Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Darvock
Awilix
Level 66
God Stats
13W - 8L
1,665 SR
Queue Stats
159W - 113L
1,529 Elo+
Solo
Neith
Neith
EmmyThorne
Neith
Level 39
God Stats
4W - 2L
1,855 SR
Queue Stats
73W - 59L
1,544 Elo+
Solo
Nu Wa
Nu Wa
VxidNexus
Nu Wa
Level 102
God Stats
28W - 19L
1,621 SR
Queue Stats
81W - 73L
1,530 Elo+
Party 1
Atlas
Atlas
peteyru
Atlas
Level 68
God Stats
11W - 2L
2,076 SR
Queue Stats
385W - 331L
1,540 Elo+
Solo
Team Averages
Level 81
1,743 SR
1,529 Elo+

VS

Team Averages
Level 96
1,500 SR
1,516 Elo+
Mercury
Mercury
Bmostation
Mercury
Level 117
God Stats
10W - 12L
1,449 SR
Queue Stats
150W - 194L
1,517 Elo+
Party 2
Ymir
Ymir
D3adjr01
Ymir
Level 115
God Stats
2W - 2L
1,422 SR
Queue Stats
283W - 251L
1,506 Elo+
Solo
Hercules
Hercules
DaveGiblet
Hercules
Level 120
God Stats
5W - 11L
1,416 SR
Queue Stats
392W - 378L
1,481 Elo+
Solo
Anhur
Anhur
MattyM0WasHere
Anhur
Level 20
God Stats
11W - 5L
1,686 SR
Queue Stats
31W - 28L
1,527 Elo+
Party 2
The Morrigan
The Morrigan
imtheman855
The Morrigan
Level 108
God Stats
8W - 7L
1,529 SR
Queue Stats
319W - 281L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 3 / 1
7,671
590
8,907
15,030
9,246
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Darvock
Awilix
12
3 / 3 / 1
6,913
532
5,653
9,881
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
10
1 / 4 / 2
6,225
479
10,581
9,924
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
VxidNexus
Nu Wa
11
0 / 5 / 2
6,097
469
3,628
7,356
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
peteyru
Atlas
10
1 / 4 / 2
6,312
486
6,235
12,067
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bmostation
Mercury
15
5 / 1 / 10
8,512
655
6,259
13,191
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
12
4 / 2 / 6
7,428
571
5,137
13,151
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
DaveGiblet
Hercules
13
1 / 1 / 4
7,742
596
8,647
12,233
9,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 0 / 5
7,992
615
8,544
9,303
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
imtheman855
The Morrigan
13
4 / 1 / 6
8,220
632
8,286
5,717
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
19
19
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
1
0.17
W
Mercury
Bmostation
Mercury
5
1
10
10
W
Ymir
4
2
6
3.5
L
Awilix
Darvock
Awilix
3
3
1
1.17
W
Hercules
DaveGiblet
Hercules
1
1
4
3
L
Neith
1
4
2
0.5
W
5
0
5
7.5
L
Nu Wa
VxidNexus
Nu Wa
0
5
2
0.2
W
The Morrigan
imtheman855
The Morrigan
4
1
6
7
L
Atlas
peteyru
Atlas
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
36,873
54,258
Taken
53,595
27,759
Mitigated
30,543
13,817
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,907
1,482
60
7,429
15,030
9,246
0
627
14,403
67,587
0
W
Mercury
Bmostation
Mercury
6,259
2,606
0
3,519
13,191
5,069
0
3,109
9,993
0
72,111
W
Ymir
5,137
1,263
0
3,194
13,151
10,491
0
4,021
9,025
19,157
0
L
Awilix
Darvock
Awilix
5,653
2,074
0
1,468
9,881
3,661
26
2,514
7,367
0
52,104
W
Hercules
DaveGiblet
Hercules
8,647
4,298
0
4,702
12,233
9,743
0
7,543
4,673
0
61,567
L
Neith
10,581
5,147
0
2,855
9,924
2,990
0
2,146
7,778
0
50,834
W
8,544
4,931
0
3,775
9,303
3,195
893
2,122
7,162
0
58,441
L
Nu Wa
VxidNexus
Nu Wa
3,628
540
0
84
7,356
2,667
0
5,216
2,140
41,290
0
W
The Morrigan
imtheman855
The Morrigan
8,286
2,109
0
2,209
5,717
2,045
0
1,962
3,615
63,759
2,585
L
Atlas
peteyru
Atlas
6,235
2,411
0
1,921
12,067
9,195
0
2,657
9,410
26,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,218
Gold Earned
39,894
385
Minions Killed
450
0
Camps Cleared
0
1,218,663
Distance Traveled
1,306,513
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,671
590
124
10
0
234,805
0
W
Mercury
8,512
655
110
8
0
307,953
2
W
Ymir
7,428
571
28
2
0
237,726
3
L
Awilix
6,913
532
83
6
0
282,386
0
W
Hercules
7,742
596
102
8
0
248,981
3
L
Neith
6,225
479
79
6
0
209,454
0
W
Anhur
7,992
615
93
7
0
238,458
2
L
Nu Wa
6,097
469
76
6
0
248,087
0
W
The Morrigan
8,220
632
117
9
0
273,395
2
L
Atlas
6,312
486
23
2
0
243,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role