Player Matchup

Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bubblinee
Ullr
Level 158
God Stats
2W - 1L
1,522 SR
Queue Stats
56W - 36L
1,608 Elo+
Solo
Arachne
Arachne
DahyJhu
Arachne
Level 124
God Stats
13W - 3L
1,746 SR
Queue Stats
173W - 146L
1,580 Elo+
Solo
King Arthur
King Arthur
SoporteVTR
King Arthur
Level 172
God Stats
4W - 6L
1,365 SR
Queue Stats
100W - 117L
1,437 Elo+
Party 1
Ix Chel
Ix Chel
iMatias14
Ix Chel
Level 141
God Stats
2W - 1L
1,566 SR
Queue Stats
53W - 66L
1,437 Elo+
Party 1
Team Averages
Level 150
1,540 SR
1,512 Elo+

VS

Team Averages
Level 162
1,518 SR
1,508 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Blackwatherklein
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,434 Elo+
Solo
Loki
Loki
DiskDuny
Loki
Level 166
God Stats
13W - 13L
1,585 SR
Queue Stats
234W - 229L
1,510 Elo+
Solo
Charybdis
Charybdis
JuηiØŕ
Charybdis
Level 159
God Stats
2W - 3L
1,506 SR
Queue Stats
61W - 51L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 3
6,364
636
4,300
5,366
4,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
10
1 / 1 / 2
5,729
573
5,199
6,971
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
DahyJhu
Arachne
12
5 / 0 / 3
6,890
689
3,467
7,948
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
SoporteVTR
King Arthur
10
0 / 2 / 3
5,648
565
6,150
8,356
6,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
iMatias14
Ix Chel
11
3 / 2 / 1
6,287
629
5,589
5,796
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 3 / 0
5,814
581
5,706
7,769
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
 
Zeus
8
0 / 3 / 0
4,588
459
3,003
3,921
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 0
5,878
588
4,786
10,970
7,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
9
0 / 2 / 3
5,329
533
2,675
6,902
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
JuηiØŕ
Charybdis
10
0 / 1 / 1
5,624
562
4,352
6,422
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
3
4.5
L
Zhong Kui
 
Zhong Kui
3
3
0
1
L
Zeus
 
Zeus
0
3
0
0
L
2
3
0
0.67
W
Ullr
1
1
2
2
W
Arachne
DahyJhu
Arachne
5
0
3
6.5
L
Loki
0
2
3
0.75
L
Charybdis
JuηiØŕ
Charybdis
0
1
1
0.5
W
King Arthur
SoporteVTR
King Arthur
0
2
3
0.75
W
Ix Chel
iMatias14
Ix Chel
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
20,522
34,437
Taken
35,984
18,514
Mitigated
19,936
9,559
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,300
1,043
0
2,113
5,366
4,001
0
1,980
3,386
20,594
0
L
Zhong Kui
 
Zhong Kui
5,706
761
0
1,994
7,769
6,594
0
5,240
2,529
36,707
0
L
Zeus
 
Zeus
3,003
821
0
350
3,921
1,095
0
1,750
2,171
27,546
0
L
4,786
2,791
0
4,273
10,970
7,858
0
904
10,066
271
37,368
W
Ullr
5,199
2,154
0
1,317
6,971
2,889
0
748
6,223
0
39,358
W
Arachne
DahyJhu
Arachne
3,467
2,055
0
2,943
7,948
3,094
0
2,516
5,432
0
51,095
L
Loki
2,675
614
0
468
6,902
2,191
0
1,480
5,422
0
38,699
L
Charybdis
JuηiØŕ
Charybdis
4,352
2,793
0
2,361
6,422
2,198
0
515
5,907
0
41,917
W
King Arthur
SoporteVTR
King Arthur
6,150
1,057
0
1,124
8,356
6,079
0
141
8,215
0
39,032
W
Ix Chel
iMatias14
Ix Chel
5,589
770
344
1,718
5,796
2,451
0
3,465
2,331
50,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
27,233
347
Minions Killed
322
0
Camps Cleared
0
1,006,035
Distance Traveled
981,862
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,364
636
25
3
0
198,582
2
L
Zhong Kui
5,814
581
70
7
0
188,566
2
L
Zeus
4,588
459
58
6
0
211,890
0
L
Surtr
5,878
588
66
7
0
175,969
0
W
Ullr
5,729
573
80
8
0
180,375
2
W
Arachne
6,890
689
93
9
0
228,649
1
L
Loki
5,329
533
58
6
0
214,590
0
L
Charybdis
5,624
562
70
7
0
190,847
1
W
King Arthur
5,648
565
71
7
0
188,532
0
W
Ix Chel
6,287
629
78
8
0
209,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role