Player Matchup

Ah Puch
Ah Puch
ARugg265
Ah Puch
Level 113
God Stats
4W - 0L
1,694 SR
Queue Stats
108W - 90L
1,546 Elo+
Party 1
Set
Set
BigSneakyGoosey
Set
Level 125
God Stats
2W - 0L
1,737 SR
Queue Stats
128W - 138L
1,448 Elo+
Party 2
Apollo
Apollo
Notthedooo
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,382 Elo+
Solo
Maui
Maui
Oo_Active_oO
Maui
Level 100
God Stats
2W - 0L
1,681 SR
Queue Stats
113W - 113L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
SFJxRockwellRuns
Gilgamesh
Level 148
God Stats
2W - 2L
1,367 SR
Queue Stats
140W - 153L
1,528 Elo+
Party 1
Team Averages
Level 123
1,596 SR
1,477 Elo+

VS

Team Averages
Level 145
1,472 SR
1,497 Elo+
Hera
Hera
BubbAlicous25
Hera
Level 157
God Stats
2W - 6L
1,022 SR
Queue Stats
474W - 502L
1,470 Elo+
Solo
Surtr
Surtr
CM Yuichi
Surtr
Level 125
God Stats
3W - 4L
1,398 SR
Queue Stats
252W - 238L
1,524 Elo+
Solo
Izanami
Izanami
HF SKYKING
Izanami
Level 121
God Stats
6W - 3L
1,814 SR
Queue Stats
304W - 290L
1,506 Elo+
Solo
Chiron
Chiron
Sic-em-Daddy
Chiron
Level 164
God Stats
16W - 12L
1,588 SR
Queue Stats
600W - 635L
1,458 Elo+
Solo
Vamana
Vamana
Versability
Vamana
Level 159
God Stats
3W - 3L
1,539 SR
Queue Stats
526W - 578L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ARugg265
Ah Puch
15
4 / 2 / 8
8,562
951
10,257
6,447
3,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 9
7,410
823
4,744
6,388
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Apollo
Notthedooo
Apollo
17
7 / 2 / 8
9,806
1,090
9,262
7,467
3,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 1 / 13
8,052
895
4,467
9,567
9,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
14
5 / 1 / 6
8,429
937
9,667
11,542
10,860
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,369
819
5,395
7,158
2,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
CM Yuichi
Surtr
14
4 / 3 / 3
8,485
943
10,584
10,456
11,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
HF SKYKING
Izanami
12
0 / 5 / 2
7,087
787
3,696
8,537
3,072
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
15
1 / 2 / 4
7,823
869
7,920
7,972
3,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vamana
14
2 / 4 / 1
7,682
854
6,746
11,318
11,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
17
Kills
7
7
Deaths
17
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ARugg265
Ah Puch
4
2
8
4
W
1
1
9
5.5
L
0
3
4
0.67
L
Surtr
CM Yuichi
Surtr
4
3
3
1.83
L
Izanami
HF SKYKING
Izanami
0
5
2
0.2
W
Apollo
Notthedooo
Apollo
7
2
8
5.5
W
0
1
13
6.5
W
Gilgamesh
5
1
6
8
L
Chiron
1
2
4
1.5
L
Vamana
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,397
Damage
34,341
41,411
Taken
45,441
30,004
Mitigated
31,899
13,946
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ARugg265
Ah Puch
10,257
1,278
989
837
6,447
3,013
659
894
5,421
25,801
0
W
4,744
1,745
1,971
1,093
6,388
3,430
528
1,407
4,945
0
12,951
L
5,395
1,192
551
1,105
7,158
2,670
947
1,444
5,579
16,042
0
L
Surtr
CM Yuichi
Surtr
10,584
2,150
400
2,514
10,456
11,509
521
3,040
7,024
2,712
13,500
L
Izanami
HF SKYKING
Izanami
3,696
2,039
603
766
8,537
3,072
943
3,476
4,925
0
12,402
W
Apollo
Notthedooo
Apollo
9,262
3,751
653
1,160
7,467
3,528
1,559
739
6,602
0
26,848
W
4,467
1,018
2,644
2,620
9,567
9,173
502
1,954
7,322
8,096
0
W
Gilgamesh
9,667
1,933
641
1,338
11,542
10,860
0
2,712
8,543
0
15,182
L
Chiron
7,920
900
1,522
2,011
7,972
3,559
489
3,208
4,665
0
18,298
L
Vamana
6,746
4,126
1,248
1,693
11,318
11,089
0
3,556
7,538
0
12,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
38,446
136
Minions Killed
122
0
Camps Cleared
0
866,238
Distance Traveled
849,987
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,562
951
37
4
0
189,120
0
W
Set
7,410
823
24
3
0
165,918
0
L
Hera
7,369
819
27
3
0
160,787
0
L
Surtr
8,485
943
13
1
0
148,252
0
L
Izanami
7,087
787
33
4
0
155,013
0
W
Apollo
9,806
1,090
51
6
0
129,290
3
W
Maui
8,052
895
9
1
0
185,091
0
W
Gilgamesh
8,429
937
15
2
0
196,819
0
L
Chiron
7,823
869
31
3
0
207,868
0
L
Vamana
7,682
854
18
2
0
178,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role