Player Matchup

Thor
Thor
Ajjizy
Thor
Level 77
God Stats
0W - 5L
1,130 SR
Queue Stats
227W - 222L
1,475 Elo+
Party 2
Ymir
Ymir
Imtheworst93
Ymir
Level 61
God Stats
1W - 4L
1,133 SR
Queue Stats
312W - 299L
1,496 Elo+
Party 2
Discordia
Discordia
Lewzzer
Discordia
Level 127
God Stats
2W - 4L
1,580 SR
Queue Stats
446W - 432L
1,498 Elo+
Party 2
Mercury
Mercury
Verotus
Mercury
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,310 Elo+
Solo
Artio
Artio
xDeadman45x
Artio
Level 55
God Stats
1W - 1L
1,819 SR
Queue Stats
15W - 22L
1,422 Elo+
Party 2
Team Averages
Level 88
1,433 SR
1,440 Elo+

VS

Team Averages
Level 114
1,617 SR
1,471 Elo+
Kukulkan
Kukulkan
KNX-KronoX-WAG
Kukulkan
Level 121
God Stats
7W - 1L
1,709 SR
Queue Stats
383W - 415L
1,419 Elo+
Solo
Eset
Eset
QueasyButton142
Eset
Level 125
God Stats
2W - 2L
1,447 SR
Queue Stats
366W - 401L
1,484 Elo+
Party 1
Arachne
Arachne
TRAGEDY015
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 104L
1,504 Elo+
Solo
Lancelot
Lancelot
cowboychris105
Lancelot
Level 142
God Stats
6W - 5L
1,653 SR
Queue Stats
531W - 549L
1,510 Elo+
Party 1
Discordia
Discordia
xXUrgentFuryXx
Discordia
Level 121
God Stats
3W - 0L
1,776 SR
Queue Stats
294W - 278L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ajjizy
Thor
14
2 / 6 / 5
7,782
649
5,768
13,747
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 5 / 7
8,186
682
3,809
18,542
19,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Lewzzer
Discordia
17
5 / 3 / 5
9,689
807
25,734
9,288
4,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Verotus
Mercury
15
3 / 4 / 1
8,262
689
5,569
9,128
4,049
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 6 / 4
7,836
653
4,501
16,946
12,530
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 4 / 15
9,656
805
15,911
9,093
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 0 / 14
9,828
819
12,352
7,913
3,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
TRAGEDY015
Arachne
18
14 / 2 / 8
10,955
913
11,537
13,028
10,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
15
1 / 3 / 15
9,020
752
10,456
13,659
11,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
xXUrgentFuryXx
Discordia
16
2 / 3 / 12
9,493
791
12,092
9,956
4,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
12
Kills
24
24
Deaths
12
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thor
Ajjizy
Thor
2
6
5
0.75
L
0
5
7
0.7
W
Kukulkan
3
4
15
2.63
L
Discordia
Lewzzer
Discordia
5
3
5
2.5
W
4
0
14
11
W
Arachne
TRAGEDY015
Arachne
14
2
8
9
L
Mercury
Verotus
Mercury
3
4
1
0.88
W
Lancelot
1
3
15
2.83
L
2
6
4
0.67
W
Discordia
xXUrgentFuryXx
Discordia
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,381
Damage
62,348
67,651
Taken
53,649
46,779
Mitigated
33,532
11,230
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ajjizy
Thor
5,768
369
657
525
13,747
6,684
0
8,313
5,330
0
15,593
L
3,809
497
1,253
2,240
18,542
19,120
0
12,051
6,313
10,600
0
W
Kukulkan
15,911
1,057
1,111
1,031
9,093
3,850
2,014
4,460
4,633
39,349
0
L
Discordia
Lewzzer
Discordia
25,734
1,729
1,379
1,136
9,288
4,396
0
5,466
3,720
41,711
0
W
12,352
800
891
1,109
7,913
3,302
1,212
5,881
2,032
23,643
0
W
Arachne
TRAGEDY015
Arachne
11,537
7,177
1,671
3,407
13,028
10,693
662
7,655
5,373
0
13,259
L
Mercury
Verotus
Mercury
5,569
1,334
684
578
9,128
4,049
0
5,195
3,701
0
16,185
W
Lancelot
10,456
1,745
898
558
13,659
11,658
226
8,385
5,274
0
16,514
L
4,501
318
1,181
1,597
16,946
12,530
0
9,330
7,291
8,272
657
W
Discordia
xXUrgentFuryXx
Discordia
12,092
662
406
687
9,956
4,029
1,051
7,006
2,950
23,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
48,952
121
Minions Killed
129
0
Camps Cleared
0
1,093,633
Distance Traveled
1,163,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,782
649
20
2
0
192,657
0
L
Ymir
8,186
682
16
1
0
208,801
0
W
Kukulkan
9,656
805
53
4
0
220,417
0
L
Discordia
9,689
807
36
3
0
230,100
0
W
Eset
9,828
819
26
2
0
235,533
0
W
Arachne
10,955
913
10
1
0
257,668
0
L
Mercury
8,262
689
35
3
0
260,356
0
W
Lancelot
9,020
752
11
1
0
237,952
0
L
Artio
7,836
653
14
1
0
201,719
0
W
Discordia
9,493
791
29
2
0
211,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role