Player Matchup

Hachiman
Hachiman
L1vng
Hachiman
Level 6
God Stats
0W - 3L
1,267 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 2
Janus
Janus
Muakise
Janus
Level 64
God Stats
0W - 1L
1,674 SR
Queue Stats
20W - 35L
1,364 Elo+
Party 2
Odin
Odin
NUFFDUNK
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,353 Elo+
Party 2
Thanatos
Thanatos
fanil123
Thanatos
Level 18
God Stats
3W - 9L
1,377 SR
Queue Stats
8W - 13L
1,367 Elo+
Party 2
Charon
Charon
spxterz
Charon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,429 Elo+
Solo
Team Averages
Level 30
1,463 SR
1,376 Elo+

VS

Team Averages
Level 48
1,570 SR
1,430 Elo+
Chang'e
Chang'e
KingFlea53
Chang'e
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 25L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
TheFlashyBatman
Danzaburou
Level 66
God Stats
70W - 49L
1,594 SR
Queue Stats
103W - 92L
1,507 Elo+
Party 1
Sobek
Sobek
iNdUbItAbLe_iCoN
Sobek
Level 26
God Stats
19W - 20L
1,480 SR
Queue Stats
33W - 45L
1,381 Elo+
Party 3
Medusa
Medusa
xKDNx_Dev
Medusa
Level 29
God Stats
3W - 0L
1,824 SR
Queue Stats
7W - 7L
1,384 Elo+
Party 3
Amaterasu
Amaterasu
xKDNx_PaNdA
Amaterasu
Level 98
God Stats
7W - 6L
1,452 SR
Queue Stats
68W - 75L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
L1vng
Hachiman
8
1 / 6 / 0
4,909
409
3,862
7,874
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Muakise
Janus
10
0 / 1 / 0
5,956
496
1,638
4,153
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
10
0 / 0 / 3
6,127
511
5,394
7,218
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
fanil123
Thanatos
9
3 / 3 / 0
6,040
503
4,775
9,561
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
spxterz
Charon
8
1 / 2 / 1
5,887
491
4,106
7,894
5,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingFlea53
Chang'e
12
1 / 0 / 1
6,945
579
2,476
5,159
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
TheFlashyBatman
Danzaburou
13
3 / 0 / 2
7,227
602
4,471
8,871
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 3
7,124
594
2,981
10,366
7,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
xKDNx_Dev
Medusa
11
3 / 0 / 5
6,422
535
8,727
7,861
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
xKDNx_PaNdA
Amaterasu
11
1 / 3 / 0
6,828
569
3,039
10,396
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
KingFlea53
Chang'e
1
0
1
1.5
L
Hachiman
L1vng
Hachiman
1
6
0
0.17
L
Janus
Muakise
Janus
0
1
0
0
L
Odin
0
0
3
1.5
W
Danzaburou
TheFlashyBatman
Danzaburou
3
0
2
4
L
Thanatos
fanil123
Thanatos
3
3
0
1
W
4
2
3
2.75
L
Charon
spxterz
Charon
1
2
1
0.75
W
Medusa
xKDNx_Dev
Medusa
3
0
5
5.5
W
Amaterasu
xKDNx_PaNdA
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,775
Damage
21,694
36,700
Taken
42,653
18,317
Mitigated
21,670
7,943
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
KingFlea53
Chang'e
2,476
176
340
1,992
5,159
1,656
350
1,300
3,757
39,295
0
L
Hachiman
L1vng
Hachiman
3,862
3,125
0
780
7,874
2,801
0
981
6,893
0
17,706
L
Janus
Muakise
Janus
1,638
85
0
455
4,153
1,338
0
779
3,270
35,050
0
L
Odin
5,394
1,549
0
1,500
7,218
5,390
0
737
6,433
1,372
31,502
W
Danzaburou
TheFlashyBatman
Danzaburou
4,471
1,394
0
4,941
8,871
4,013
1,269
855
8,014
0
61,397
L
Thanatos
fanil123
Thanatos
4,775
1,333
0
4,124
9,561
3,512
0
748
8,753
0
36,314
W
2,981
236
1,225
2,879
10,366
7,560
216
2,137
8,229
26,217
132
L
Charon
spxterz
Charon
4,106
1,507
0
1,084
7,894
5,276
0
1,868
6,026
22,426
0
W
Medusa
xKDNx_Dev
Medusa
8,727
4,223
0
3,972
7,861
2,923
686
1,597
6,224
0
38,176
W
Amaterasu
xKDNx_PaNdA
Amaterasu
3,039
1,699
0
2,988
10,396
5,518
0
489
9,907
0
43,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
34,546
234
Minions Killed
342
0
Camps Cleared
0
1,064,689
Distance Traveled
1,135,318
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,945
579
97
8
0
223,941
0
L
Hachiman
4,909
409
28
2
0
218,300
0
L
Janus
5,956
496
72
6
0
188,284
10
L
Odin
6,127
511
57
5
0
220,920
0
W
Danzaburou
7,227
602
86
7
0
243,996
0
L
Thanatos
6,040
503
53
4
0
241,471
0
W
Sobek
7,124
594
32
3
0
225,073
0
L
Charon
5,887
491
24
2
0
195,714
0
W
Medusa
6,422
535
59
5
0
214,964
4
W
Amaterasu
6,828
569
68
6
0
227,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role