Player Matchup

Skadi
Skadi
 
Skadi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
KEBABsBananem
Medusa
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 45L
1,570 Elo+
Party 1
Nox
Nox
PepcaOnTheLane
Nox
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
SuperBongMan
Sun Wukong
Level 127
God Stats
2W - 1L
1,218 SR
Queue Stats
96W - 98L
1,457 Elo+
Party 1
Arachne
Arachne
keresaft1
Arachne
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 69L
1,453 Elo+
Party 1
Team Averages
Level 69
1,444 SR
1,503 Elo+

VS

Team Averages
Level 99
1,484 SR
1,416 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
CaptBoreale
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,130 Elo+
Solo
Serqet
Serqet
KamasutraREVO
Serqet
Level 137
God Stats
0W - 1L
1,420 SR
Queue Stats
31W - 42L
1,412 Elo+
Party 2
Merlin
Merlin
Ruslan022
Merlin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 70L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
0 / 2 / 8
7,819
782
7,085
6,106
2,584
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 2 / 5
8,096
810
8,734
8,430
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 8
8,113
811
5,681
7,137
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SuperBongMan
Sun Wukong
16
7 / 1 / 4
9,030
903
8,577
9,541
9,906
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
keresaft1
Arachne
12
1 / 4 / 7
7,369
737
1,680
9,398
5,175
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 2 / 5
7,811
781
13,327
7,053
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 3 / 3
6,682
668
3,319
6,937
2,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
12
0 / 3 / 6
6,875
688
4,910
10,649
14,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 4
7,107
711
5,229
6,143
3,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
Ruslan022
Merlin
15
2 / 3 / 4
7,952
795
5,769
6,146
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
12
Kills
10
11
Deaths
12
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
8
2
L
Xbalanque
 
Xbalanque
3
2
5
2.75
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
3
1.17
L
Osiris
0
3
6
1
W
2
2
5
2.25
L
3
1
4
5
W
2
2
8
3
L
Merlin
Ruslan022
Merlin
2
3
4
1.33
W
Sun Wukong
SuperBongMan
Sun Wukong
7
1
4
9
W
Arachne
keresaft1
Arachne
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
32,554
40,612
Taken
36,928
24,841
Mitigated
26,604
13,059
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,085
2,196
2,133
1,072
6,106
2,584
357
285
5,821
0
15,747
L
Xbalanque
 
Xbalanque
13,327
3,552
1,703
1,643
7,053
3,496
0
168
6,885
0
23,648
L
Ah Muzen Cab
 
Ah Muzen Cab
3,319
761
1,414
1,055
6,937
2,716
0
1,244
5,693
0
7,103
L
Osiris
4,910
894
695
1,126
10,649
14,045
96
2,387
8,262
0
12,216
W
8,734
3,763
471
1,000
8,430
3,854
1,645
1,582
6,764
0
26,133
L
5,229
432
666
832
6,143
3,615
0
1,353
4,790
0
6,488
W
5,681
945
682
2,216
7,137
3,322
793
1,180
5,957
13,400
0
L
Merlin
Ruslan022
Merlin
5,769
251
511
819
6,146
2,732
74
529
5,617
21,204
0
W
Sun Wukong
SuperBongMan
Sun Wukong
8,577
791
1,728
2,098
9,541
9,906
660
1,792
7,749
0
14,700
W
Arachne
keresaft1
Arachne
1,680
949
0
1,659
9,398
5,175
801
930
7,970
0
3,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
36,427
119
Minions Killed
106
0
Camps Cleared
0
968,234
Distance Traveled
863,686
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,819
782
32
3
0
185,532
0
L
Xbalanque
7,811
781
31
3
0
183,512
0
L
Ah Muzen Cab
6,682
668
3
0
0
146,352
0
L
Osiris
6,875
688
17
2
0
200,153
0
W
Medusa
8,096
810
34
3
0
196,877
0
L
Serqet
7,107
711
7
1
0
163,308
0
W
Nox
8,113
811
28
3
0
190,855
0
L
Merlin
7,952
795
48
5
0
170,361
2
W
Sun Wukong
9,030
903
14
1
0
202,297
0
W
Arachne
7,369
737
11
1
0
192,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role