Player Matchup

Serqet
Serqet
Gold III
Daniel364
Serqet
Gold III
Level 141
God Stats
9W - 12L
1,485 SR
Queue Stats
122W - 125L
1,467 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Deano1998
Danzaburou
Gold IV
Level 123
God Stats
19W - 14L
1,644 SR
Queue Stats
45W - 50L
1,364 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Lemony Log
Morgan Le Fay
Gold V
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 42L
1,466 MMR
Solo
Geb
Geb
Gold V
Lil D Sim
Geb
Gold V
Level 104
God Stats
11W - 6L
1,753 SR
Queue Stats
33W - 36L
1,501 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Timboo Jimboo
Gilgamesh
Gold II
Level 143
God Stats
8W - 15L
1,534 SR
Queue Stats
415W - 434L
1,566 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,583 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,515 SR
1,482 MMR
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
 
Sol
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
PabloSmitecobar
Sun Wukong
Gold IV
Level 148
God Stats
2W - 0L
1,607 SR
Queue Stats
47W - 48L
1,458 MMR
Solo
Raijin
Raijin
Gold IV
Sodiesarin1
Raijin
Gold IV
Level 121
God Stats
9W - 8L
1,469 SR
Queue Stats
714W - 717L
1,450 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Sulі
Kukulkan
Bronze III
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 12L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Daniel364
Serqet
5
0 / 1 / 1
3,649
608
744
3,851
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Deano1998
Danzaburou
7
0 / 1 / 0
3,936
656
1,672
2,950
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Lemony Log
Morgan Le Fay
7
1 / 1 / 0
4,204
701
2,579
4,460
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
3,877
646
1,332
4,498
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Timboo Jimboo
Gilgamesh
7
0 / 0 / 0
4,009
668
1,341
5,632
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bans
ChernobogKaliMaman Brigitte

VS

Bans
AthenaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 1 / 0
4,518
753
1,259
5,050
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
7
1 / 0 / 0
4,493
749
2,140
2,988
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
PabloSmitecobar
Sun Wukong
8
0 / 0 / 0
4,594
766
3,666
4,082
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
6
0 / 1 / 0
3,808
635
1,819
3,241
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Sulі
Kukulkan
9
2 / 0 / 0
5,117
853
4,098
2,417
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
4
4
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
0
1
W
Sol
 
Sol
1
0
0
1
L
Serqet
Daniel364
Serqet
0
1
1
0.5
L
Danzaburou
Deano1998
Danzaburou
0
1
0
0
L
Morgan Le Fay
Lemony Log
Morgan Le Fay
1
1
0
1
L
0
1
0
0
W
Sun Wukong
PabloSmitecobar
Sun Wukong
0
0
0
0
W
Raijin
0
1
0
0
W
Kukulkan
Sulі
Kukulkan
2
0
0
2
L
Gilgamesh
Timboo Jimboo
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,668
Damage
12,982
21,391
Taken
17,778
8,952
Mitigated
5,744
6,798
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,259
216
0
1,047
5,050
1,544
0
647
4,211
0
24,960
W
Sol
 
Sol
2,140
1,090
0
1,614
2,988
750
969
473
2,515
27,514
0
L
Serqet
Daniel364
Serqet
744
56
0
1,211
3,851
1,208
0
1,380
2,471
0
13,116
L
Danzaburou
Deano1998
Danzaburou
1,672
678
0
1,243
2,950
1,068
0
1,745
1,205
0
25,709
L
Morgan Le Fay
Lemony Log
Morgan Le Fay
2,579
367
0
1,076
4,460
1,587
0
2,675
1,785
23,200
0
L
1,332
225
0
1,786
4,498
2,881
0
2,257
2,241
10,161
0
W
Sun Wukong
PabloSmitecobar
Sun Wukong
3,666
302
0
1,598
4,082
1,780
0
0
4,082
0
26,951
W
Raijin
1,819
140
0
362
3,241
890
0
832
2,409
17,542
0
W
Kukulkan
Sulі
Kukulkan
4,098
859
0
1,016
2,417
780
0
1,701
494
35,616
0
L
Gilgamesh
Timboo Jimboo
Gilgamesh
1,341
240
0
1,482
5,632
2,208
0
0
5,632
194
18,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,675
Gold Earned
22,530
165
Minions Killed
252
0
Camps Cleared
0
648,307
Distance Traveled
682,332
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,518
753
50
8
0
153,065
0
W
Sol
4,493
749
54
9
0
118,309
3
L
Serqet
3,649
608
29
5
0
120,841
0
L
Danzaburou
3,936
656
52
9
0
123,533
0
L
Morgan Le Fay
4,204
701
44
7
0
124,693
0
L
Geb
3,877
646
9
2
0
140,313
1
W
Sun Wukong
4,594
766
50
8
0
134,414
0
W
Raijin
3,808
635
30
5
0
147,292
1
W
Kukulkan
5,117
853
68
11
0
129,252
1
L
Gilgamesh
4,009
668
31
5
0
138,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role