Player Matchup

Hel
Hel
ChickenzGodz
Hel
Level 63
God Stats
3W - 5L
1,377 SR
Queue Stats
169W - 149L
1,478 Elo+
Solo
Thanatos
Thanatos
FelixShiku
Thanatos
Level 29
God Stats
1W - 2L
1,302 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 1
Ra
Ra
TheLawsafteru
Ra
Level 64
God Stats
5W - 4L
1,421 SR
Queue Stats
80W - 108L
1,463 Elo+
Solo
Amaterasu
Amaterasu
einta11
Amaterasu
Level 18
God Stats
2W - 0L
1,759 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 1
Hou Yi
Hou Yi
thatrandom21
Hou Yi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,428 Elo+
Party 1
Team Averages
Level 43
1,472 SR
1,430 Elo+

VS

Team Averages
Level 107
1,560 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
JohnnyG2429
Ah Muzen Cab
Level 66
God Stats
6W - 2L
1,703 SR
Queue Stats
111W - 117L
1,433 Elo+
Party 2
Ah Puch
Ah Puch
JunebugA1-
Ah Puch
Level 118
God Stats
43W - 41L
1,507 SR
Queue Stats
236W - 229L
1,474 Elo+
Solo
Nike
Nike
MrTheDude
Nike
Level 138
God Stats
1W - 1L
1,668 SR
Queue Stats
37W - 29L
1,484 Elo+
Solo
Charon
Charon
SpazyMemeAutismo
Charon
Level 104
God Stats
0W - 3L
1,188 SR
Queue Stats
90W - 98L
1,458 Elo+
Party 2
Ratatoskr
Ratatoskr
ZICLOPZR9
Ratatoskr
Level 109
God Stats
1W - 2L
1,734 SR
Queue Stats
87W - 85L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,577
446
11,450
17,826
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FelixShiku
Thanatos
15
6 / 3 / 0
9,261
545
7,133
16,591
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 4
8,347
491
9,356
14,317
6,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
einta11
Amaterasu
13
2 / 2 / 1
7,551
444
3,739
17,237
15,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
12
0 / 3 / 1
7,343
432
2,794
11,056
4,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JohnnyG2429
Ah Muzen Cab
12
2 / 2 / 5
7,788
458
9,059
9,684
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
JunebugA1-
Ah Puch
14
6 / 1 / 1
9,112
536
13,494
9,454
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
15
3 / 3 / 6
9,750
574
12,430
17,387
16,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 5
8,311
489
7,164
15,028
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ZICLOPZR9
Ratatoskr
15
3 / 2 / 2
8,893
523
7,538
14,976
6,033
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
14
14
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
Thanatos
FelixShiku
Thanatos
6
3
0
2
L
Ah Muzen Cab
JohnnyG2429
Ah Muzen Cab
2
2
5
2.25
L
Ah Puch
JunebugA1-
Ah Puch
6
1
1
6.5
L
Nike
3
3
6
2
L
0
1
5
2.5
W
0
2
4
1
L
Ratatoskr
ZICLOPZR9
Ratatoskr
3
2
2
2
W
Amaterasu
einta11
Amaterasu
2
2
1
1.25
W
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
49,685
77,027
Taken
66,529
40,811
Mitigated
42,516
42,039
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,450
668
3,709
7,520
17,826
7,023
940
5,877
11,433
53,235
0
W
Thanatos
FelixShiku
Thanatos
7,133
1,212
0
10,507
16,591
7,032
1,117
2,229
14,106
0
70,240
L
Ah Muzen Cab
JohnnyG2429
Ah Muzen Cab
9,059
2,251
0
1,138
9,684
3,912
2,698
2,887
6,797
32
47,595
L
Ah Puch
JunebugA1-
Ah Puch
13,494
549
0
2,163
9,454
3,637
953
3,614
5,840
59,550
0
L
Nike
12,430
568
0
1,855
17,387
16,119
48
4,097
13,168
52
73,932
L
7,164
1,069
703
3,974
15,028
12,815
581
5,802
8,920
34,751
0
W
9,356
209
4,455
4,443
14,317
6,815
611
5,601
8,222
51,900
0
L
Ratatoskr
ZICLOPZR9
Ratatoskr
7,538
1,148
0
453
14,976
6,033
0
3,959
10,934
0
77,309
W
Amaterasu
einta11
Amaterasu
3,739
1,226
106
8,540
17,237
15,745
600
1,848
15,194
470
37,611
W
Hou Yi
2,794
1,249
0
2,759
11,056
4,196
663
3,537
7,330
0
44,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,079
Gold Earned
43,854
391
Minions Killed
391
0
Camps Cleared
0
1,689,732
Distance Traveled
1,668,325
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,577
446
90
5
0
337,592
0
W
Thanatos
9,261
545
95
6
0
388,790
0
L
Ah Muzen Cab
7,788
458
81
5
0
329,536
0
L
Ah Puch
9,112
536
94
6
0
290,608
0
L
Nike
9,750
574
96
6
0
337,733
0
L
Charon
8,311
489
20
1
0
308,293
3
W
Ra
8,347
491
84
5
0
335,851
3
L
Ratatoskr
8,893
523
100
6
0
402,155
0
W
Amaterasu
7,551
444
47
3
0
350,988
0
W
Hou Yi
7,343
432
75
4
0
276,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role