Player Matchup

Sun Wukong
Sun Wukong
MarmotaLoca
Sun Wukong
Level 179
God Stats
1W - 0L
1,660 SR
Queue Stats
53W - 45L
1,619 Elo+
Party 1
Baron Samedi
Baron Samedi
StivenMora
Baron Samedi
Level 114
God Stats
1W - 0L
1,745 SR
Queue Stats
75W - 79L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zllShadowllz
Tsukuyomi
Level 83
God Stats
3W - 0L
1,758 SR
Queue Stats
26W - 23L
1,440 Elo+
Party 1
Team Averages
Level 125
1,721 SR
1,521 Elo+

VS

Team Averages
Level 132
1,620 SR
1,525 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
lmmortall
Cernunnos
Level 146
God Stats
6W - 4L
1,756 SR
Queue Stats
83W - 87L
1,571 Elo+
Solo
Atlas
Atlas
x3ARKSlayerx
Atlas
Level 126
God Stats
23W - 18L
1,606 SR
Queue Stats
152W - 138L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MarmotaLoca
Sun Wukong
12
1 / 0 / 8
8,477
848
9,998
11,708
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
StivenMora
Baron Samedi
12
4 / 1 / 5
8,731
873
7,696
6,407
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
zllShadowllz
Tsukuyomi
11
4 / 2 / 1
8,210
821
6,663
7,209
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 4 / 2
7,198
720
4,705
7,635
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
lmmortall
Cernunnos
11
1 / 2 / 1
7,846
785
8,281
9,624
3,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
7,999
800
6,389
12,126
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
2
0.25
W
Sun Wukong
MarmotaLoca
Sun Wukong
1
0
8
5
W
Baron Samedi
StivenMora
Baron Samedi
4
1
5
6.5
L
Cernunnos
lmmortall
Cernunnos
1
2
1
0.75
L
2
3
0
0.67
W
Tsukuyomi
zllShadowllz
Tsukuyomi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
19,375
25,324
Taken
29,385
17,040
Mitigated
18,982
7,490
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,705
209
642
1,814
7,635
3,995
0
1,867
5,440
16,589
0
W
Sun Wukong
MarmotaLoca
Sun Wukong
9,998
906
0
4,378
11,708
10,748
0
3,517
7,789
0
29,758
W
Baron Samedi
StivenMora
Baron Samedi
7,696
622
547
1,999
6,407
3,486
34
2,923
3,200
31,196
0
L
Cernunnos
lmmortall
Cernunnos
8,281
4,438
0
3,375
9,624
3,837
0
2,743
6,469
0
45,481
L
6,389
1,991
109
3,373
12,126
11,150
0
3,394
8,348
16,653
0
W
Tsukuyomi
zllShadowllz
Tsukuyomi
6,663
1,485
0
566
7,209
2,806
0
4,042
2,994
0
34,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,418
Gold Earned
23,043
125
Minions Killed
115
0
Camps Cleared
0
598,542
Distance Traveled
503,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,198
720
22
2
0
140,102
0
W
Sun Wukong
8,477
848
37
4
0
226,457
0
W
Baron Samedi
8,731
873
41
4
0
170,845
0
L
Cernunnos
7,846
785
66
7
0
174,130
0
L
Atlas
7,999
800
27
3
0
189,565
0
W
Tsukuyomi
8,210
821
47
5
0
201,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role