Player Matchup

Cu Chulainn
Cu Chulainn
Flappiew Gui
Cu Chulainn
Level 41
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Mercury7668
Olorun
Level 100
God Stats
0W - 1L
1,866 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Mister_Espindola
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 47
1,711 SR
1,500 Elo+

VS

Team Averages
Level 58
1,571 SR
1,481 Elo+
Medusa
Medusa
Ms_Sativa05
Medusa
Level 39
God Stats
14W - 9L
1,542 SR
Queue Stats
60W - 71L
1,422 Elo+
Solo
Bacchus
Bacchus
OhNoSpaghetiBro
Bacchus
Level 68
God Stats
2W - 5L
1,688 SR
Queue Stats
35W - 50L
1,539 Elo+
Solo
Anubis
Anubis
Sy2Saucy
Anubis
Level 67
God Stats
14W - 13L
1,483 SR
Queue Stats
340W - 361L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Flappiew Gui
Cu Chulainn
10
2 / 4 / 3
8,031
803
6,743
12,945
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
4 / 9 / 1
8,806
881
5,093
13,533
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 2
7,178
718
3,410
10,204
3,079
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
7 / 1 / 7
9,844
984
9,703
7,084
2,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 3 / 16
9,173
917
7,405
11,171
15,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Sy2Saucy
Anubis
13
11 / 2 / 8
10,943
1,094
15,424
8,183
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
20
20
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Flappiew Gui
Cu Chulainn
2
4
3
0.88
L
Olorun
4
9
1
0.5
L
0
7
2
0.14
W
Medusa
7
1
7
10.5
W
2
3
16
3.33
W
Anubis
Sy2Saucy
Anubis
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,246
Damage
32,532
36,682
Taken
26,438
12,400
Mitigated
22,054
3,515
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Flappiew Gui
Cu Chulainn
6,743
2,177
0
2,107
12,945
4,506
0
7,506
5,439
0
23,469
L
Olorun
5,093
1,820
125
822
13,533
4,815
0
9,422
4,111
25,345
1,656
L
3,410
1,265
0
461
10,204
3,079
0
6,033
4,171
0
16,442
W
Medusa
9,703
4,004
0
786
7,084
2,567
1,882
1,414
5,670
0
41,560
W
7,405
876
184
2,139
11,171
15,011
362
2,697
8,474
19,581
0
W
Anubis
Sy2Saucy
Anubis
15,424
241
0
3,240
8,183
4,476
416
1,129
7,054
45,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,015
Gold Earned
29,960
89
Minions Killed
112
0
Camps Cleared
0
457,266
Distance Traveled
567,167
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,031
803
32
3
0
179,978
0
L
Olorun
8,806
881
38
4
0
137,846
0
L
Neith
7,178
718
19
2
0
139,442
0
W
Medusa
9,844
984
42
4
0
187,938
0
W
Bacchus
9,173
917
11
1
0
202,923
0
W
Anubis
10,943
1,094
59
6
0
176,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role