Player Matchup

Morgan Le Fay
Morgan Le Fay
Loryie
Morgan Le Fay
Level 66
God Stats
0W - 3L
1,130 SR
Queue Stats
6W - 14L
1,433 Elo+
Party 1
Bastet
Bastet
Nfynity 2 93
Bastet
Level 14
God Stats
1W - 1L
1,697 SR
Queue Stats
9W - 7L
1,520 Elo+
Solo
Loki
Loki
NosferatuLife
Loki
Level 128
God Stats
28W - 35L
1,467 SR
Queue Stats
136W - 139L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Siuby
Kukulkan
Level 7
God Stats
0W - 3L
1,152 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Fafnir
Fafnir
bainaim12
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,414 Elo+
Party 1
Team Averages
Level 44
1,389 SR
1,418 Elo+

VS

Team Averages
Level 16
1,501 SR
1,412 Elo+
Anubis
Anubis
 
Anubis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IiMkRyPtics
Loki
Level 19
God Stats
9W - 10L
1,491 SR
Queue Stats
114W - 89L
1,570 Elo+
Solo
Agni
Agni
MrPëlado
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,273 Elo+
Solo
Izanami
Izanami
SURTRDID911
Izanami
Level 8
God Stats
2W - 0L
1,771 SR
Queue Stats
36W - 22L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
iKnuggz
Kuzenbo
Level 26
God Stats
1W - 0L
1,246 SR
Queue Stats
8W - 7L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Loryie
Morgan Le Fay
14
0 / 1 / 1
7,607
761
2,211
6,142
2,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
16
3 / 3 / 2
9,206
921
12,927
10,849
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 2 / 2
8,429
843
5,026
7,076
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Siuby
Kukulkan
14
0 / 3 / 1
7,623
762
1,146
5,739
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
bainaim12
Fafnir
14
2 / 3 / 1
8,594
859
2,241
9,317
11,723
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 2 / 4
8,727
873
6,038
5,188
2,754
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 2 / 6
9,273
927
7,264
9,995
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
14
1 / 2 / 3
8,008
801
3,348
4,043
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SURTRDID911
Izanami
17
3 / 0 / 3
9,587
959
5,967
7,280
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
iKnuggz
Kuzenbo
15
4 / 1 / 3
8,848
885
7,742
9,431
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
12
12
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
4
2
W
2
2
6
2.5
L
Morgan Le Fay
Loryie
Morgan Le Fay
0
1
1
0.5
W
Agni
1
2
3
1.25
L
Bastet
3
3
2
1.33
L
2
2
2
1.5
W
Izanami
SURTRDID911
Izanami
3
0
3
4.5
L
Kukulkan
Siuby
Kukulkan
0
3
1
0.17
L
Fafnir
bainaim12
Fafnir
2
3
1
0.83
W
Kuzenbo
iKnuggz
Kuzenbo
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
30,359
39,123
Taken
35,937
23,693
Mitigated
20,946
3,376
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,038
95
0
1,455
5,188
2,754
0
1,151
4,037
28,787
0
W
7,264
2,106
0
1,942
9,995
3,884
415
1,190
8,805
0
36,368
L
Morgan Le Fay
Loryie
Morgan Le Fay
2,211
179
0
224
6,142
2,196
0
3,170
2,791
20,724
0
W
Agni
3,348
68
0
300
4,043
1,242
37
790
3,253
10,643
0
L
Bastet
12,927
3,121
0
1,624
10,849
5,039
0
2,724
7,859
0
35,188
L
5,026
683
0
690
7,076
2,621
0
1,895
5,181
0
24,465
W
Izanami
SURTRDID911
Izanami
5,967
3,730
0
660
7,280
2,860
2,154
676
6,604
0
44,622
L
Kukulkan
Siuby
Kukulkan
1,146
62
0
0
5,739
2,114
0
3,987
1,530
15,453
0
L
Fafnir
bainaim12
Fafnir
2,241
959
0
838
9,317
11,723
31
4,158
5,039
8,088
0
W
Kuzenbo
iKnuggz
Kuzenbo
7,742
2,827
0
726
9,431
10,206
160
1,791
6,440
13,556
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,459
Gold Earned
44,443
193
Minions Killed
243
0
Camps Cleared
0
1,034,428
Distance Traveled
1,139,812
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,727
873
59
6
0
216,269
5
W
Loki
9,273
927
60
6
0
264,312
0
L
Morgan Le Fay
7,607
761
43
4
0
202,092
0
W
Agni
8,008
801
15
2
0
223,309
0
L
Bastet
9,206
921
60
6
0
218,132
0
L
Loki
8,429
843
35
4
0
231,383
2
W
Izanami
9,587
959
94
9
0
216,966
0
L
Kukulkan
7,623
762
30
3
0
186,850
0
L
Fafnir
8,594
859
25
3
0
195,971
0
W
Kuzenbo
8,848
885
15
2
0
218,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role