Player Matchup

Scylla
Scylla
Anferix
Scylla
Level 121
God Stats
2W - 4L
1,267 SR
Queue Stats
232W - 238L
1,541 Elo+
Solo
King Arthur
King Arthur
Fiji the OG
King Arthur
Level 143
God Stats
4W - 2L
1,413 SR
Queue Stats
59W - 77L
1,397 Elo+
Solo
Mercury
Mercury
TheHellMonsta
Mercury
Level 127
God Stats
3W - 9L
1,298 SR
Queue Stats
733W - 738L
1,418 Elo+
Solo
Team Averages
Level 130
1,326 SR
1,452 Elo+

VS

Team Averages
Level 130
1,358 SR
1,505 Elo+
Ix Chel
Ix Chel
Blazhi
Ix Chel
Level 128
God Stats
0W - 4L
1,112 SR
Queue Stats
35W - 31L
1,522 Elo+
Party 1
Awilix
Awilix
Juanico57
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,571 Elo+
Party 1
Maui
Maui
erPeOpLe
Maui
Level 156
God Stats
3W - 4L
1,464 SR
Queue Stats
368W - 423L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anferix
Scylla
10
1 / 2 / 2
7,434
743
3,788
4,824
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Fiji the OG
King Arthur
11
2 / 0 / 3
8,128
813
5,890
8,231
6,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
11
3 / 1 / 3
8,025
803
3,058
5,036
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blazhi
Ix Chel
10
1 / 2 / 1
7,244
724
4,796
6,022
2,464
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Juanico57
Awilix
10
2 / 4 / 1
7,333
733
5,217
8,626
3,340
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
8
0 / 1 / 1
6,178
618
591
1,602
659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
3
3
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Anferix
Scylla
1
2
2
1
L
Ix Chel
Blazhi
Ix Chel
1
2
1
0.75
W
King Arthur
Fiji the OG
King Arthur
2
0
3
3.5
L
Awilix
Juanico57
Awilix
2
4
1
0.63
W
Mercury
3
1
3
4.5
L
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,736
Damage
10,604
18,091
Taken
16,250
9,557
Mitigated
6,463
2,374
Healing
2,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Anferix
Scylla
3,788
645
0
260
4,824
1,161
0
1,344
3,480
24,365
0
L
Ix Chel
Blazhi
Ix Chel
4,796
677
649
888
6,022
2,464
0
1,273
4,749
36,724
0
W
King Arthur
Fiji the OG
King Arthur
5,890
539
0
1,000
8,231
6,659
250
3,823
4,408
0
39,441
L
Awilix
Juanico57
Awilix
5,217
1,686
0
500
8,626
3,340
0
2,492
6,134
0
16,993
W
Mercury
3,058
748
0
1,114
5,036
1,737
1,321
725
4,311
0
22,471
L
Maui
591
221
0
0
1,602
659
0
470
1,132
1,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,587
Gold Earned
20,755
133
Minions Killed
85
0
Camps Cleared
0
609,119
Distance Traveled
412,602
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,434
743
46
5
0
191,953
0
L
Ix Chel
7,244
724
62
6
0
197,377
5
W
King Arthur
8,128
813
52
5
0
201,917
0
L
Awilix
7,333
733
22
2
0
175,345
0
W
Mercury
8,025
803
35
4
0
215,249
0
L
Maui
6,178
618
1
0
0
39,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role