lyonzdenlive
Ah Muzen Cab
6,310
1,437
0
495
7,839
2,460
720
3,348
4,491
0
33,866
L
Nu Wa
Ritdly
Nu Wa
14,067
6,752
0
0
9,134
2,540
595
1,967
7,167
50,439
0
L
2,085
861
152
3,022
10,870
6,718
0
4,843
6,027
0
15,203
L
Bakasura
ikES_bACk_YT
Bakasura
4,188
3,198
0
3,956
14,267
5,196
13
2,401
11,866
0
52,414
L
Janus
piter074
Janus
10,477
89
0
750
11,170
4,403
0
4,369
6,801
69,776
0
W
Heimdallr
the_oringal_BYT
Heimdallr
4,130
1,458
0
3,118
9,246
3,802
2,741
2,554
6,492
0
70,017
W
Scylla
xconfuzze
Scylla
8,280
650
0
888
6,473
2,248
611
3,825
2,332
68,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
44,183
372
Minions Killed
552
0
Camps Cleared
0
1,579,218
Distance Traveled
1,559,890
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,649
541
106
7
0
369,001
0
W
Bacchus
8,031
502
34
2
0
325,904
1
W
Mulan
9,842
615
153
10
0
246,318
0
L
Ah Muzen Cab
6,875
430
48
3
0
320,125
0
L
Nu Wa
7,466
467
73
5
0
289,294
0
L
Horus
6,560
410
29
2
0
262,908
0
L
Bakasura
8,224
514
97
6
0
376,132
4
L
Janus
8,254
516
125
8
0
330,759
0
W
Heimdallr
8,743
546
140
9
0
283,956
2
W
Scylla
8,918
557
119
7
0
334,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role