Player Matchup

Danzaburou
Danzaburou
Bratz
Danzaburou
Level 157
God Stats
9W - 10L
1,419 SR
Queue Stats
504W - 531L
1,467 Elo+
Solo
Charybdis
Charybdis
Sh0rtCircuit421
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 137L
1,375 Elo+
Party 1
Charon
Charon
SilverD58
Charon
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 30L
1,476 Elo+
Party 1
Skadi
Skadi
dj2sleezy
Skadi
Level 131
God Stats
3W - 8L
1,392 SR
Queue Stats
322W - 370L
1,529 Elo+
Solo
Yemoja
Yemoja
josses2
Yemoja
Level 149
God Stats
1W - 4L
1,173 SR
Queue Stats
489W - 487L
1,514 Elo+
Solo
Team Averages
Level 111
1,397 SR
1,472 Elo+

VS

Team Averages
Level 92
1,607 SR
1,467 Elo+
Apollo
Apollo
D-Chunky
Apollo
Level 87
God Stats
1W - 0L
1,756 SR
Queue Stats
89W - 70L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Shot_Caller_74
Aphrodite
Level 127
God Stats
26W - 14L
1,673 SR
Queue Stats
1,104W - 1,079L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sprinting Busch
Sun Wukong
Level 96
God Stats
12W - 4L
1,608 SR
Queue Stats
234W - 216L
1,495 Elo+
Solo
Hun Batz
Hun Batz
ThePotatoMan22
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 110L
1,454 Elo+
Solo
Anhur
Anhur
Yokomy
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bratz
Danzaburou
16
5 / 9 / 8
10,181
783
18,071
17,658
7,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charybdis
Sh0rtCircuit421
Charybdis
14
0 / 10 / 6
8,322
640
9,419
17,662
6,675
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
SilverD58
Charon
16
2 / 9 / 5
9,591
738
9,039
18,962
21,070
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
dj2sleezy
Skadi
18
7 / 6 / 5
11,654
896
14,136
13,185
5,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
josses2
Yemoja
16
2 / 7 / 7
10,163
782
7,648
23,015
14,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D-Chunky
Apollo
16
3 / 4 / 22
9,964
766
10,784
14,055
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Shot_Caller_74
Aphrodite
18
7 / 3 / 21
11,077
852
13,371
18,590
16,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Sprinting Busch
Sun Wukong
17
5 / 6 / 25
10,494
807
17,317
22,436
25,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
20
21 / 5 / 13
13,360
1,028
27,929
17,039
10,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Yokomy
Anhur
19
5 / 1 / 25
11,335
872
14,290
12,059
6,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
147
16
Kills
41
41
Deaths
19
31
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bratz
Danzaburou
5
9
8
1
W
Apollo
D-Chunky
Apollo
3
4
22
3.5
L
Charybdis
Sh0rtCircuit421
Charybdis
0
10
6
0.3
W
Aphrodite
Shot_Caller_74
Aphrodite
7
3
21
5.83
L
Charon
SilverD58
Charon
2
9
5
0.5
W
Sun Wukong
Sprinting Busch
Sun Wukong
5
6
25
2.92
W
Hun Batz
21
5
13
5.5
W
Anhur
Yokomy
Anhur
5
1
25
17.5
L
Skadi
dj2sleezy
Skadi
7
6
5
1.58
L
Yemoja
josses2
Yemoja
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,313
Damage
83,691
90,482
Taken
84,179
54,968
Mitigated
65,409
12,390
Healing
38,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bratz
Danzaburou
18,071
7,538
929
1,478
17,658
7,345
992
2,319
15,339
0
27,307
W
Apollo
D-Chunky
Apollo
10,784
6,663
768
2,304
14,055
6,735
2,571
2,329
11,726
0
27,800
L
Charybdis
Sh0rtCircuit421
Charybdis
9,419
5,583
552
705
17,662
6,675
312
2,561
15,101
0
17,686
W
Aphrodite
Shot_Caller_74
Aphrodite
13,371
1,751
14,567
11,580
18,590
16,686
652
4,373
14,217
24,641
0
L
Charon
SilverD58
Charon
9,039
933
468
462
18,962
21,070
50
5,083
13,879
21,034
648
W
Sun Wukong
Sprinting Busch
Sun Wukong
17,317
1,433
549
1,047
22,436
25,292
774
2,376
20,060
0
24,172
W
Hun Batz
27,929
3,072
1,431
1,619
17,039
10,610
2,006
2,296
14,743
0
52,362
W
Anhur
Yokomy
Anhur
14,290
9,726
905
3,753
12,059
6,086
3,906
4,665
7,394
0
25,362
L
Skadi
dj2sleezy
Skadi
14,136
3,458
644
760
13,185
5,545
643
749
12,436
0
25,709
L
Yemoja
josses2
Yemoja
7,648
1,525
3,371
3,021
23,015
14,333
0
2,659
20,356
18,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
56,230
105
Minions Killed
151
0
Camps Cleared
0
853,725
Distance Traveled
1,166,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,181
783
18
1
0
178,204
0
W
Apollo
9,964
766
44
3
0
234,253
0
L
Charybdis
8,322
640
19
1
0
169,705
0
W
Aphrodite
11,077
852
26
2
0
232,593
0
L
Charon
9,591
738
17
1
0
196,363
0
W
Sun Wukong
10,494
807
12
1
0
223,080
0
W
Hun Batz
13,360
1,028
47
4
0
232,718
0
W
Anhur
11,335
872
22
2
0
243,564
0
L
Skadi
11,654
896
30
2
0
122,132
0
L
Yemoja
10,163
782
21
2
0
187,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role