Player Matchup

Chaac
Chaac
BaloneyWizard
Chaac
Level 42
God Stats
8W - 0L
1,792 SR
Queue Stats
15W - 6L
1,630 Elo+
Party 1
Scylla
Scylla
HughmungusPeen
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 34L
1,631 Elo+
Party 1
Xing Tian
Xing Tian
SovietOnion
Xing Tian
Level 87
God Stats
5W - 1L
1,705 SR
Queue Stats
55W - 33L
1,627 Elo+
Party 1
Team Averages
Level 72
1,666 SR
1,629 Elo+

VS

Team Averages
Level 59
1,468 SR
1,507 Elo+
Ravana
Ravana
Billnye1905
Ravana
Level 46
God Stats
10W - 14L
1,472 SR
Queue Stats
128W - 164L
1,439 Elo+
Solo
Horus
Horus
Numbersgoob
Horus
Level 62
God Stats
6W - 7L
1,331 SR
Queue Stats
290W - 289L
1,507 Elo+
Solo
Ah Puch
Ah Puch
chubby_elephaant
Ah Puch
Level 68
God Stats
5W - 7L
1,600 SR
Queue Stats
131W - 108L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
10,173
727
11,480
11,970
9,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 3 / 2
11,468
819
14,058
8,283
3,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SovietOnion
Xing Tian
14
1 / 0 / 6
10,358
740
8,546
14,324
16,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
0 / 0 / 2
8,472
605
1,241
1,699
885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 3 / 5
10,196
728
9,804
16,254
13,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 4 / 1
11,539
824
15,311
21,202
9,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
6
6
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Ravana
0
0
2
1
W
5
3
2
2
L
1
3
5
1.17
W
Xing Tian
SovietOnion
Xing Tian
1
0
6
4
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
26,356
34,577
Taken
39,155
29,294
Mitigated
23,484
5,681
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,480
1,795
0
2,869
11,970
9,122
426
4,530
7,369
19
38,163
L
Ravana
1,241
295
0
740
1,699
885
0
874
755
0
12,806
W
14,058
1,559
0
1,066
8,283
3,513
623
4,539
3,670
58,827
0
L
9,804
4,536
859
3,146
16,254
13,410
0
9,583
6,136
0
33,850
W
Xing Tian
SovietOnion
Xing Tian
8,546
572
0
1,746
14,324
16,659
192
6,523
7,765
19,744
780
L
15,311
668
0
10,013
21,202
9,189
0
11,615
9,142
63,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
30,207
156
Minions Killed
151
0
Camps Cleared
0
771,001
Distance Traveled
582,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,173
727
45
3
0
261,199
0
L
Ravana
8,472
605
19
1
0
89,284
0
W
Scylla
11,468
819
92
7
0
243,716
0
L
Horus
10,196
728
39
3
0
282,528
0
W
Xing Tian
10,358
740
19
1
0
266,086
0
L
Ah Puch
11,539
824
93
7
0
210,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role