Player Matchup

Sol
Sol
Gold V
BLUNTEDGOON187
Sol
Gold V
Level 159
God Stats
41W - 37L
1,516 SR
Queue Stats
922W - 975L
1,324 MMR
Solo
Ix Chel
Ix Chel
Silver I
FaelzadaXD
Ix Chel
Silver I
Level 83
God Stats
15W - 15L
1,527 SR
Queue Stats
68W - 88L
1,298 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
IFUEGOMANGOl
Kuzenbo
Silver I
Level 126
God Stats
0W - 1L
1,673 SR
Queue Stats
44W - 55L
1,257 MMR
Solo
Cliodhna
Cliodhna
Gold IV
JordiElNinop
Cliodhna
Gold IV
Level 100
God Stats
1W - 2L
1,341 SR
Queue Stats
362W - 378L
1,334 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Mclovin696130
Sun Wukong
Silver I
Level 106
God Stats
1W - 2L
1,475 SR
Queue Stats
21W - 30L
1,316 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,506 SR
1,306 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,479 SR
1,364 MMR
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold V
PepitoElLoquito
Surtr
Gold V
Level 71
God Stats
8W - 3L
1,641 SR
Queue Stats
99W - 107L
1,334 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
SmurfNation38
Ao Kuang
Silver I
Level 67
God Stats
2W - 2L
1,419 SR
Queue Stats
132W - 141L
1,311 MMR
Party 1
Discordia
Discordia
Gold IV
TeepTTV
Discordia
Gold IV
Level 138
God Stats
3W - 3L
1,265 SR
Queue Stats
161W - 174L
1,344 MMR
Solo
Fenrir
Fenrir
Gold V
neekel-_-
Fenrir
Gold V
Level 101
God Stats
123W - 113L
1,570 SR
Queue Stats
190W - 193L
1,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,054
503
5,936
13,619
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
FaelzadaXD
Ix Chel
12
1 / 7 / 1
7,454
466
4,667
13,537
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
IFUEGOMANGOl
Kuzenbo
9
1 / 3 / 1
7,473
467
3,969
10,746
10,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
JordiElNinop
Cliodhna
12
0 / 5 / 2
7,464
467
7,772
13,719
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Mclovin696130
Sun Wukong
12
1 / 5 / 0
7,472
467
6,539
15,529
10,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AnubisAwilixRaijinChernobog

VS

Bans
ThanatosBacchusTiamatFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 0 / 0
11,289
706
8,674
6,979
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 8
10,478
655
13,176
16,889
13,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
SmurfNation38
Ao Kuang
16
8 / 1 / 2
10,075
630
4,939
15,334
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
TeepTTV
Discordia
16
7 / 0 / 8
10,276
642
14,117
7,846
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
neekel-_-
Fenrir
14
3 / 1 / 11
9,735
608
11,894
17,883
12,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
24
24
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
0
3
L
0
4
0
0
L
Ix Chel
FaelzadaXD
Ix Chel
1
7
1
0.21
L
Kuzenbo
IFUEGOMANGOl
Kuzenbo
1
3
1
0.5
L
Cliodhna
JordiElNinop
Cliodhna
0
5
2
0.2
L
Sun Wukong
Mclovin696130
Sun Wukong
1
5
0
0.2
W
3
1
8
7
W
Ao Kuang
SmurfNation38
Ao Kuang
8
1
2
9
W
Discordia
TeepTTV
Discordia
7
0
8
11
W
Fenrir
neekel-_-
Fenrir
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
52,800
67,150
Taken
64,931
34,913
Mitigated
39,072
15,617
Healing
26,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,674
4,216
0
5,830
6,979
3,266
2,122
4,459
2,514
0
106,653
L
5,936
2,527
0
6,457
13,619
4,096
0
2,231
11,374
67,603
6,153
L
Ix Chel
FaelzadaXD
Ix Chel
4,667
372
271
1,574
13,537
4,642
0
5,837
7,332
43,377
0
L
Kuzenbo
IFUEGOMANGOl
Kuzenbo
3,969
1,724
1,352
1,165
10,746
10,689
0
3,543
7,031
11,570
0
L
Cliodhna
JordiElNinop
Cliodhna
7,772
1,006
0
2,747
13,719
5,397
0
4,704
8,837
0
57,290
L
Sun Wukong
Mclovin696130
Sun Wukong
6,539
1,452
0
2,051
15,529
10,089
0
3,073
12,348
0
58,219
W
13,176
6,362
0
6,062
16,889
13,440
959
1,564
15,299
3,256
77,608
W
Ao Kuang
SmurfNation38
Ao Kuang
4,939
753
0
8,107
15,334
6,591
83
2,550
12,732
79,643
0
W
Discordia
TeepTTV
Discordia
14,117
1,158
0
1,349
7,846
2,847
378
1,788
5,928
82,233
0
W
Fenrir
neekel-_-
Fenrir
11,894
3,060
155
4,567
17,883
12,928
512
6,756
10,998
0
45,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
51,853
437
Minions Killed
579
0
Camps Cleared
0
1,473,349
Distance Traveled
1,652,091
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,289
706
183
11
0
302,842
6
L
Sol
8,054
503
136
9
0
279,414
4
L
Ix Chel
7,454
466
82
5
0
291,851
0
L
Kuzenbo
7,473
467
23
1
0
271,166
2
L
Cliodhna
7,464
467
86
5
0
347,353
0
L
Sun Wukong
7,472
467
110
7
0
283,565
4
W
Surtr
10,478
655
119
7
0
332,461
0
W
Ao Kuang
10,075
630
112
7
0
371,138
6
W
Discordia
10,276
642
125
8
0
303,937
4
W
Fenrir
9,735
608
40
3
0
341,713
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role