Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Gencfenerli45
Ymir
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
ONI_BA45
Izanami
Level 101
God Stats
2W - 1L
1,267 SR
Queue Stats
4W - 6L
1,271 Elo+
Party 1
Chaac
Chaac
WunderwaffIe
Chaac
Level 172
God Stats
9W - 7L
1,485 SR
Queue Stats
421W - 403L
1,384 Elo+
Solo
Zeus
Zeus
matsbigbos
Zeus
Level 61
God Stats
10W - 9L
1,627 SR
Queue Stats
80W - 94L
1,410 Elo+
Solo
Team Averages
Level 93
1,476 SR
1,413 Elo+

VS

Team Averages
Level 118
1,548 SR
1,408 Elo+
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ANGEL12309
Terra
Level 109
God Stats
12W - 14L
1,604 SR
Queue Stats
270W - 243L
1,403 Elo+
Party 3
Agni
Agni
Brrie
Agni
Level 119
God Stats
3W - 5L
1,501 SR
Queue Stats
71W - 84L
1,365 Elo+
Party 2
Jing Wei
Jing Wei
Mr Carl G
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 201L
1,351 Elo+
Party 2
Loki
Loki
iamryaniam
Loki
Level 129
God Stats
8W - 5L
1,635 SR
Queue Stats
299W - 276L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 2 / 1
9,357
624
8,973
16,278
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 2
6,016
401
3,340
5,391
2,502
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ONI_BA45
Izanami
13
3 / 2 / 0
7,748
517
5,540
8,360
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 2
8,838
589
6,191
9,775
13,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 2 / 4
8,451
563
6,625
4,807
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 1 / 0
6,709
447
3,462
8,149
8,151
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Terra
11
0 / 1 / 3
6,550
437
3,799
10,363
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Brrie
Agni
15
2 / 4 / 1
8,443
563
4,042
9,590
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Mr Carl G
Jing Wei
11
0 / 5 / 2
6,874
458
4,504
10,092
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 3 / 1
8,296
553
5,874
11,676
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
7
7
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
1
3.75
L
King Arthur
 
King Arthur
0
1
0
0
L
Terra
0
1
3
1.5
L
Agni
Brrie
Agni
2
4
1
0.63
W
0
1
2
1
L
Jing Wei
Mr Carl G
Jing Wei
0
5
2
0.2
W
Izanami
ONI_BA45
Izanami
3
2
0
1.5
W
1
0
2
2
L
5
3
1
1.83
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,669
Damage
21,681
44,611
Taken
49,870
27,343
Mitigated
25,007
21,581
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,973
1,951
0
12,751
16,278
6,983
0
3,575
12,703
0
85,736
L
King Arthur
 
King Arthur
3,462
381
0
0
8,149
8,151
0
0
7,497
0
36,141
L
Terra
3,799
179
280
988
10,363
6,538
255
2,845
7,518
28,836
0
L
Agni
Brrie
Agni
4,042
269
0
2,700
9,590
3,438
0
3,504
6,086
63,833
0
W
3,340
0
216
955
5,391
2,502
0
934
4,457
16,635
0
L
Jing Wei
Mr Carl G
Jing Wei
4,504
3,032
0
1,502
10,092
2,761
793
2,551
7,541
0
53,874
W
Izanami
ONI_BA45
Izanami
5,540
3,559
209
1,458
8,360
2,896
1,522
1,590
6,770
0
62,767
W
6,191
240
0
5,253
9,775
13,479
20
0
9,775
0
53,772
L
5,874
1,389
0
6,154
11,676
4,119
0
1,065
10,522
0
67,363
W
6,625
1,148
22
717
4,807
1,483
0
1,742
3,065
47,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
36,872
450
Minions Killed
401
0
Camps Cleared
0
1,448,083
Distance Traveled
1,551,154
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,357
624
112
7
0
343,994
0
L
King Arthur
6,709
447
47
3
0
314,076
22
L
Terra
6,550
437
43
3
0
316,924
5
L
Agni
8,443
563
114
8
0
296,811
2
W
Ymir
6,016
401
27
2
0
247,166
0
L
Jing Wei
6,874
458
101
7
0
277,113
2
W
Izanami
7,748
517
99
7
0
258,643
3
W
Chaac
8,838
589
107
7
0
295,363
2
L
Loki
8,296
553
96
6
0
346,230
0
W
Zeus
8,451
563
105
7
0
302,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role