Player Matchup

Vamana
Vamana
A Super Kami
Vamana
Level 143
God Stats
5W - 9L
1,342 SR
Queue Stats
264W - 259L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
AlastorQrow
Ah Puch
Level 79
God Stats
3W - 3L
1,499 SR
Queue Stats
192W - 193L
1,520 Elo+
Party 1
Chiron
Chiron
Knight Of Brony
Chiron
Level 106
God Stats
10W - 5L
1,633 SR
Queue Stats
89W - 82L
1,559 Elo+
Party 1
Team Averages
Level 109
1,491 SR
1,535 Elo+

VS

Team Averages
Level 117
1,393 SR
1,465 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
StayFrostyGuy
Discordia
Level 124
God Stats
0W - 2L
1,270 SR
Queue Stats
26W - 22L
1,488 Elo+
Party 2
Horus
Horus
xALACAZAMx
Horus
Level 120
God Stats
1W - 5L
1,409 SR
Queue Stats
28W - 34L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
4 / 0 / 3
8,675
789
6,341
8,350
7,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
AlastorQrow
Ah Puch
12
3 / 2 / 5
8,530
775
13,791
10,352
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 7
8,142
740
5,948
8,913
3,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 5 / 2
7,135
649
5,047
12,214
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
StayFrostyGuy
Discordia
12
1 / 0 / 1
7,884
717
15,303
3,764
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
10
1 / 3 / 1
7,496
681
3,060
15,464
12,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
2
0.2
W
Vamana
4
0
3
5.5
W
Ah Puch
AlastorQrow
Ah Puch
3
2
5
2.75
W
1
0
7
4.5
L
Discordia
StayFrostyGuy
Discordia
1
0
1
1.5
L
Horus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
23,410
27,615
Taken
31,442
15,409
Mitigated
17,946
13,628
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,047
2,030
0
1,093
12,214
4,474
0
5,621
6,593
0
12,788
W
Vamana
6,341
1,885
0
3,039
8,350
7,865
216
4,523
3,827
0
33,367
W
Ah Puch
AlastorQrow
Ah Puch
13,791
728
0
5,078
10,352
4,197
519
6,515
3,837
39,337
0
W
5,948
1,598
941
4,570
8,913
3,347
585
4,523
4,390
0
25,346
L
Discordia
StayFrostyGuy
Discordia
15,303
144
0
1,003
3,764
1,354
0
1,825
1,939
53,346
0
L
Horus
3,060
1,115
1,446
2,408
15,464
12,118
0
6,826
8,638
0
8,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
22,515
129
Minions Killed
103
0
Camps Cleared
0
625,396
Distance Traveled
664,326
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,135
649
12
1
0
229,201
2
W
Vamana
8,675
789
26
2
0
230,837
0
W
Ah Puch
8,530
775
48
4
0
185,647
0
W
Chiron
8,142
740
55
5
0
208,912
2
L
Discordia
7,884
717
77
7
0
210,816
0
L
Horus
7,496
681
14
1
0
224,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role