Player Matchup

Aphrodite
Aphrodite
DEZZNO
Aphrodite
Level 69
God Stats
5W - 3L
1,706 SR
Queue Stats
148W - 119L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
Jamerdoo
Zhong Kui
Level 128
God Stats
5W - 1L
1,766 SR
Queue Stats
113W - 118L
1,399 Elo+
Party 1
Anubis
Anubis
KG-virus0928
Anubis
Level 106
God Stats
11W - 4L
1,516 SR
Queue Stats
135W - 140L
1,451 Elo+
Party 1
Arachne
Arachne
Koalabear2000
Arachne
Level 107
God Stats
21W - 10L
1,660 SR
Queue Stats
31W - 28L
1,404 Elo+
Party 1
Apollo
Apollo
Mister-Latex-V2
Apollo
Level 79
God Stats
9W - 6L
1,500 SR
Queue Stats
33W - 29L
1,461 Elo+
Party 1
Team Averages
Level 98
1,630 SR
1,440 Elo+

VS

Team Averages
Level 101
1,501 SR
1,459 Elo+
Mercury
Mercury
 
Mercury
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ACBennett
Danzaburou
Level 57
God Stats
0W - 3L
1,134 SR
Queue Stats
22W - 28L
1,449 Elo+
Party 2
Horus
Horus
I Frosty lI
Horus
Level 68
God Stats
1W - 1L
1,752 SR
Queue Stats
75W - 96L
1,410 Elo+
Party 2
Shiva
Shiva
U_TakeTheMoon
Shiva
Level 120
God Stats
2W - 1L
1,786 SR
Queue Stats
197W - 205L
1,528 Elo+
Solo
Xing Tian
Xing Tian
WyattBeQuiet
Xing Tian
Level 69
God Stats
0W - 2L
1,333 SR
Queue Stats
45W - 58L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DEZZNO
Aphrodite
9
1 / 0 / 2
5,702
570
2,356
4,878
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Zhong Kui
Jamerdoo
Zhong Kui
11
3 / 2 / 0
6,727
673
6,772
8,267
6,417
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
10
2 / 2 / 0
5,978
598
4,560
4,379
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
10
0 / 0 / 1
5,568
557
2,596
7,107
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
2 / 0 / 1
5,033
503
3,784
3,884
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 1 / 2
5,554
555
2,689
6,336
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ACBennett
Danzaburou
8
0 / 2 / 0
4,455
446
2,363
4,142
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 3 / 0
5,406
541
3,195
10,882
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
2 / 1 / 0
5,528
553
3,486
8,789
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
WyattBeQuiet
Xing Tian
6
0 / 1 / 0
4,240
424
1,305
6,824
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
4
4
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
2
1
L
Danzaburou
ACBennett
Danzaburou
0
2
0
0
W
Aphrodite
DEZZNO
Aphrodite
1
0
2
2
L
2
3
0
0.67
W
Zhong Kui
Jamerdoo
Zhong Kui
3
2
0
1.5
W
Anubis
2
2
0
1
W
Arachne
0
0
1
0.5
W
2
0
1
2.5
L
2
1
0
2
L
Xing Tian
WyattBeQuiet
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
13,038
28,515
Taken
36,973
14,280
Mitigated
18,540
15,441
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,689
1,131
0
402
6,336
2,109
0
1,050
5,286
0
41,515
L
Danzaburou
ACBennett
Danzaburou
2,363
561
0
785
4,142
1,301
0
835
3,307
0
22,533
W
Aphrodite
DEZZNO
Aphrodite
2,356
602
1,339
3,571
4,878
2,202
265
417
4,461
25,879
0
L
3,195
1,785
40
4,668
10,882
6,674
0
6,599
4,283
0
26,206
W
Zhong Kui
Jamerdoo
Zhong Kui
6,772
1,130
0
4,631
8,267
6,417
0
0
7,733
50,750
0
W
Anubis
4,560
176
0
1,147
4,379
1,788
0
0
4,379
44,393
0
W
Arachne
2,596
1,901
0
3,006
7,107
2,585
0
294
6,775
0
41,293
W
3,784
1,552
0
1,747
3,884
1,288
314
594
3,290
0
31,082
L
3,486
722
35
2,865
8,789
3,428
0
3,962
4,827
0
37,720
L
Xing Tian
WyattBeQuiet
Xing Tian
1,305
153
0
847
6,824
5,028
0
1,242
5,582
7,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
25,183
327
Minions Killed
221
0
Camps Cleared
0
923,296
Distance Traveled
917,747
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,554
555
81
8
0
246,985
0
L
Danzaburou
4,455
446
43
4
0
151,878
0
W
Aphrodite
5,702
570
44
4
0
173,388
0
L
Horus
5,406
541
29
3
0
176,181
0
W
Zhong Kui
6,727
673
80
8
0
162,653
0
W
Anubis
5,978
598
79
8
0
170,341
4
W
Arachne
5,568
557
72
7
0
239,600
0
W
Apollo
5,033
503
52
5
0
177,314
1
L
Shiva
5,528
553
61
6
0
179,493
0
L
Xing Tian
4,240
424
7
1
0
163,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role