Player Matchup

Achilles
Achilles
 
Achilles
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DeeMillzzz-
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,426 Elo+
Solo
Artemis
Artemis
Jhoow_Pietro
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,257 Elo+
Solo
Xbalanque
Xbalanque
PizBathe
Xbalanque
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,500 Elo+
Solo
He Bo
He Bo
TheDevilsMind
He Bo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 80L
1,233 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,383 Elo+

VS

Team Averages
Level 24
1,630 SR
1,362 Elo+
Apollo
Apollo
Antdadon5479
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,335 Elo+
Solo
Bacchus
Bacchus
CAMARGO340
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,081 Elo+
Solo
Bastet
Bastet
IhuRtFeelNgS
Bastet
Level 28
God Stats
4W - 3L
1,799 SR
Queue Stats
140W - 154L
1,399 Elo+
Solo
Athena
Athena
Madness_Herc
Athena
Level 29
God Stats
2W - 2L
1,626 SR
Queue Stats
247W - 217L
1,515 Elo+
Solo
Anhur
Anhur
Venadito8905
Anhur
Level 29
God Stats
1W - 1L
1,724 SR
Queue Stats
78W - 69L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 3 / 12
7,590
1,265
5,007
6,828
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
11 / 1 / 7
8,888
1,481
10,469
6,273
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Jhoow_Pietro
Artemis
10
0 / 2 / 11
6,309
1,052
4,406
4,468
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
PizBathe
Xbalanque
13
3 / 1 / 10
7,342
1,224
12,804
4,946
1,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 10
6,239
1,040
1,574
4,506
1,346
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 5 / 2
5,569
928
3,115
8,197
3,647
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
CAMARGO340
Bacchus
11
1 / 4 / 3
5,733
956
2,887
8,888
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
10
1 / 2 / 3
5,955
993
1,984
2,798
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
10
0 / 4 / 6
5,797
966
2,697
9,914
8,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 4 / 1
6,650
1,108
6,431
8,209
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
19
Kills
7
10
Deaths
19
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
12
3.67
L
Apollo
0
5
2
0.2
L
Bacchus
CAMARGO340
Bacchus
1
4
3
0.63
W
11
1
7
14.5
L
Bastet
1
2
3
1.25
W
Artemis
Jhoow_Pietro
Artemis
0
2
11
2.75
L
Athena
0
4
6
0.75
W
Xbalanque
PizBathe
Xbalanque
3
1
10
8
W
0
3
10
1.67
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,260
Damage
17,114
27,021
Taken
38,006
15,821
Mitigated
25,110
6,406
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,007
1,224
0
653
6,828
7,872
150
1,414
5,414
0
7,704
L
Apollo
3,115
1,559
97
313
8,197
3,647
480
236
7,961
0
10,654
L
Bacchus
CAMARGO340
Bacchus
2,887
220
113
1,240
8,888
8,183
0
412
8,272
4,421
0
W
10,469
8,748
690
2,220
6,273
2,799
1,361
1,058
5,215
0
21,934
L
Bastet
1,984
353
0
148
2,798
1,179
0
109
2,641
0
4,182
W
Artemis
Jhoow_Pietro
Artemis
4,406
1,323
0
213
4,468
1,844
903
1,510
2,958
0
7,974
L
Athena
2,697
553
239
215
9,914
8,392
180
375
9,408
6,044
0
W
Xbalanque
PizBathe
Xbalanque
12,804
5,599
524
1,846
4,946
1,960
2,906
728
4,218
0
23,555
W
1,574
441
0
260
4,506
1,346
410
874
3,632
2,288
0
L
6,431
2,151
523
1,403
8,209
3,709
500
442
7,639
0
13,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
29,704
78
Minions Killed
45
0
Camps Cleared
0
604,907
Distance Traveled
490,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,590
1,265
5
1
0
134,041
0
L
Apollo
5,569
928
8
1
0
100,561
0
L
Bacchus
5,733
956
2
0
0
118,233
0
W
Rama
8,888
1,481
24
4
0
116,800
0
L
Bastet
5,955
993
3
1
0
38,719
0
W
Artemis
6,309
1,052
13
2
0
117,939
0
L
Athena
5,797
966
9
2
0
119,813
0
W
Xbalanque
7,342
1,224
30
5
0
115,418
0
W
He Bo
6,239
1,040
6
1
0
120,709
0
L
Anhur
6,650
1,108
23
4
0
113,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role