Player Matchup

Nox
Nox
DaddyAstarion
Nox
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,869 Elo+
Party 2
Hachiman
Hachiman
Kaladın
Hachiman
Level 143
God Stats
0W - 1L
1,184 SR
Queue Stats
11W - 20L
1,424 Elo+
Party 2
Medusa
Medusa
Zuruöne
Medusa
Level 157
God Stats
0W - 1L
1,597 SR
Queue Stats
9W - 11L
1,611 Elo+
Party 2
Team Averages
Level 161
1,427 SR
1,635 Elo+

VS

Team Averages
Level 141
1,631 SR
1,800 Elo+
Hou Yi
Hou Yi
LV4K
Hou Yi
Level 168
God Stats
38W - 16L
1,742 SR
Queue Stats
873W - 388L
1,805 Elo+
Party 1
Merlin
Merlin
Ryuuukx
Merlin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 13L
1,911 Elo+
Party 1
Hercules
Hercules
Zaedrys
Hercules
Level 148
God Stats
16W - 4L
1,651 SR
Queue Stats
139W - 80L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
8,519
710
5,227
16,260
11,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Kaladın
Hachiman
11
3 / 8 / 1
9,103
759
9,898
17,281
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Zuruöne
Medusa
10
1 / 7 / 3
8,652
721
10,719
15,048
5,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LV4K
Hou Yi
14
5 / 2 / 11
10,729
894
11,801
9,492
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Ryuuukx
Merlin
15
14 / 1 / 9
12,388
1,032
21,475
10,140
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Zaedrys
Hercules
14
5 / 2 / 19
11,184
932
11,343
15,898
15,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
4
Kills
24
24
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Hachiman
Kaladın
Hachiman
3
8
1
0.44
W
Hou Yi
LV4K
Hou Yi
5
2
11
5.25
W
Merlin
Ryuuukx
Merlin
14
1
9
18.5
W
Hercules
Zaedrys
Hercules
5
2
19
7.25
L
Medusa
Zuruöne
Medusa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
44,619
48,589
Taken
35,530
22,437
Mitigated
23,253
3,898
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,227
116
277
1,539
16,260
11,234
0
7,709
8,173
17,469
183
L
Hachiman
Kaladın
Hachiman
9,898
5,723
0
1,430
17,281
5,956
310
6,522
10,381
0
31,240
W
Hou Yi
LV4K
Hou Yi
11,801
5,093
0
3,747
9,492
3,744
1,622
1,129
8,360
0
53,621
W
Merlin
Ryuuukx
Merlin
21,475
1,409
0
3,861
10,140
3,824
0
1,170
8,953
70,490
0
W
Hercules
Zaedrys
Hercules
11,343
3,062
0
7,303
15,898
15,685
1,137
2,883
12,955
0
19,244
L
Medusa
Zuruöne
Medusa
10,719
4,214
245
407
15,048
5,247
304
7,536
7,166
0
34,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
34,301
112
Minions Killed
158
0
Camps Cleared
0
604,469
Distance Traveled
738,297
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,519
710
31
3
0
208,087
0
L
Hachiman
9,103
759
48
4
0
190,488
0
W
Hou Yi
10,729
894
61
5
0
217,896
0
W
Merlin
12,388
1,032
77
6
0
240,497
0
W
Hercules
11,184
932
20
2
0
279,904
0
L
Medusa
8,652
721
33
3
0
205,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role