Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
AaronMatz
Ravana
Level 147
God Stats
10W - 9L
1,579 SR
Queue Stats
292W - 279L
1,476 Elo+
Solo
King Arthur
King Arthur
Cyber End Demon
King Arthur
Level 132
God Stats
2W - 11L
1,340 SR
Queue Stats
242W - 239L
1,496 Elo+
Solo
Charybdis
Charybdis
Glasknock
Charybdis
Level 139
God Stats
1W - 2L
1,507 SR
Queue Stats
62W - 75L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
wh4twey
Nu Wa
Level 115
God Stats
18W - 13L
1,651 SR
Queue Stats
297W - 288L
1,546 Elo+
Solo
Team Averages
Level 136
1,515 SR
1,488 Elo+

VS

Team Averages
Level 154
1,513 SR
1,497 Elo+
Thoth
Thoth
 
Thoth
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
IMaxximusl
Janus
Level 182
God Stats
10W - 13L
1,499 SR
Queue Stats
156W - 162L
1,447 Elo+
Solo
Hachiman
Hachiman
Syrulean_Knight
Hachiman
Level 159
God Stats
10W - 4L
1,606 SR
Queue Stats
150W - 145L
1,502 Elo+
Party 2
Bacchus
Bacchus
Texas_Toast72
Bacchus
Level 67
God Stats
22W - 25L
1,540 SR
Queue Stats
262W - 223L
1,540 Elo+
Party 3
Mulan
Mulan
skaught21
Mulan
Level 156
God Stats
7W - 10L
1,420 SR
Queue Stats
168W - 165L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 2 / 1
7,200
720
3,649
10,984
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
AaronMatz
Ravana
13
0 / 2 / 0
7,658
766
3,898
5,602
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Cyber End Demon
King Arthur
12
1 / 5 / 0
6,930
693
4,748
12,657
10,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Glasknock
Charybdis
14
0 / 2 / 0
7,390
739
4,691
8,845
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
wh4twey
Nu Wa
13
0 / 2 / 1
7,239
724
8,323
5,329
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 1 / 4
8,681
868
12,978
4,531
1,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
15
2 / 0 / 6
8,726
873
8,639
6,687
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
15
2 / 0 / 8
8,429
843
4,480
5,624
2,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
13
2 / 0 / 6
7,621
762
5,133
8,523
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
skaught21
Mulan
14
2 / 0 / 9
7,821
782
7,515
6,781
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
13
13
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
1
0.25
W
Thoth
 
Thoth
5
1
4
7
L
Ravana
AaronMatz
Ravana
0
2
0
0
L
King Arthur
Cyber End Demon
King Arthur
1
5
0
0.2
L
Charybdis
Glasknock
Charybdis
0
2
0
0
W
Janus
2
0
6
5
W
Hachiman
2
0
8
6
W
Bacchus
2
0
6
5
W
Mulan
skaught21
Mulan
2
0
9
6.5
L
Nu Wa
wh4twey
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
38,745
43,417
Taken
32,146
29,165
Mitigated
23,451
6,484
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,649
583
0
1,405
10,984
10,856
0
6,597
3,395
10,073
0
W
Thoth
 
Thoth
12,978
80
0
1,250
4,531
1,603
120
2,136
2,230
41,994
0
L
Ravana
AaronMatz
Ravana
3,898
616
0
1,251
5,602
2,724
0
2,680
2,584
0
19,711
L
King Arthur
Cyber End Demon
King Arthur
4,748
0
0
784
12,657
10,555
0
6,875
5,514
0
9,360
L
Charybdis
Glasknock
Charybdis
4,691
1,708
0
2,435
8,845
3,298
0
4,849
3,578
0
22,959
W
Janus
8,639
201
0
2,529
6,687
2,600
0
1,679
4,842
33,157
0
W
Hachiman
4,480
2,137
0
2,077
5,624
2,054
1,185
1,496
3,933
0
32,739
W
Bacchus
5,133
401
0
1,260
8,523
10,891
17
3,308
4,973
11,833
453
W
Mulan
skaught21
Mulan
7,515
611
0
1,292
6,781
6,303
0
2,788
3,782
323
17,442
L
Nu Wa
wh4twey
Nu Wa
8,323
3,172
0
609
5,329
1,732
0
4,011
1,151
25,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
41,278
172
Minions Killed
246
0
Camps Cleared
0
1,019,200
Distance Traveled
1,051,770
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,200
720
16
2
0
210,204
1
W
Thoth
8,681
868
72
7
0
218,444
0
L
Ravana
7,658
766
50
5
0
212,753
3
L
King Arthur
6,930
693
17
2
0
209,279
0
L
Charybdis
7,390
739
48
5
0
189,240
2
W
Janus
8,726
873
71
7
0
230,994
0
W
Hachiman
8,429
843
66
7
0
180,693
0
W
Bacchus
7,621
762
16
2
0
209,505
0
W
Mulan
7,821
782
21
2
0
212,134
3
L
Nu Wa
7,239
724
41
4
0
197,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role