Player Matchup

Tyr
Tyr
Ascension44U
Tyr
Level 31
God Stats
3W - 13L
1,215 SR
Queue Stats
81W - 88L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Evil1326
Danzaburou
Level 63
God Stats
17W - 13L
1,546 SR
Queue Stats
95W - 94L
1,470 Elo+
Party 1
Merlin
Merlin
MasterReaper18
Merlin
Level 66
God Stats
3W - 4L
1,370 SR
Queue Stats
132W - 123L
1,470 Elo+
Party 1
Team Averages
Level 53
1,377 SR
1,475 Elo+

VS

Team Averages
Level 45
1,588 SR
1,611 Elo+
Chaac
Chaac
TipsyOrca
Chaac
Level 73
God Stats
18W - 7L
1,688 SR
Queue Stats
165W - 103L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
esooGybbacS
Danzaburou
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
22W - 10L
1,691 Elo+
Party 2
Nu Wa
Nu Wa
l_Hydrangeas_l
Nu Wa
Level 47
God Stats
18W - 14L
1,577 SR
Queue Stats
48W - 54L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,472
706
7,329
14,921
10,532
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Evil1326
Danzaburou
11
1 / 5 / 2
8,286
691
5,083
11,999
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 3
8,141
678
10,176
11,393
4,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
TipsyOrca
Chaac
12
4 / 2 / 7
10,007
834
9,436
14,868
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
esooGybbacS
Danzaburou
14
7 / 0 / 6
10,889
907
12,572
9,436
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 10
10,523
877
11,125
7,293
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Danzaburou
Evil1326
Danzaburou
1
5
2
0.4
L
0
5
3
0.3
W
Chaac
TipsyOrca
Chaac
4
2
7
3.75
W
Danzaburou
esooGybbacS
Danzaburou
7
0
6
10
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
33,133
38,313
Taken
31,597
19,050
Mitigated
21,119
7,659
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,329
813
0
2,920
14,921
10,532
0
5,314
8,861
0
30,905
L
Danzaburou
Evil1326
Danzaburou
5,083
1,874
0
1,908
11,999
4,495
387
2,758
8,618
0
30,709
L
10,176
1,079
0
2,831
11,393
4,023
201
2,724
8,408
47,092
0
W
Chaac
TipsyOrca
Chaac
9,436
810
0
4,346
14,868
13,808
417
4,140
10,728
0
19,834
W
Danzaburou
esooGybbacS
Danzaburou
12,572
4,529
0
3,636
9,436
4,357
1,026
3,396
6,040
0
61,356
W
11,125
2,464
0
966
7,293
2,954
1,465
3,146
4,147
50,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,899
Gold Earned
31,419
153
Minions Killed
169
0
Camps Cleared
0
634,078
Distance Traveled
689,178
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,472
706
44
4
0
241,024
0
L
Danzaburou
8,286
691
33
3
0
203,815
4
L
Merlin
8,141
678
76
6
0
189,239
1
W
Chaac
10,007
834
26
2
0
244,158
1
W
Danzaburou
10,889
907
71
6
0
233,302
1
W
Nu Wa
10,523
877
72
6
0
211,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role