Player Matchup

He Bo
He Bo
Chapzerker
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Dj0629
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 119L
1,110 Elo+
Solo
Merlin
Merlin
Rocketmane
Merlin
Level 15
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
Ziiplock
Chronos
Level 62
God Stats
1W - 1L
1,740 SR
Queue Stats
277W - 332L
1,400 Elo+
Solo
Apollo
Apollo
esleitmike
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,377 Elo+
Solo
Team Averages
Level 27
1,491 SR
1,377 Elo+

VS

Team Averages
Level 88
1,574 SR
1,422 Elo+
Arachne
Arachne
PriapisticSkunk
Arachne
Level 114
God Stats
2W - 1L
1,535 SR
Queue Stats
46W - 55L
1,468 Elo+
Party 2
Ares
Ares
SinisterEthan
Ares
Level 28
God Stats
2W - 1L
1,713 SR
Queue Stats
12W - 20L
1,405 Elo+
Party 2
Apollo
Apollo
ViperZuluBravo
Apollo
Level 89
God Stats
1W - 3L
1,329 SR
Queue Stats
88W - 103L
1,328 Elo+
Solo
Jing Wei
Jing Wei
XxGodzKnightxX
Jing Wei
Level 78
God Stats
2W - 4L
1,445 SR
Queue Stats
152W - 160L
1,481 Elo+
Solo
Artemis
Artemis
wild-car140
Artemis
Level 129
God Stats
13W - 3L
1,848 SR
Queue Stats
457W - 448L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
0 / 9 / 6
8,208
631
5,987
14,763
8,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
Dj0629
Tiamat
12
0 / 5 / 2
7,254
558
662
8,501
5,972
Merlin
Rocketmane
Merlin
12
0 / 7 / 3
7,264
559
11,958
11,339
4,696
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Ziiplock
Chronos
15
0 / 6 / 5
8,031
618
9,303
14,004
6,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
esleitmike
Apollo
17
7 / 8 / 0
10,351
796
12,432
16,215
9,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 3 / 16
11,493
884
21,131
20,624
21,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 16
9,949
765
7,702
15,114
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
12 / 2 / 12
11,804
908
13,013
8,972
5,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
18
4 / 0 / 18
10,650
819
8,154
5,813
3,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
wild-car140
Artemis
18
2 / 0 / 19
11,051
850
11,786
5,632
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
116
7
Kills
35
35
Deaths
8
16
Assists
81
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
9
6
0.33
L
Tiamat
Dj0629
Tiamat
0
5
2
0.2
W
15
3
16
7.67
L
Merlin
Rocketmane
Merlin
0
7
3
0.21
W
2
3
16
3.33
W
12
2
12
9
W
Jing Wei
4
0
18
13
L
Chronos
Ziiplock
Chronos
0
6
5
0.42
L
Apollo
esleitmike
Apollo
7
8
0
0.88
W
Artemis
wild-car140
Artemis
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,342
Damage
61,786
64,822
Taken
56,155
35,778
Mitigated
51,744
6,876
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,987
1,347
235
312
14,763
8,770
0
1,927
12,836
19,109
0
L
Tiamat
Dj0629
Tiamat
662
179
0
492
8,501
5,972
0
481
8,020
3,616
0
W
21,131
14,342
2,831
8,708
20,624
21,602
745
9,680
10,259
0
28,999
L
Merlin
Rocketmane
Merlin
11,958
710
0
250
11,339
4,696
0
1,470
9,869
20,564
0
W
7,702
404
536
2,334
15,114
18,647
621
6,469
8,430
11,688
0
W
13,013
8,660
2,850
1,401
8,972
5,056
2,560
4,743
3,981
0
29,731
W
Jing Wei
8,154
6,242
1,223
1,993
5,813
3,034
2,137
2,972
2,757
0
18,138
L
Chronos
Ziiplock
Chronos
9,303
1,737
833
1,656
14,004
6,833
0
1,570
12,434
27,868
0
L
Apollo
esleitmike
Apollo
12,432
5,258
441
2,657
16,215
9,507
0
2,254
13,961
0
28,269
W
Artemis
wild-car140
Artemis
11,786
3,486
1,722
1,312
5,632
3,405
1,701
2,637
2,818
0
31,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
54,947
147
Minions Killed
154
0
Camps Cleared
0
933,039
Distance Traveled
1,239,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,208
631
29
2
0
177,160
0
L
Tiamat
7,254
558
8
1
0
189,643
0
W
Arachne
11,493
884
21
2
0
263,450
0
L
Merlin
7,264
559
25
2
0
166,861
0
W
Ares
9,949
765
7
1
0
245,714
0
W
Apollo
11,804
908
43
3
0
243,582
0
W
Jing Wei
10,650
819
33
3
0
266,106
0
L
Chronos
8,031
618
38
3
0
209,625
0
L
Apollo
10,351
796
47
4
0
189,750
0
W
Artemis
11,051
850
50
4
0
220,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role