Player Matchup

Hercules
Hercules
 
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BlackLavnder82
Discordia
Level 28
God Stats
50W - 27L
1,731 SR
Queue Stats
77W - 86L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
Paxzival
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,238 Elo+
Solo
Team Averages
Level 70
1,577 SR
1,433 Elo+

VS

Team Averages
Level 48
1,484 SR
1,430 Elo+
Ganesha
Ganesha
I Alfodr I
Ganesha
Level 27
God Stats
0W - 1L
1,515 SR
Queue Stats
14W - 16L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
morganwallen787
Sun Wukong
Level 33
God Stats
4W - 3L
1,485 SR
Queue Stats
21W - 28L
1,611 Elo+
Party 2
Hades
Hades
xBILL2131
Hades
Level 85
God Stats
6W - 12L
1,452 SR
Queue Stats
146W - 164L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 0 / 2
8,853
805
10,764
11,088
9,205
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
BlackLavnder82
Discordia
11
1 / 2 / 4
8,025
730
10,541
7,398
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Paxzival
Baron Samedi
10
1 / 4 / 4
7,856
714
3,482
8,158
5,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
I Alfodr I
Ganesha
10
0 / 2 / 5
7,875
716
5,785
11,467
10,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
morganwallen787
Sun Wukong
12
5 / 1 / 1
9,434
858
11,284
11,001
9,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
xBILL2131
Hades
10
1 / 3 / 2
7,928
721
4,247
10,360
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
6
Kills
6
6
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
2
5
W
Discordia
BlackLavnder82
Discordia
1
2
4
1.5
L
Ganesha
I Alfodr I
Ganesha
0
2
5
1.25
W
Baron Samedi
Paxzival
Baron Samedi
1
4
4
0.75
L
Sun Wukong
morganwallen787
Sun Wukong
5
1
1
5.5
L
Hades
xBILL2131
Hades
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,787
Damage
21,316
26,644
Taken
32,828
16,317
Mitigated
25,747
8,304
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,764
3,002
0
5,259
11,088
9,205
314
5,299
5,789
0
28,816
W
Discordia
BlackLavnder82
Discordia
10,541
562
0
1,576
7,398
2,072
102
1,601
5,797
27,530
0
L
Ganesha
I Alfodr I
Ganesha
5,785
897
0
329
11,467
10,977
0
5,378
6,089
21,440
241
W
Baron Samedi
Paxzival
Baron Samedi
3,482
442
168
1,301
8,158
5,040
0
3,489
4,669
21,652
0
L
Sun Wukong
morganwallen787
Sun Wukong
11,284
1,163
0
1,179
11,001
9,952
0
4,436
6,565
0
40,899
L
Hades
xBILL2131
Hades
4,247
1,343
260
1,286
10,360
4,818
0
4,857
5,503
14,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
25,237
97
Minions Killed
91
0
Camps Cleared
0
625,650
Distance Traveled
645,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,853
805
35
3
0
243,161
0
W
Discordia
8,025
730
34
3
0
216,411
0
L
Ganesha
7,875
716
4
0
0
211,645
0
W
Baron Samedi
7,856
714
28
3
0
166,078
0
L
Sun Wukong
9,434
858
57
5
0
245,042
0
L
Hades
7,928
721
30
3
0
188,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role