Player Matchup

Kukulkan
Kukulkan
ChernaLucas
Kukulkan
Level 28
God Stats
1W - 0L
1,799 SR
Queue Stats
28W - 18L
1,615 Elo+
Party 2
Cliodhna
Cliodhna
DvasNuke
Cliodhna
Level 28
God Stats
8W - 7L
1,504 SR
Queue Stats
19W - 24L
1,407 Elo+
Solo
Skadi
Skadi
VDj-Andres
Skadi
Level 103
God Stats
2W - 0L
1,507 SR
Queue Stats
5W - 2L
1,540 Elo+
Party 1
Ratatoskr
Ratatoskr
javymarmol
Ratatoskr
Level 140
God Stats
7W - 8L
1,525 SR
Queue Stats
23W - 32L
1,342 Elo+
Party 1
Xing Tian
Xing Tian
o KINGpenn
Xing Tian
Level 93
God Stats
3W - 1L
1,572 SR
Queue Stats
57W - 41L
1,592 Elo+
Party 2
Team Averages
Level 78
1,581 SR
1,499 Elo+

VS

Team Averages
Level 58
1,480 SR
1,421 Elo+
Horus
Horus
AceLvlss
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charon
Charon
Hypokinesia
Charon
Level 126
God Stats
3W - 6L
1,313 SR
Queue Stats
247W - 266L
1,399 Elo+
Solo
Scylla
Scylla
KooshComa
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,289 Elo+
Solo
Nu Wa
Nu Wa
Rhimixed
Nu Wa
Level 120
God Stats
119W - 89L
1,622 SR
Queue Stats
218W - 212L
1,474 Elo+
Solo
Medusa
Medusa
WiggleSticks752
Medusa
Level 12
God Stats
13W - 21L
1,463 SR
Queue Stats
13W - 21L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChernaLucas
Kukulkan
17
8 / 0 / 2
9,726
973
15,050
3,327
1,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
DvasNuke
Cliodhna
14
1 / 0 / 6
7,616
762
6,552
8,299
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
15
1 / 1 / 2
8,070
807
4,222
5,451
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
javymarmol
Ratatoskr
13
1 / 1 / 9
8,028
803
6,926
9,018
6,459
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
o KINGpenn
Xing Tian
15
2 / 0 / 8
8,431
843
5,589
8,286
8,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AceLvlss
Horus
14
1 / 3 / 0
7,899
790
4,835
15,287
10,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
14
0 / 2 / 1
7,793
779
2,977
11,079
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
KooshComa
Scylla
14
0 / 3 / 1
7,573
757
5,907
8,036
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Rhimixed
Nu Wa
12
0 / 1 / 0
7,290
729
4,992
5,831
2,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 0
7,748
775
4,760
8,922
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
13
Kills
2
2
Deaths
13
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
AceLvlss
Horus
1
3
0
0.33
W
Kukulkan
ChernaLucas
Kukulkan
8
0
2
9
W
Cliodhna
DvasNuke
Cliodhna
1
0
6
4
L
Charon
0
2
1
0.25
L
Scylla
KooshComa
Scylla
0
3
1
0.17
L
Nu Wa
Rhimixed
Nu Wa
0
1
0
0
W
Skadi
1
1
2
2
L
1
4
0
0.25
W
Ratatoskr
javymarmol
Ratatoskr
1
1
9
5.5
W
Xing Tian
o KINGpenn
Xing Tian
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,339
Damage
23,471
34,381
Taken
49,155
21,488
Mitigated
28,768
4,664
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AceLvlss
Horus
4,835
2,171
1,648
2,706
15,287
10,748
303
6,039
9,248
0
14,174
W
Kukulkan
ChernaLucas
Kukulkan
15,050
803
0
398
3,327
1,612
1,045
1,075
2,214
59,062
0
W
Cliodhna
DvasNuke
Cliodhna
6,552
793
0
2,178
8,299
3,324
483
4,199
3,914
0
19,500
L
Charon
2,977
205
0
451
11,079
9,690
577
2,211
8,868
22,953
99
L
Scylla
KooshComa
Scylla
5,907
638
0
476
8,036
2,877
0
5,013
3,023
22,741
0
L
Nu Wa
Rhimixed
Nu Wa
4,992
1,483
0
1,574
5,831
2,023
52
1,664
4,167
23,495
0
W
Skadi
4,222
1,251
28
315
5,451
1,971
1,208
1,474
3,885
0
26,912
L
4,760
2,917
0
1,013
8,922
3,430
714
5,712
3,210
0
18,774
W
Ratatoskr
javymarmol
Ratatoskr
6,926
782
0
963
9,018
6,459
0
3,673
5,345
0
21,274
W
Xing Tian
o KINGpenn
Xing Tian
5,589
330
0
782
8,286
8,122
0
2,796
5,246
19,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,871
Gold Earned
38,303
230
Minions Killed
188
0
Camps Cleared
0
1,065,777
Distance Traveled
946,629
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,899
790
25
3
0
201,326
0
W
Kukulkan
9,726
973
100
10
0
213,692
0
W
Cliodhna
7,616
762
24
2
0
222,865
6
L
Charon
7,793
779
47
5
0
206,523
7
L
Scylla
7,573
757
47
5
0
192,733
0
L
Nu Wa
7,290
729
26
3
0
154,870
4
W
Skadi
8,070
807
56
6
0
185,571
3
L
Medusa
7,748
775
43
4
0
191,177
0
W
Ratatoskr
8,028
803
22
2
0
225,564
0
W
Xing Tian
8,431
843
28
3
0
218,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role