Player Matchup

Cthulhu
Cthulhu
MiiKawaii
Cthulhu
Level 85
God Stats
9W - 8L
1,828 SR
Queue Stats
17W - 20L
1,610 Elo+
Party 3
Skadi
Skadi
Mitzu Yagami
Skadi
Level 7
God Stats
17W - 16L
1,662 SR
Queue Stats
25W - 32L
1,474 Elo+
Party 3
Persephone
Persephone
SirCapAlot3000
Persephone
Level 48
God Stats
3W - 5L
1,046 SR
Queue Stats
76W - 92L
1,316 Elo+
Party 1
Fenrir
Fenrir
SwagySloth
Fenrir
Level 38
God Stats
2W - 4L
1,106 SR
Queue Stats
34W - 51L
1,243 Elo+
Party 1
Gilgamesh
Gilgamesh
cooldogg2004
Gilgamesh
Level 41
God Stats
2W - 1L
1,651 SR
Queue Stats
54W - 68L
1,276 Elo+
Party 1
Team Averages
Level 44
1,459 SR
1,384 Elo+

VS

Team Averages
Level 39
1,479 SR
1,329 Elo+
Scylla
Scylla
Atlantis_Kun
Scylla
Level 42
God Stats
2W - 3L
1,294 SR
Queue Stats
130W - 137L
1,384 Elo+
Party 2
Bakasura
Bakasura
OKC 20
Bakasura
Level 46
God Stats
7W - 9L
1,488 SR
Queue Stats
39W - 53L
1,408 Elo+
Solo
Olorun
Olorun
P4bloTheDog
Olorun
Level 44
God Stats
3W - 9L
1,552 SR
Queue Stats
131W - 140L
1,351 Elo+
Solo
Maui
Maui
RampageRafa
Maui
Level 38
God Stats
4W - 13L
1,711 SR
Queue Stats
101W - 145L
1,250 Elo+
Solo
Anubis
Anubis
XamiilLPr
Anubis
Level 27
God Stats
11W - 11L
1,349 SR
Queue Stats
52W - 58L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MiiKawaii
Cthulhu
7
0 / 0 / 2
4,531
566
3,029
2,802
1,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 0
4,710
589
1,722
3,755
1,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SirCapAlot3000
Persephone
10
1 / 1 / 0
5,316
665
1,423
1,672
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
SwagySloth
Fenrir
9
1 / 0 / 2
5,009
626
3,061
3,644
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
cooldogg2004
Gilgamesh
7
0 / 2 / 1
4,565
571
2,065
5,920
2,436
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 2 / 1
3,899
487
426
2,664
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
OKC 20
Bakasura
8
1 / 1 / 0
4,551
569
2,396
7,946
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
7
0 / 1 / 0
4,060
508
1,456
3,428
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 0 / 0
4,504
563
1,224
5,649
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
XamiilLPr
Anubis
9
1 / 1 / 0
5,085
636
783
3,994
1,530

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
1
0.25
W
Cthulhu
MiiKawaii
Cthulhu
0
0
2
1
W
2
0
0
2
L
Bakasura
OKC 20
Bakasura
1
1
0
1
L
Olorun
0
1
0
0
L
0
0
0
0
W
Persephone
SirCapAlot3000
Persephone
1
1
0
1
W
Fenrir
SwagySloth
Fenrir
1
0
2
2
L
Anubis
XamiilLPr
Anubis
1
1
0
1
W
Gilgamesh
cooldogg2004
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,300
Damage
6,285
17,793
Taken
23,681
6,759
Mitigated
9,180
3,907
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
426
81
0
750
2,664
525
0
0
2,664
11,533
0
W
Cthulhu
MiiKawaii
Cthulhu
3,029
26
1,001
794
2,802
1,480
0
1,243
1,519
12,404
0
W
1,722
529
87
1,545
3,755
1,087
0
1,273
2,322
0
24,513
L
Bakasura
OKC 20
Bakasura
2,396
1,786
0
2,412
7,946
2,886
0
253
7,693
0
22,876
L
Olorun
1,456
208
310
1,077
3,428
1,191
0
885
2,543
26,697
0
L
1,224
467
130
2,205
5,649
3,048
0
1,891
3,758
13,667
0
W
Persephone
SirCapAlot3000
Persephone
1,423
68
0
155
1,672
388
0
739
927
34,127
0
W
Fenrir
SwagySloth
Fenrir
3,061
851
0
265
3,644
1,368
333
286
3,358
0
33,700
L
Anubis
XamiilLPr
Anubis
783
96
0
1,718
3,994
1,530
37
1,423
2,571
33,782
0
W
Gilgamesh
cooldogg2004
Gilgamesh
2,065
686
0
60
5,920
2,436
234
342
5,358
0
19,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
22,099
203
Minions Killed
193
0
Camps Cleared
0
741,328
Distance Traveled
747,344
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,899
487
21
3
0
84,146
0
W
Cthulhu
4,531
566
19
2
0
160,268
4
W
Skadi
4,710
589
42
5
0
154,342
0
L
Bakasura
4,551
569
45
6
0
190,691
0
L
Olorun
4,060
508
40
5
0
145,629
2
L
Maui
4,504
563
27
3
0
167,627
0
W
Persephone
5,316
665
54
7
0
153,771
3
W
Fenrir
5,009
626
60
8
0
170,129
0
L
Anubis
5,085
636
60
8
0
159,251
1
W
Gilgamesh
4,565
571
28
4
0
102,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role