Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Gothicc Astrid
Arachne
Level 69
God Stats
19W - 18L
1,529 SR
Queue Stats
71W - 99L
1,470 Elo+
Party 1
Khepri
Khepri
Improbable97
Khepri
Level 138
God Stats
8W - 2L
1,681 SR
Queue Stats
463W - 418L
1,476 Elo+
Party 1
Agni
Agni
KeptThunder178
Agni
Level 126
God Stats
6W - 5L
1,688 SR
Queue Stats
295W - 260L
1,448 Elo+
Party 1
Team Averages
Level 124
1,580 SR
1,479 Elo+

VS

Team Averages
Level 114
1,542 SR
1,476 Elo+
Persephone
Persephone
Barnesz
Persephone
Level 127
God Stats
8W - 3L
1,619 SR
Queue Stats
254W - 220L
1,479 Elo+
Solo
Cupid
Cupid
Chris4583
Cupid
Level 88
God Stats
21W - 26L
1,315 SR
Queue Stats
375W - 358L
1,465 Elo+
Solo
Nemesis
Nemesis
Hiphoppinhippo1
Nemesis
Level 108
God Stats
14W - 10L
1,705 SR
Queue Stats
323W - 295L
1,483 Elo+
Party 3
Chaac
Chaac
RedVelvet107077
Chaac
Level 119
God Stats
5W - 5L
1,534 SR
Queue Stats
344W - 310L
1,485 Elo+
Party 3
Shiva
Shiva
ThisIsTopSecret
Shiva
Level 127
God Stats
77W - 71L
1,539 SR
Queue Stats
386W - 430L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 1 / 1
7,406
617
7,457
9,894
6,780
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
10
0 / 1 / 1
6,062
505
5,189
5,029
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
3 / 2 / 2
6,781
565
4,516
9,582
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
9
0 / 1 / 0
5,787
482
2,948
9,812
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 0
7,168
597
5,816
8,253
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Barnesz
Persephone
10
3 / 2 / 0
6,839
570
4,376
5,407
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Chris4583
Cupid
10
0 / 0 / 1
5,295
441
3,441
5,068
1,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
6,511
543
5,485
11,317
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 1
7,062
589
6,250
12,343
8,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 0
6,264
522
7,359
10,391
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
7
Kills
6
7
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
1
2.5
W
Cernunnos
 
Cernunnos
0
1
1
0.5
L
Persephone
Barnesz
Persephone
3
2
0
1.5
L
Cupid
Chris4583
Cupid
0
0
1
0.5
W
3
2
2
2
L
2
3
3
1.17
W
Khepri
0
1
0
0
W
2
2
0
1
L
0
2
1
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,926
Damage
26,911
42,570
Taken
44,526
23,355
Mitigated
22,620
14,781
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,457
1,016
0
5,449
9,894
6,780
0
0
9,894
55,687
0
W
Cernunnos
 
Cernunnos
5,189
2,809
0
2,235
5,029
2,058
378
0
5,029
0
47,907
L
Persephone
Barnesz
Persephone
4,376
264
0
1,398
5,407
2,069
0
3,561
1,840
39,197
0
L
Cupid
Chris4583
Cupid
3,441
1,911
1,295
2,928
5,068
1,625
0
1,118
3,950
0
27,912
W
4,516
3,013
0
2,790
9,582
3,561
295
703
8,842
0
40,408
L
5,485
2,478
0
1,462
11,317
3,880
15
2,273
9,044
0
51,764
W
Khepri
2,948
496
0
3,682
9,812
8,048
134
0
9,812
14,533
0
W
5,816
147
0
625
8,253
2,908
128
3,420
4,617
51,631
0
L
6,250
1,008
0
4,844
12,343
8,338
0
6,327
6,016
0
52,589
L
7,359
847
110
3,476
10,391
6,708
0
2,936
7,455
0
39,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
31,971
368
Minions Killed
350
0
Camps Cleared
0
1,181,016
Distance Traveled
1,129,516
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,406
617
101
8
0
219,230
0
W
Cernunnos
6,062
505
85
7
0
211,819
0
L
Persephone
6,839
570
74
6
0
163,255
1
L
Cupid
5,295
441
47
4
0
223,915
0
W
Arachne
6,781
565
61
5
0
277,268
0
L
Nemesis
6,511
543
76
6
0
262,241
0
W
Khepri
5,787
482
23
2
0
233,551
0
W
Agni
7,168
597
98
8
0
239,148
0
L
Chaac
7,062
589
95
8
0
226,572
0
L
Shiva
6,264
522
58
5
0
253,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role