Player Matchup

Raijin
Raijin
FormalTurtel7
Raijin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,269 Elo+
Party 1
King Arthur
King Arthur
JumpierCoyote20
King Arthur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,269 Elo+
Party 1
Kuzenbo
Kuzenbo
KrustyPeter
Kuzenbo
Level 16
God Stats
2W - 0L
1,710 SR
Queue Stats
11W - 5L
1,312 Elo+
Party 1
Team Averages
Level 33
1,570 SR
1,283 Elo+

VS

Team Averages
Level 79
1,607 SR
1,287 Elo+
Cerberus
Cerberus
Kingchristos
Cerberus
Level 86
God Stats
0W - 1L
1,674 SR
Queue Stats
18W - 27L
1,265 Elo+
Solo
Erlang Shen
Erlang Shen
Kwasimo
Erlang Shen
Level 66
God Stats
2W - 3L
1,509 SR
Queue Stats
53W - 60L
1,216 Elo+
Solo
Ao Kuang
Ao Kuang
tonypk13
Ao Kuang
Level 84
God Stats
0W - 1L
1,639 SR
Queue Stats
20W - 17L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 3 / 2
12,761
982
20,777
9,550
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
JumpierCoyote20
King Arthur
12
1 / 2 / 13
9,987
768
14,642
12,372
12,269
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
KrustyPeter
Kuzenbo
12
1 / 3 / 14
10,109
778
7,647
10,147
13,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kingchristos
Cerberus
10
0 / 6 / 5
8,789
676
5,185
19,956
17,139
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Kwasimo
Erlang Shen
13
4 / 4 / 2
10,186
784
8,682
15,921
15,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
tonypk13
Ao Kuang
12
4 / 6 / 3
9,884
760
9,675
16,061
7,325
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
8
8
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
3
2
5
W
King Arthur
JumpierCoyote20
King Arthur
1
2
13
3.75
L
Cerberus
Kingchristos
Cerberus
0
6
5
0.42
W
Kuzenbo
KrustyPeter
Kuzenbo
1
3
14
2.67
L
Erlang Shen
Kwasimo
Erlang Shen
4
4
2
1.25
L
Ao Kuang
tonypk13
Ao Kuang
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,066
Damage
23,542
32,069
Taken
51,938
29,930
Mitigated
40,238
235
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,777
3,016
0
235
9,550
3,928
796
3,203
5,946
64,322
0
W
King Arthur
JumpierCoyote20
King Arthur
14,642
1,271
0
0
12,372
12,269
188
7,476
4,580
449
30,788
L
Cerberus
Kingchristos
Cerberus
5,185
595
128
717
19,956
17,139
22
11,676
8,280
20,859
0
W
Kuzenbo
KrustyPeter
Kuzenbo
7,647
3,532
0
0
10,147
13,733
518
5,700
4,144
18,112
0
L
Erlang Shen
Kwasimo
Erlang Shen
8,682
3,347
70
2,618
15,921
15,774
0
8,755
7,166
0
29,296
L
Ao Kuang
tonypk13
Ao Kuang
9,675
3,027
0
5,382
16,061
7,325
0
8,567
7,494
39,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
28,859
99
Minions Killed
141
0
Camps Cleared
0
663,657
Distance Traveled
666,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,761
982
65
5
0
208,288
0
W
King Arthur
9,987
768
20
2
0
242,094
0
L
Cerberus
8,789
676
50
4
0
224,857
0
W
Kuzenbo
10,109
778
14
1
0
213,275
0
L
Erlang Shen
10,186
784
34
3
0
226,945
0
L
Ao Kuang
9,884
760
57
4
0
214,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role