Player Matchup

Janus
Janus
BFND_WHITEOUT
Janus
Level 45
God Stats
0W - 3L
1,309 SR
Queue Stats
50W - 43L
1,454 Elo+
Party 1
Hercules
Hercules
Spooder-man3for2
Hercules
Level 23
God Stats
0W - 2L
1,263 SR
Queue Stats
7W - 10L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
bluenose1011
Cthulhu
Level 101
God Stats
1W - 2L
1,434 SR
Queue Stats
102W - 77L
1,491 Elo+
Party 1
Team Averages
Level 56
1,335 SR
1,439 Elo+

VS

Team Averages
Level 79
1,367 SR
1,385 Elo+
Medusa
Medusa
Pipou_13
Medusa
Level 92
God Stats
2W - 4L
1,307 SR
Queue Stats
36W - 36L
1,433 Elo+
Party 2
Achilles
Achilles
SHADOzZ_13
Achilles
Level 108
God Stats
23W - 24L
1,442 SR
Queue Stats
134W - 174L
1,357 Elo+
Party 2
Zeus
Zeus
SenoOxZz
Zeus
Level 37
God Stats
44W - 39L
1,351 SR
Queue Stats
140W - 163L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,099
728
463
524
155
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
5,965
852
2,973
6,973
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
bluenose1011
Cthulhu
5
0 / 0 / 0
5,162
737
1,257
2,524
1,070
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pipou_13
Medusa
8
0 / 0 / 4
6,284
898
2,246
4,309
1,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
SHADOzZ_13
Achilles
9
2 / 0 / 2
6,652
950
1,825
3,423
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
10
2 / 1 / 1
7,086
1,012
3,196
2,381
746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
4
4
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Medusa
Pipou_13
Medusa
0
0
4
2
W
Achilles
SHADOzZ_13
Achilles
2
0
2
3
W
Zeus
2
1
1
2.5
L
1
4
0
0.25
L
Cthulhu
bluenose1011
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,693
Damage
7,267
10,021
Taken
10,113
5,130
Mitigated
4,020
1,946
Healing
2,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
463
115
0
250
524
155
0
225
299
8,253
0
W
Medusa
Pipou_13
Medusa
2,246
1,163
180
1,343
4,309
1,347
1,272
850
3,459
0
18,171
W
Achilles
SHADOzZ_13
Achilles
1,825
622
0
562
3,423
1,927
438
535
2,888
0
12,950
W
Zeus
3,196
847
0
77
2,381
746
1,133
539
1,842
25,850
0
L
2,973
806
0
903
6,973
3,905
0
1,724
5,249
0
11,059
L
Cthulhu
bluenose1011
Cthulhu
1,257
96
53
740
2,524
1,070
0
1,482
1,042
6,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,226
Gold Earned
20,022
38
Minions Killed
87
0
Camps Cleared
0
248,841
Distance Traveled
384,584
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,099
728
9
1
0
55,883
0
W
Medusa
6,284
898
22
3
0
132,398
0
W
Achilles
6,652
950
20
3
0
114,200
1
W
Zeus
7,086
1,012
45
6
0
137,986
2
L
Hercules
5,965
852
12
2
0
125,230
0
L
Cthulhu
5,162
737
17
2
0
67,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role