Player Matchup

Morgan Le Fay
Morgan Le Fay
Dayoda1
Morgan Le Fay
Level 61
God Stats
17W - 14L
1,320 SR
Queue Stats
131W - 114L
1,515 Elo+
Solo
Mulan
Mulan
SickAcesenpai
Mulan
Level 120
God Stats
21W - 23L
1,480 SR
Queue Stats
153W - 169L
1,495 Elo+
Party 1
Izanami
Izanami
Unadulterated96
Izanami
Level 82
God Stats
27W - 23L
1,517 SR
Queue Stats
137W - 130L
1,495 Elo+
Party 1
Team Averages
Level 88
1,439 SR
1,502 Elo+

VS

Team Averages
Level 56
1,459 SR
1,473 Elo+
Hou Yi
Hou Yi
JKQYT
Hou Yi
Level 43
God Stats
9W - 6L
1,361 SR
Queue Stats
36W - 42L
1,427 Elo+
Party 2
Bakasura
Bakasura
L0rac1
Bakasura
Level 65
God Stats
10W - 9L
1,515 SR
Queue Stats
196W - 179L
1,490 Elo+
Party 2
Sol
Sol
ThyImage
Sol
Level 60
God Stats
1W - 7L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dayoda1
Morgan Le Fay
12
4 / 1 / 5
9,094
909
11,106
6,469
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 7
8,254
825
5,834
8,046
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 3 / 5
8,101
810
6,830
8,261
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JKQYT
Hou Yi
4
0 / 1 / 0
5,844
584
535
1,885
558
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bakasura
L0rac1
Bakasura
11
1 / 4 / 2
7,108
711
3,495
15,810
13,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
6,810
681
7,582
9,952
2,865
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
3
4
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dayoda1
Morgan Le Fay
4
1
5
6.5
L
Hou Yi
JKQYT
Hou Yi
0
1
0
0
L
Bakasura
L0rac1
Bakasura
1
4
2
0.5
W
2
0
7
5.5
L
2
4
0
0.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
11,612
22,776
Taken
27,647
11,910
Mitigated
17,257
6,578
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dayoda1
Morgan Le Fay
11,106
805
199
1,984
6,469
2,692
276
2,933
3,486
50,248
0
L
Hou Yi
JKQYT
Hou Yi
535
54
0
0
1,885
558
0
620
1,230
0
2,121
L
Bakasura
L0rac1
Bakasura
3,495
2,959
0
4,920
15,810
13,834
0
6,188
9,200
0
8,137
W
5,834
950
0
2,016
8,046
6,244
391
1,431
6,515
0
22,618
L
7,582
1,857
0
1,059
9,952
2,865
0
4,408
5,370
17,980
0
W
6,830
3,828
0
2,379
8,261
2,974
1,499
3,487
4,749
0
29,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
19,762
150
Minions Killed
48
0
Camps Cleared
0
551,510
Distance Traveled
351,209
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,094
909
74
7
0
192,539
2
L
Hou Yi
5,844
584
4
0
0
26,076
0
L
Bakasura
7,108
711
30
3
0
175,422
2
W
Mulan
8,254
825
23
2
0
195,759
0
L
Sol
6,810
681
14
1
0
149,711
0
W
Izanami
8,101
810
53
5
0
163,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role