Player Matchup

Mercury
Mercury
Hamosac
Mercury
Level 66
God Stats
2W - 0L
1,708 SR
Queue Stats
25W - 31L
1,496 Elo+
Solo
Neith
Neith
MLAFỡrmat
Neith
Level 127
God Stats
13W - 7L
1,724 SR
Queue Stats
148W - 112L
1,598 Elo+
Party 1
Zeus
Zeus
MyEyesAreClosed
Zeus
Level 85
God Stats
2W - 0L
1,901 SR
Queue Stats
28W - 22L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
NikkuRemmy
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 130L
1,498 Elo+
Solo
Hercules
Hercules
snaiderxz
Hercules
Level 106
God Stats
10W - 3L
1,679 SR
Queue Stats
105W - 78L
1,575 Elo+
Solo
Team Averages
Level 101
1,702 SR
1,553 Elo+

VS

Team Averages
Level 129
1,695 SR
1,627 Elo+
Charon
Charon
ClaretCracker75
Charon
Level 96
God Stats
1W - 2L
1,703 SR
Queue Stats
51W - 28L
1,689 Elo+
Party 2
Apollo
Apollo
Joltead
Apollo
Level 84
God Stats
2W - 2L
1,755 SR
Queue Stats
5W - 6L
1,575 Elo+
Party 2
Cliodhna
Cliodhna
OnJahseh
Cliodhna
Level 197
God Stats
3W - 2L
1,774 SR
Queue Stats
80W - 53L
1,656 Elo+
Party 2
Baron Samedi
Baron Samedi
TrueLuh
Baron Samedi
Level 108
God Stats
4W - 4L
1,487 SR
Queue Stats
343W - 304L
1,515 Elo+
Solo
Thanatos
Thanatos
bowmvn
Thanatos
Level 158
God Stats
6W - 2L
1,758 SR
Queue Stats
113W - 53L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hamosac
Mercury
15
2 / 5 / 7
9,421
523
8,187
15,703
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 3
10,213
567
7,404
10,210
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

19
8 / 2 / 3
11,742
652
19,245
8,207
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
NikkuRemmy
Sylvanus
13
1 / 4 / 8
8,664
481
6,792
19,943
15,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
snaiderxz
Hercules
15
1 / 3 / 4
9,218
512
10,465
18,945
17,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,877
438
4,584
18,328
16,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Joltead
Apollo
15
0 / 2 / 5
9,285
516
8,036
9,834
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
OnJahseh
Cliodhna
16
2 / 4 / 3
9,674
537
11,152
16,524
6,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TrueLuh
Baron Samedi
16
2 / 1 / 4
10,609
589
10,854
12,967
11,097
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
bowmvn
Thanatos
17
9 / 4 / 3
10,539
586
17,962
23,211
10,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
15
Kills
15
15
Deaths
15
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Mercury
Hamosac
Mercury
2
5
7
1.1
L
Apollo
Joltead
Apollo
0
2
5
1.25
W
3
1
3
4.5
W
8
2
3
4.75
W
Sylvanus
NikkuRemmy
Sylvanus
1
4
8
1.25
L
Cliodhna
OnJahseh
Cliodhna
2
4
3
0.88
L
Baron Samedi
TrueLuh
Baron Samedi
2
1
4
4
L
Thanatos
bowmvn
Thanatos
9
4
3
2.63
W
Hercules
snaiderxz
Hercules
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,093
Damage
52,588
73,008
Taken
80,864
42,103
Mitigated
48,777
24,813
Healing
40,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,584
661
0
3,284
18,328
16,988
0
7,593
10,146
21,424
0
W
Mercury
Hamosac
Mercury
8,187
4,403
0
2,710
15,703
4,267
278
1,687
14,016
0
71,344
L
Apollo
Joltead
Apollo
8,036
4,515
0
4,749
9,834
3,765
0
2,793
6,903
0
79,533
W
7,404
2,261
0
2,950
10,210
3,237
0
982
9,228
0
83,435
W
19,245
2,279
0
1,970
8,207
2,046
0
389
7,818
90,160
1,965
W
Sylvanus
NikkuRemmy
Sylvanus
6,792
1,683
3,024
4,787
19,943
15,541
42
4,156
15,787
19,670
0
L
Cliodhna
OnJahseh
Cliodhna
11,152
1,594
0
4,272
16,524
6,224
692
7,880
8,333
0
79,639
L
Baron Samedi
TrueLuh
Baron Samedi
10,854
1,526
582
8,245
12,967
11,097
0
1,675
10,690
82,926
0
L
Thanatos
bowmvn
Thanatos
17,962
5,787
0
19,147
23,211
10,703
0
5,924
17,029
0
85,389
W
Hercules
snaiderxz
Hercules
10,465
3,287
0
9,372
18,945
17,012
0
8,224
10,721
0
60,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,258
Gold Earned
47,984
520
Minions Killed
533
0
Camps Cleared
0
1,778,016
Distance Traveled
1,801,957
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,877
438
21
1
0
355,016
7
W
Mercury
9,421
523
87
5
0
413,221
0
L
Apollo
9,285
516
124
7
0
328,176
0
W
Neith
10,213
567
158
9
0
317,439
0
W
Zeus
11,742
652
168
9
0
352,058
0
W
Sylvanus
8,664
481
14
1
0
327,693
0
L
Cliodhna
9,674
537
129
7
0
395,320
1
L
Baron Samedi
10,609
589
154
9
0
333,765
1
L
Thanatos
10,539
586
105
6
0
389,680
0
W
Hercules
9,218
512
93
5
0
367,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role