Player Matchup

Cupid
Cupid
 
Cupid
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Jphxnh
Surtr
Level 128
God Stats
1W - 2L
1,140 SR
Queue Stats
21W - 22L
1,487 Elo+
Party 2
Charon
Charon
L3wd
Charon
Level 89
God Stats
4W - 2L
1,608 SR
Queue Stats
107W - 104L
1,497 Elo+
Party 2
Sol
Sol
Loulil
Sol
Level 103
God Stats
3W - 3L
1,819 SR
Queue Stats
109W - 116L
1,501 Elo+
Party 2
Hades
Hades
ShadTheViking
Hades
Level 127
God Stats
1W - 0L
1,472 SR
Queue Stats
75W - 83L
1,457 Elo+
Party 2
Team Averages
Level 108
1,508 SR
1,489 Elo+

VS

Team Averages
Level 153
1,624 SR
1,542 Elo+
Hercules
Hercules
ArodCaliber
Hercules
Level 149
God Stats
56W - 60L
1,448 SR
Queue Stats
539W - 424L
1,544 Elo+
Solo
Da Ji
Da Ji
Daamocless
Da Ji
Level 113
God Stats
8W - 2L
1,917 SR
Queue Stats
644W - 606L
1,518 Elo+
Solo
Poseidon
Poseidon
DaniHallOwen
Poseidon
Level 135
God Stats
2W - 4L
1,669 SR
Queue Stats
240W - 241L
1,543 Elo+
Party 1
Ra
Ra
Hallowen_dm
Ra
Level 156
God Stats
15W - 17L
1,438 SR
Queue Stats
336W - 348L
1,494 Elo+
Party 1
Freya
Freya
xdfxdf
Freya
Level 210
God Stats
21W - 20L
1,648 SR
Queue Stats
579W - 564L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 1 / 8
6,224
1,245
3,239
3,919
1,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Jphxnh
Surtr
12
3 / 1 / 4
6,742
1,348
5,324
6,069
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
L3wd
Charon
12
3 / 1 / 7
7,141
1,428
5,509
4,892
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sol
Loulil
Sol
12
3 / 0 / 5
7,267
1,453
5,716
3,539
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 8
6,949
1,390
5,505
3,171
2,345
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

369

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArodCaliber
Hercules
11
1 / 5 / 2
6,427
1,285
3,680
11,935
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
10
1 / 1 / 2
6,036
1,207
4,619
5,584
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
DaniHallOwen
Poseidon
11
2 / 3 / 2
7,032
1,406
5,149
4,920
2,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 2
6,048
1,210
4,425
3,767
1,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
xdfxdf
Freya
10
0 / 0 / 1
5,449
1,090
777
840
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
11
Kills
4
4
Deaths
11
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
8
4
L
Hercules
ArodCaliber
Hercules
1
5
2
0.4
L
Da Ji
1
1
2
2
L
Poseidon
DaniHallOwen
Poseidon
2
3
2
1
L
0
2
2
0.5
W
Surtr
Jphxnh
Surtr
3
1
4
5
W
Charon
L3wd
Charon
3
1
7
6.5
W
Sol
Loulil
Sol
3
0
5
5.5
W
2
1
8
6
L
Freya
xdfxdf
Freya
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,293
Damage
18,650
21,590
Taken
27,046
11,294
Mitigated
18,405
4,948
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,239
1,288
398
444
3,919
1,367
0
1,733
2,058
0
13,356
L
Hercules
ArodCaliber
Hercules
3,680
792
0
1,553
11,935
10,983
0
7,103
4,626
0
6,184
L
Da Ji
4,619
902
0
250
5,584
3,059
0
2,852
2,680
0
6,936
L
Poseidon
DaniHallOwen
Poseidon
5,149
350
0
93
4,920
2,636
0
3,543
1,227
28,857
0
L
4,425
0
389
376
3,767
1,442
0
2,246
1,403
20,266
0
W
Surtr
Jphxnh
Surtr
5,324
1,557
0
793
6,069
3,965
0
2,525
3,473
232
10,551
W
Charon
L3wd
Charon
5,509
614
0
197
4,892
2,250
0
2,134
2,666
9,707
0
W
Sol
Loulil
Sol
5,716
2,560
0
2,089
3,539
1,367
0
1,655
1,739
28,352
2,161
W
5,505
282
338
689
3,171
2,345
0
2,174
931
10,958
0
L
Freya
xdfxdf
Freya
777
381
0
127
840
285
0
433
407
2,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
30,992
117
Minions Killed
117
8
Camps Cleared
4
570,145
Distance Traveled
451,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,224
1,245
30
6
0
108,887
0
L
Hercules
6,427
1,285
6
1
0
102,049
0
L
Da Ji
6,036
1,207
2
0
0
108,355
0
L
Poseidon
7,032
1,406
64
13
1
104,664
0
L
Ra
6,048
1,210
40
8
0
114,507
0
W
Surtr
6,742
1,348
15
3
0
123,613
0
W
Charon
7,141
1,428
12
2
2
116,267
0
W
Sol
7,267
1,453
45
9
5
107,278
0
W
Hades
6,949
1,390
15
3
1
114,100
0
L
Freya
5,449
1,090
5
1
3
21,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role