Player Matchup

Horus
Horus
FatherVersace
Horus
Level 121
God Stats
2W - 4L
1,499 SR
Queue Stats
377W - 425L
1,453 Elo+
Party 1
Mercury
Mercury
Got Ya
Mercury
Level 142
God Stats
3W - 3L
1,496 SR
Queue Stats
90W - 83L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Kn2 Merkury
Zhong Kui
Level 106
God Stats
16W - 26L
1,269 SR
Queue Stats
498W - 532L
1,449 Elo+
Party 1
Chang'e
Chang'e
V-Sxuce-
Chang'e
Level 128
God Stats
29W - 18L
1,642 SR
Queue Stats
639W - 674L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
vacatedlawyer60
Danzaburou
Level 68
God Stats
5W - 3L
1,209 SR
Queue Stats
111W - 110L
1,495 Elo+
Solo
Team Averages
Level 113
1,423 SR
1,475 Elo+

VS

Team Averages
Level 113
1,628 SR
1,490 Elo+
Thanatos
Thanatos
AC-Castillo
Thanatos
Level 112
God Stats
6W - 4L
1,794 SR
Queue Stats
476W - 426L
1,490 Elo+
Solo
Guan Yu
Guan Yu
ChimmyChiChango
Guan Yu
Level 150
God Stats
9W - 6L
1,807 SR
Queue Stats
299W - 292L
1,542 Elo+
Solo
Janus
Janus
I6aax
Janus
Level 124
God Stats
11W - 15L
1,498 SR
Queue Stats
322W - 313L
1,476 Elo+
Solo
Olorun
Olorun
Renrag25
Olorun
Level 148
God Stats
0W - 1L
1,314 SR
Queue Stats
60W - 58L
1,510 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Specialbooch
Kumbhakarna
Level 29
God Stats
0W - 1L
1,725 SR
Queue Stats
3W - 5L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,187
512
5,777
15,213
13,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
Got Ya
Mercury
16
5 / 0 / 2
8,974
561
8,659
13,277
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Kn2 Merkury
Zhong Kui
14
4 / 3 / 6
8,440
528
14,103
13,628
10,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
V-Sxuce-
Chang'e
17
7 / 0 / 2
10,413
651
15,050
13,926
8,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
vacatedlawyer60
Danzaburou
8
2 / 0 / 1
6,967
435
4,839
4,878
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AC-Castillo
Thanatos
13
1 / 3 / 3
7,717
482
6,246
18,880
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 1
7,135
446
8,382
16,234
12,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
I6aax
Janus
12
1 / 5 / 2
7,502
469
10,145
11,080
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Renrag25
Olorun
14
1 / 4 / 3
8,079
505
11,248
11,175
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Specialbooch
Kumbhakarna
12
2 / 3 / 3
7,892
493
4,096
14,504
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
20
Kills
5
5
Deaths
20
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AC-Castillo
Thanatos
1
3
3
0.83
L
0
5
1
0.1
W
2
2
4
2
W
Mercury
Got Ya
Mercury
5
0
2
6
L
Janus
I6aax
Janus
1
5
2
0.4
W
Zhong Kui
Kn2 Merkury
Zhong Kui
4
3
6
2.33
L
Olorun
Renrag25
Olorun
1
4
3
0.63
L
Kumbhakarna
Specialbooch
Kumbhakarna
2
3
3
1.17
W
Chang'e
V-Sxuce-
Chang'e
7
0
2
8
W
Danzaburou
vacatedlawyer60
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,428
Damage
40,117
60,922
Taken
71,873
40,660
Mitigated
40,067
30,014
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AC-Castillo
Thanatos
6,246
2,072
0
9,541
18,880
7,553
0
6,602
12,278
0
66,020
L
8,382
1,694
671
3,278
16,234
12,395
0
8,104
8,130
0
47,670
W
5,777
3,119
1,558
5,819
15,213
13,583
0
8,442
6,771
0
20,291
W
Mercury
Got Ya
Mercury
8,659
3,367
0
1,712
13,277
5,698
0
4,197
9,080
0
92,448
L
Janus
I6aax
Janus
10,145
1,303
0
1,840
11,080
3,551
0
6,620
4,460
60,483
0
W
Zhong Kui
Kn2 Merkury
Zhong Kui
14,103
1,428
0
6,676
13,628
10,936
0
7,582
6,046
64,125
0
L
Olorun
Renrag25
Olorun
11,248
5,093
268
2,777
11,175
4,536
861
3,031
8,144
65,256
8,355
L
Kumbhakarna
Specialbooch
Kumbhakarna
4,096
308
87
1,997
14,504
12,032
0
4,796
9,708
13,835
0
W
Chang'e
V-Sxuce-
Chang'e
15,050
970
1,200
10,484
13,926
8,408
162
2,684
11,242
95,188
0
W
Danzaburou
vacatedlawyer60
Danzaburou
4,839
2,498
0
2,565
4,878
2,035
0
2,446
2,432
0
36,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,981
Gold Earned
38,325
456
Minions Killed
391
0
Camps Cleared
0
1,411,414
Distance Traveled
1,532,199
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,717
482
104
7
0
338,950
6
L
Guan Yu
7,135
446
74
5
0
326,696
0
W
Horus
8,187
512
22
1
0
287,439
0
W
Mercury
8,974
561
131
8
0
394,088
3
L
Janus
7,502
469
88
6
0
279,763
0
W
Zhong Kui
8,440
528
90
6
0
272,967
0
L
Olorun
8,079
505
115
7
0
284,316
0
L
Kumbhakarna
7,892
493
10
1
0
302,474
3
W
Chang'e
10,413
651
150
9
0
328,738
0
W
Danzaburou
6,967
435
63
4
0
128,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role