Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Bonzia5870
Apollo
Level 97
God Stats
1W - 4L
1,299 SR
Queue Stats
424W - 420L
1,469 Elo+
Party 1
Janus
Janus
NOLAKKIN KJ
Janus
Level 124
God Stats
6W - 5L
1,546 SR
Queue Stats
388W - 408L
1,520 Elo+
Party 1
Team Averages
Level 126
1,469 SR
1,498 Elo+

VS

Team Averages
Level 90
1,454 SR
1,500 Elo+
Geb
Geb
BoracicToaster8
Geb
Level 66
God Stats
4W - 9L
1,254 SR
Queue Stats
180W - 147L
1,466 Elo+
Party 2
Nemesis
Nemesis
Koduhz
Nemesis
Level 81
God Stats
10W - 5L
1,594 SR
Queue Stats
232W - 178L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
SmapYud
Nu Wa
Level 109
God Stats
99W - 87L
1,546 SR
Queue Stats
555W - 528L
1,508 Elo+
Solo
Hachiman
Hachiman
mad-dog24
Hachiman
Level 66
God Stats
3W - 4L
1,379 SR
Queue Stats
11W - 12L
1,452 Elo+
Solo
Agni
Agni
ski_cap
Agni
Level 127
God Stats
3W - 4L
1,498 SR
Queue Stats
70W - 55L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 5 / 0
7,354
525
6,588
17,743
15,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
 
Odin
11
2 / 3 / 3
6,788
485
3,382
11,352
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
 
Tiamat
12
0 / 2 / 1
6,536
467
3,815
10,050
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Bonzia5870
Apollo
11
1 / 3 / 1
6,931
495
3,095
10,628
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 3
5,967
426
4,216
10,852
8,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
7,760
554
5,646
11,169
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Koduhz
Nemesis
13
5 / 0 / 4
8,302
593
7,887
9,774
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
SmapYud
Nu Wa
13
4 / 4 / 5
9,209
658
14,316
9,790
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
mad-dog24
Hachiman
14
4 / 0 / 3
8,378
598
7,824
7,117
2,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
ski_cap
Agni
15
0 / 1 / 7
8,530
609
7,125
6,338
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
16
16
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
5
0
0.8
L
Odin
 
Odin
2
3
3
1.17
L
Tiamat
 
Tiamat
0
2
1
0.25
L
Apollo
Bonzia5870
Apollo
1
3
1
0.5
W
3
3
7
2.17
W
Nemesis
Koduhz
Nemesis
5
0
4
7
L
1
3
3
0.83
W
Nu Wa
SmapYud
Nu Wa
4
4
5
1.63
W
Hachiman
mad-dog24
Hachiman
4
0
3
5.5
W
Agni
ski_cap
Agni
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
42,798
60,625
Taken
44,188
37,800
Mitigated
21,089
13,870
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,588
863
0
4,637
17,743
15,590
0
9,172
8,098
0
51,716
L
Odin
 
Odin
3,382
409
0
1,240
11,352
4,324
0
3,800
7,448
0
40,350
L
Tiamat
 
Tiamat
3,815
328
0
2,693
10,050
5,568
0
5,370
4,614
48,362
0
L
Apollo
Bonzia5870
Apollo
3,095
1,821
0
3,026
10,628
3,868
0
2,969
7,571
0
48,285
W
5,646
535
0
2,902
11,169
8,286
140
2,030
9,092
23,610
0
W
Nemesis
Koduhz
Nemesis
7,887
2,532
0
2,929
9,774
4,070
210
2,371
7,403
0
56,954
L
4,216
424
256
2,018
10,852
8,450
0
4,871
5,807
27,985
0
W
Nu Wa
SmapYud
Nu Wa
14,316
3,720
0
2,180
9,790
3,408
1,317
1,123
8,089
67,125
0
W
Hachiman
mad-dog24
Hachiman
7,824
3,542
0
4,139
7,117
2,687
511
1,102
6,015
0
64,382
W
Agni
ski_cap
Agni
7,125
412
0
1,000
6,338
2,638
199
1,405
4,837
78,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
42,179
337
Minions Killed
447
0
Camps Cleared
0
1,454,888
Distance Traveled
1,444,721
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,354
525
65
5
0
287,733
0
L
Odin
6,788
485
62
4
0
346,347
0
L
Tiamat
6,536
467
94
7
0
276,808
0
L
Apollo
6,931
495
97
7
0
261,332
0
W
Geb
7,760
554
20
1
0
293,726
5
W
Nemesis
8,302
593
82
6
0
331,850
0
L
Janus
5,967
426
19
1
0
282,668
0
W
Nu Wa
9,209
658
116
8
0
250,847
0
W
Hachiman
8,378
598
100
7
0
275,265
2
W
Agni
8,530
609
129
9
0
293,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role