Player Matchup

Ares
Ares
 
Ares
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ChorizoLocs
Danzaburou
Level 171
God Stats
13W - 6L
1,579 SR
Queue Stats
265W - 235L
1,563 Elo+
Party 1
Da Ji
Da Ji
OldDirtyVato
Da Ji
Level 162
God Stats
3W - 5L
1,633 SR
Queue Stats
268W - 247L
1,507 Elo+
Party 1
King Arthur
King Arthur
Optical Element
King Arthur
Level 121
God Stats
3W - 2L
1,419 SR
Queue Stats
564W - 518L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
fatalex69
Baron Samedi
Level 159
God Stats
4W - 1L
1,515 SR
Queue Stats
234W - 203L
1,559 Elo+
Party 1
Team Averages
Level 153
1,529 SR
1,513 Elo+

VS

Team Averages
Level 134
1,703 SR
1,515 Elo+
Vulcan
Vulcan
BaDbOiLoGy69
Vulcan
Level 158
God Stats
15W - 14L
1,779 SR
Queue Stats
311W - 292L
1,531 Elo+
Party 2
Ymir
Ymir
ELMagistrato
Ymir
Level 82
God Stats
4W - 1L
1,941 SR
Queue Stats
37W - 34L
1,489 Elo+
Solo
Chiron
Chiron
Karkzilla
Chiron
Level 174
God Stats
9W - 10L
1,616 SR
Queue Stats
273W - 248L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Try T9
Tsukuyomi
Level 102
God Stats
1W - 2L
1,587 SR
Queue Stats
46W - 48L
1,460 Elo+
Solo
Chaac
Chaac
WyaTTburp xc
Chaac
Level 156
God Stats
13W - 11L
1,595 SR
Queue Stats
975W - 925L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 4
7,440
531
4,074
11,262
8,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ChorizoLocs
Danzaburou
13
0 / 0 / 1
7,643
546
6,301
6,212
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 3
8,278
591
4,690
8,506
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Optical Element
King Arthur
12
1 / 5 / 0
6,759
483
8,036
14,670
15,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
fatalex69
Baron Samedi
13
3 / 0 / 5
8,020
573
6,226
6,473
3,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 4 / 0
7,122
509
3,690
5,504
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 3 / 1
6,604
472
3,004
12,346
10,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Karkzilla
Chiron
12
1 / 0 / 0
6,851
489
5,532
6,541
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Try T9
Tsukuyomi
11
1 / 3 / 3
6,769
484
4,364
10,168
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 1 / 1
9,169
655
10,105
13,355
12,761
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
6
6
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
4
4
L
Vulcan
0
4
0
0
W
Danzaburou
ChorizoLocs
Danzaburou
0
0
1
0.5
L
0
3
1
0.17
L
Chiron
Karkzilla
Chiron
1
0
0
1
W
5
0
3
6.5
W
King Arthur
Optical Element
King Arthur
1
5
0
0.2
L
Tsukuyomi
Try T9
Tsukuyomi
1
3
3
0.83
L
4
1
1
4.5
W
Baron Samedi
fatalex69
Baron Samedi
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
26,695
47,123
Taken
47,914
34,219
Mitigated
31,132
15,478
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,074
471
0
3,496
11,262
8,690
214
3,419
7,843
22,312
0
L
Vulcan
3,690
1,256
0
702
5,504
2,082
0
2,673
2,831
54,369
0
W
Danzaburou
ChorizoLocs
Danzaburou
6,301
2,565
0
4,013
6,212
2,614
770
360
5,800
0
70,332
L
3,004
866
0
2,737
12,346
10,006
0
4,974
7,372
26,350
0
L
Chiron
Karkzilla
Chiron
5,532
2,465
578
2,727
6,541
2,304
0
903
5,638
0
54,237
W
4,690
1,220
0
1,744
8,506
3,830
384
625
7,881
0
67,895
W
King Arthur
Optical Element
King Arthur
8,036
1,517
0
1,581
14,670
15,688
0
0
13,737
836
46,039
L
Tsukuyomi
Try T9
Tsukuyomi
4,364
1,146
0
4,565
10,168
3,979
0
1,750
8,418
0
42,994
L
10,105
3,080
0
6,463
13,355
12,761
0
569
12,786
0
76,524
W
Baron Samedi
fatalex69
Baron Samedi
6,226
405
818
3,826
6,473
3,397
420
2,290
4,183
72,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
36,515
459
Minions Killed
430
0
Camps Cleared
0
1,307,649
Distance Traveled
1,385,976
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,440
531
35
3
0
287,013
4
L
Vulcan
7,122
509
105
8
0
283,223
0
W
Danzaburou
7,643
546
107
8
0
260,086
2
L
Ymir
6,604
472
26
2
0
265,474
4
L
Chiron
6,851
489
104
7
0
265,416
1
W
Da Ji
8,278
591
115
8
0
278,152
0
W
King Arthur
6,759
483
68
5
0
238,898
0
L
Tsukuyomi
6,769
484
68
5
0
301,225
0
L
Chaac
9,169
655
127
9
0
270,638
4
W
Baron Samedi
8,020
573
134
10
0
243,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role