Player Matchup

Cerberus
Cerberus
CLAPMASTE-R-187
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
GhostOfReach980
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KNX-KronoX-WAG
Ah Puch
Level 121
God Stats
7W - 4L
1,607 SR
Queue Stats
383W - 415L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Vann flys
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,409 Elo+
Solo
Ix Chel
Ix Chel
jatin p
Ix Chel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 319L
1,506 Elo+
Solo
Team Averages
Level 78
1,521 SR
1,461 Elo+

VS

Team Averages
Level 129
1,454 SR
1,465 Elo+
Baba Yaga
Baba Yaga
BATM4N POBRE
Baba Yaga
Level 128
God Stats
1W - 1L
1,252 SR
Queue Stats
37W - 52L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
BIGG_Boss_Dog_DJ
Kukulkan
Level 128
God Stats
2W - 2L
1,205 SR
Queue Stats
239W - 235L
1,498 Elo+
Solo
Horus
Horus
FLASH C0T0C0
Horus
Level 142
God Stats
3W - 1L
1,683 SR
Queue Stats
88W - 94L
1,524 Elo+
Party 1
Martichoras
Martichoras
KING KLIPPY
Martichoras
Level 119
God Stats
5W - 4L
1,554 SR
Queue Stats
263W - 252L
1,438 Elo+
Solo
Nike
Nike
Stay_Lyftd405
Nike
Level 129
God Stats
8W - 5L
1,576 SR
Queue Stats
392W - 385L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 6 / 2
7,126
713
2,540
14,147
11,263
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 3 / 2
6,864
686
2,953
9,709
9,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 2 / 2
8,440
844
12,934
8,710
3,848
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Vann flys
Cthulhu
11
0 / 5 / 2
6,972
697
6,371
12,696
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
jatin p
Ix Chel
14
1 / 3 / 3
7,066
707
8,325
10,172
4,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BATM4N POBRE
Baba Yaga
13
3 / 1 / 10
7,982
798
9,740
7,834
3,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
6 / 0 / 7
8,921
892
12,128
4,816
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 14
8,480
848
8,645
17,475
14,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
KING KLIPPY
Martichoras
14
4 / 1 / 6
8,308
831
12,529
7,783
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 9
8,219
822
7,904
11,351
8,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
4
Kills
19
19
Deaths
4
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BATM4N POBRE
Baba Yaga
3
1
10
8
W
6
0
7
9.5
L
Cerberus
1
6
2
0.33
W
1
1
14
8
L
1
3
2
0.67
W
Martichoras
KING KLIPPY
Martichoras
4
1
6
7
L
1
2
2
1
W
5
1
9
9.5
L
Cthulhu
Vann flys
Cthulhu
0
5
2
0.2
L
Ix Chel
jatin p
Ix Chel
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,123
Damage
50,946
55,434
Taken
49,259
43,718
Mitigated
32,232
15,903
Healing
26,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BATM4N POBRE
Baba Yaga
9,740
1,371
582
2,349
7,834
3,870
104
5,825
2,009
20,003
0
W
12,128
266
521
1,125
4,816
2,287
251
3,122
1,694
32,315
0
L
Cerberus
2,540
377
386
3,512
14,147
11,263
0
5,336
8,811
5,817
0
W
8,645
3,394
4,038
8,947
17,475
14,004
113
11,159
6,316
0
13,672
L
2,953
784
659
534
9,709
9,990
0
4,212
5,497
7,599
0
W
Martichoras
KING KLIPPY
Martichoras
12,529
2,139
3,456
1,655
7,783
3,802
396
6,706
1,077
0
24,065
L
12,934
625
1,912
1,809
8,710
3,848
0
3,123
5,587
33,217
0
W
7,904
605
422
3,456
11,351
8,269
217
6,311
5,040
0
15,556
L
Cthulhu
Vann flys
Cthulhu
6,371
616
114
364
12,696
14,208
0
4,748
7,948
8,308
0
L
Ix Chel
jatin p
Ix Chel
8,325
691
2,995
3,618
10,172
4,409
0
4,449
5,723
18,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
41,910
113
Minions Killed
148
0
Camps Cleared
0
872,348
Distance Traveled
919,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,982
798
30
3
0
179,580
0
W
Kukulkan
8,921
892
56
6
0
171,075
0
L
Cerberus
7,126
713
15
2
0
181,852
0
W
Horus
8,480
848
11
1
0
217,846
0
L
Kuzenbo
6,864
686
9
1
0
151,295
0
W
Martichoras
8,308
831
35
4
0
194,499
0
L
Ah Puch
8,440
844
55
6
0
181,774
0
W
Nike
8,219
822
16
2
0
156,428
0
L
Cthulhu
6,972
697
12
1
0
167,795
0
L
Ix Chel
7,066
707
22
2
0
189,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role