Player Matchup

Cernunnos
Cernunnos
AffectiveCrab52
Cernunnos
Level 65
God Stats
2W - 3L
1,301 SR
Queue Stats
121W - 121L
1,457 Elo+
Solo
Surtr
Surtr
DoorboiLeague
Surtr
Level 81
God Stats
22W - 29L
1,418 SR
Queue Stats
59W - 58L
1,413 Elo+
Solo
Bacchus
Bacchus
deathlock8102
Bacchus
Level 107
God Stats
14W - 11L
1,565 SR
Queue Stats
227W - 232L
1,516 Elo+
Party 1
Da Ji
Da Ji
i_like_gurlz_69
Da Ji
Level 64
God Stats
7W - 2L
1,500 SR
Queue Stats
110W - 109L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
slothman_420_
Baron Samedi
Level 79
God Stats
6W - 5L
1,743 SR
Queue Stats
343W - 325L
1,483 Elo+
Party 1
Team Averages
Level 79
1,506 SR
1,465 Elo+

VS

Team Averages
Level 64
1,360 SR
1,396 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dank Sinatra167
Arachne
Level 47
God Stats
18W - 14L
1,351 SR
Queue Stats
61W - 69L
1,225 Elo+
Solo
Achilles
Achilles
Sir Fat Hog
Achilles
Level 60
God Stats
0W - 3L
1,129 SR
Queue Stats
146W - 156L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
xArgetlamx
Danzaburou
Level 66
God Stats
2W - 5L
1,374 SR
Queue Stats
60W - 60L
1,385 Elo+
Solo
Artio
Artio
xXeCkOXx Al3XB
Artio
Level 86
God Stats
6W - 10L
1,446 SR
Queue Stats
435W - 436L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AffectiveCrab52
Cernunnos
10
2 / 1 / 3
6,335
634
5,319
6,519
2,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
5,515
552
4,899
9,192
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
9
4 / 1 / 4
5,750
575
5,634
8,608
6,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 5
6,315
632
4,381
8,816
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
slothman_420_
Baron Samedi
11
5 / 1 / 5
6,558
656
7,291
7,113
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 4 / 0
5,908
591
5,459
6,759
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 4
5,078
508
2,804
8,140
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
Sir Fat Hog
Achilles
9
3 / 0 / 0
5,676
568
5,041
9,371
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xArgetlamx
Danzaburou
9
1 / 4 / 1
5,348
535
5,632
8,895
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 2
5,059
506
2,249
10,676
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
8
8
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
0
0.75
W
Cernunnos
AffectiveCrab52
Cernunnos
2
1
3
3.5
L
0
4
4
0.5
W
1
2
0
0.5
L
Achilles
Sir Fat Hog
Achilles
3
0
0
3
W
Bacchus
4
1
4
6
W
3
3
5
1.83
W
Baron Samedi
slothman_420_
Baron Samedi
5
1
5
7.5
L
Danzaburou
xArgetlamx
Danzaburou
1
4
1
0.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,524
Damage
21,185
40,248
Taken
43,841
20,356
Mitigated
26,325
13,558
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,459
126
0
660
6,759
2,771
0
4,214
2,497
32,036
0
W
Cernunnos
AffectiveCrab52
Cernunnos
5,319
2,868
0
2,928
6,519
2,350
884
1,526
4,993
0
46,178
L
2,804
1,944
0
614
8,140
2,594
0
1,517
6,552
0
26,475
W
4,899
1,537
0
2,742
9,192
4,811
340
659
7,913
703
21,845
L
Achilles
Sir Fat Hog
Achilles
5,041
1,028
0
1,146
9,371
10,276
0
163
8,670
2,756
22,750
W
Bacchus
5,634
582
0
660
8,608
6,248
0
1,575
7,033
14,021
0
W
4,381
621
0
3,180
8,816
3,384
0
1,013
7,725
0
35,735
W
Baron Samedi
slothman_420_
Baron Samedi
7,291
465
684
3,364
7,113
3,563
0
3,750
3,363
38,798
0
L
Danzaburou
xArgetlamx
Danzaburou
5,632
2,435
0
1,529
8,895
3,304
0
3,375
5,128
0
32,459
L
2,249
391
79
2,936
10,676
7,380
0
3,162
7,272
13,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
27,069
266
Minions Killed
219
0
Camps Cleared
0
971,439
Distance Traveled
1,008,305
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,908
591
63
6
0
186,814
0
W
Cernunnos
6,335
634
77
8
0
177,390
0
L
Arachne
5,078
508
44
4
0
237,498
0
W
Surtr
5,515
552
35
4
0
165,634
0
L
Achilles
5,676
568
41
4
0
179,295
0
W
Bacchus
5,750
575
27
3
0
214,046
0
W
Da Ji
6,315
632
61
6
0
224,396
0
W
Baron Samedi
6,558
656
66
7
0
189,973
0
L
Danzaburou
5,348
535
56
6
0
200,698
5
L
Artio
5,059
506
15
2
0
204,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role