Player Matchup

Bellona
Bellona
Ecksdar
Bellona
Level 47
God Stats
4W - 2L
1,641 SR
Queue Stats
64W - 89L
1,354 Elo+
Party 1
Ymir
Ymir
GoTxWhiteWolfx
Ymir
Level 17
God Stats
5W - 1L
1,603 SR
Queue Stats
23W - 20L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
Portedhalo06
Jing Wei
Level 22
God Stats
1W - 3L
1,153 SR
Queue Stats
13W - 22L
1,310 Elo+
Party 1
Anubis
Anubis
StewedBuckle760
Anubis
Level 23
God Stats
8W - 9L
1,438 SR
Queue Stats
17W - 25L
1,351 Elo+
Party 1
Cliodhna
Cliodhna
adderalli
Cliodhna
Level 41
God Stats
3W - 1L
1,481 SR
Queue Stats
113W - 94L
1,571 Elo+
Party 2
Team Averages
Level 30
1,463 SR
1,420 Elo+

VS

Team Averages
Level 42
1,525 SR
1,394 Elo+
Nu Wa
Nu Wa
CharlyB3ar
Nu Wa
Level 68
God Stats
9W - 4L
1,758 SR
Queue Stats
75W - 73L
1,468 Elo+
Party 3
Bastet
Bastet
Isma Nomas
Bastet
Level 69
God Stats
7W - 6L
1,550 SR
Queue Stats
67W - 82L
1,445 Elo+
Party 3
Hades
Hades
VSLuis13
Hades
Level 5
God Stats
3W - 7L
1,286 SR
Queue Stats
3W - 7L
1,251 Elo+
Party 3
Aphrodite
Aphrodite
nitrhus
Aphrodite
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
16W - 32L
1,355 Elo+
Party 3
Izanami
Izanami
razoph
Izanami
Level 40
God Stats
2W - 3L
1,715 SR
Queue Stats
19W - 25L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ecksdar
Bellona
15
1 / 2 / 15
10,030
528
14,338
25,451
25,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 20
10,104
532
6,939
18,327
18,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
Portedhalo06
Jing Wei
16
1 / 2 / 11
10,051
529
7,934
15,314
6,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 4 / 9
10,758
566
9,781
12,360
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
adderalli
Cliodhna
20
27 / 0 / 3
14,443
760
33,339
21,873
12,383
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 8 / 1
8,805
463
10,573
12,956
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Isma Nomas
Bastet
15
3 / 9 / 1
9,188
484
9,934
21,360
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
VSLuis13
Hades
13
1 / 8 / 1
8,457
445
17,198
21,175
10,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
nitrhus
Aphrodite
12
1 / 7 / 1
8,692
457
7,572
15,458
15,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
razoph
Izanami
16
1 / 5 / 0
10,239
539
13,494
19,972
15,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
12
37
Kills
8
8
Deaths
37
58
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
8
1
0.31
W
Bellona
Ecksdar
Bellona
1
2
15
4.25
W
2
0
20
12
L
Bastet
Isma Nomas
Bastet
3
9
1
0.39
W
Jing Wei
Portedhalo06
Jing Wei
1
2
11
3.25
W
6
4
9
2.63
L
Hades
VSLuis13
Hades
1
8
1
0.19
W
Cliodhna
adderalli
Cliodhna
27
0
3
28.5
L
Aphrodite
nitrhus
Aphrodite
1
7
1
0.21
L
Izanami
razoph
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,331
Damage
58,771
93,325
Taken
90,921
69,487
Mitigated
52,774
34,997
Healing
21,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
10,573
2,627
0
430
12,956
3,154
686
4,825
7,991
53,430
0
W
Bellona
Ecksdar
Bellona
14,338
5,942
0
8,628
25,451
25,772
416
3,748
21,703
0
73,842
W
6,939
1,012
0
2,097
18,327
18,887
306
10,962
7,365
25,537
0
L
Bastet
Isma Nomas
Bastet
9,934
2,542
0
2,913
21,360
7,240
59
4,918
16,256
0
63,434
W
Jing Wei
Portedhalo06
Jing Wei
7,934
5,839
0
4,103
15,314
6,543
1,313
11,176
4,138
0
76,084
W
9,781
391
0
5,472
12,360
5,902
998
4,522
7,838
76,625
0
L
Hades
VSLuis13
Hades
17,198
1,088
616
4,682
21,175
10,667
960
4,381
16,724
72,449
0
W
Cliodhna
adderalli
Cliodhna
33,339
9,633
0
14,697
21,873
12,383
1,298
6,478
15,395
0
181,444
L
Aphrodite
nitrhus
Aphrodite
7,572
1,860
2,854
4,347
15,458
15,772
448
1,947
13,511
29,943
0
L
Izanami
razoph
Izanami
13,494
8,929
0
5,575
19,972
15,941
1,670
649
19,256
0
96,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,386
Gold Earned
45,381
577
Minions Killed
467
0
Camps Cleared
0
1,869,956
Distance Traveled
1,593,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,805
463
82
4
0
310,563
0
W
Bellona
10,030
528
111
6
0
340,142
0
W
Ymir
10,104
532
24
1
0
375,367
0
L
Bastet
9,188
484
80
4
0
385,461
0
W
Jing Wei
10,051
529
121
6
0
380,922
0
W
Anubis
10,758
566
125
7
0
327,049
0
L
Hades
8,457
445
125
7
0
301,207
0
W
Cliodhna
14,443
760
196
10
0
446,476
0
L
Aphrodite
8,692
457
31
2
0
309,129
0
L
Izanami
10,239
539
149
8
0
286,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role