Player Matchup

Sun Wukong
Sun Wukong
RagingKillas
Sun Wukong
Level 83
God Stats
1W - 0L
1,641 SR
Queue Stats
54W - 66L
1,407 Elo+
Party 1
Ares
Ares
VaziKill
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
WillSOME
Ah Puch
Level 99
God Stats
1W - 1L
1,128 SR
Queue Stats
76W - 107L
1,402 Elo+
Party 1
Team Averages
Level 68
1,423 SR
1,415 Elo+

VS

Team Averages
Level 48
1,440 SR
1,268 Elo+
Mercury
Mercury
Flappiew Gui
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Achilles
Achilles
Mercury7668
Achilles
Level 100
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Hou Yi
Hou Yi
Mister_Espindola
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RagingKillas
Sun Wukong
14
10 / 0 / 7
11,485
883
15,732
12,652
15,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
12
0 / 3 / 12
9,610
739
3,332
11,084
11,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ah Puch
WillSOME
Ah Puch
13
7 / 1 / 9
11,312
870
17,675
6,360
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flappiew Gui
Mercury
10
1 / 7 / 0
8,339
641
2,215
17,273
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
Mercury7668
Achilles
12
3 / 4 / 1
9,153
704
7,023
16,129
17,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 6 / 2
8,166
628
3,015
12,954
4,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
4
4
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Flappiew Gui
Mercury
1
7
0
0.14
L
Achilles
Mercury7668
Achilles
3
4
1
0.88
L
0
6
2
0.17
W
Sun Wukong
RagingKillas
Sun Wukong
10
0
7
13.5
W
Ares
0
3
12
2
W
Ah Puch
WillSOME
Ah Puch
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,739
Damage
12,253
30,096
Taken
46,356
29,799
Mitigated
29,715
3,013
Healing
1,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Flappiew Gui
Mercury
2,215
641
0
648
17,273
7,013
0
7,578
9,695
0
21,626
L
Achilles
Mercury7668
Achilles
7,023
1,183
0
1,243
16,129
17,959
0
8,175
7,954
0
24,958
L
3,015
1,142
0
0
12,954
4,743
0
6,655
6,299
0
22,394
W
Sun Wukong
RagingKillas
Sun Wukong
15,732
2,323
0
1,291
12,652
15,704
884
989
11,119
892
54,145
W
Ares
3,332
316
0
0
11,084
11,673
422
0
10,650
15,631
0
W
Ah Puch
WillSOME
Ah Puch
17,675
850
0
1,722
6,360
2,422
519
47
6,021
49,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
25,658
134
Minions Killed
91
0
Camps Cleared
0
701,398
Distance Traveled
619,391
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,339
641
31
2
0
224,599
0
L
Achilles
9,153
704
25
2
0
224,880
0
L
Hou Yi
8,166
628
35
3
0
169,912
0
W
Sun Wukong
11,485
883
63
5
0
254,738
2
W
Ares
9,610
739
18
1
0
229,140
0
W
Ah Puch
11,312
870
53
4
0
217,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role