Player Matchup

Anubis
Anubis
Cryaoticalism
Anubis
Level 63
God Stats
6W - 4L
1,641 SR
Queue Stats
83W - 63L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
VederT
Cu Chulainn
Level 78
God Stats
1W - 2L
1,460 SR
Queue Stats
409W - 401L
1,502 Elo+
Solo
Thanatos
Thanatos
powrofsupersaiya
Thanatos
Level 96
God Stats
75W - 42L
1,689 SR
Queue Stats
130W - 111L
1,556 Elo+
Solo
Cernunnos
Cernunnos
w8lh
Cernunnos
Level 108
God Stats
3W - 1L
1,874 SR
Queue Stats
74W - 71L
1,567 Elo+
Solo
Poseidon
Poseidon
woulderelam
Poseidon
Level 66
God Stats
0W - 3L
1,594 SR
Queue Stats
89W - 92L
1,437 Elo+
Solo
Team Averages
Level 82
1,652 SR
1,525 Elo+

VS

Team Averages
Level 125
1,493 SR
1,466 Elo+
Cernunnos
Cernunnos
MummyJuicy
Cernunnos
Level 127
God Stats
1W - 0L
1,721 SR
Queue Stats
53W - 40L
1,461 Elo+
Party 1
Anubis
Anubis
Player8271624
Anubis
Level 128
God Stats
7W - 8L
1,374 SR
Queue Stats
29W - 29L
1,571 Elo+
Solo
Fenrir
Fenrir
daddyNORMAN
Fenrir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
turkeydino
Nu Wa
Level 125
God Stats
3W - 2L
1,341 SR
Queue Stats
42W - 43L
1,422 Elo+
Party 1
Charon
Charon
x2x leggett
Charon
Level 122
God Stats
9W - 6L
1,529 SR
Queue Stats
31W - 26L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 5
8,203
483
12,438
19,033
8,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
VederT
Cu Chulainn
12
2 / 4 / 7
7,235
426
8,341
18,546
14,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 6
7,996
470
10,108
17,635
6,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
w8lh
Cernunnos
14
2 / 2 / 1
8,578
505
7,811
11,401
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
woulderelam
Poseidon
15
6 / 6 / 1
9,177
540
9,472
13,774
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MummyJuicy
Cernunnos
17
6 / 1 / 3
9,945
585
14,137
11,840
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 4 / 7
11,291
664
18,606
18,634
12,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
15
6 / 3 / 7
9,358
550
8,934
15,295
10,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
15
2 / 2 / 13
9,631
567
13,976
8,951
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
13
2 / 3 / 6
8,304
488
5,382
13,691
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
13
Kills
25
25
Deaths
13
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
Cernunnos
MummyJuicy
Cernunnos
6
1
3
7.5
W
9
4
7
3.13
L
Cu Chulainn
VederT
Cu Chulainn
2
4
7
1.38
W
Fenrir
6
3
7
3.17
L
1
4
6
1
W
Nu Wa
2
2
13
4.25
L
Cernunnos
w8lh
Cernunnos
2
2
1
1.25
L
Poseidon
woulderelam
Poseidon
6
6
1
1.08
W
Charon
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,170
Damage
61,035
80,389
Taken
68,411
39,072
Mitigated
43,954
27,318
Healing
21,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,438
503
0
6,554
19,033
8,293
0
15,188
3,845
59,586
0
W
Cernunnos
MummyJuicy
Cernunnos
14,137
7,526
0
5,329
11,840
5,207
0
1,859
9,981
0
94,927
W
18,606
1,798
100
9,436
18,634
12,324
258
9,687
8,947
97,160
0
L
Cu Chulainn
VederT
Cu Chulainn
8,341
1,299
185
3,054
18,546
14,614
0
7,293
11,253
0
39,003
W
Fenrir
8,934
2,682
0
2,103
15,295
10,351
18
2,586
12,709
0
66,069
L
10,108
4,305
0
9,818
17,635
6,643
0
6,293
11,342
0
72,103
W
Nu Wa
13,976
5,429
0
2,623
8,951
2,897
712
2,996
5,955
73,658
0
L
Cernunnos
w8lh
Cernunnos
7,811
3,077
0
5,096
11,401
5,227
455
2,063
9,338
0
72,197
L
Poseidon
woulderelam
Poseidon
9,472
1,024
0
2,611
13,774
4,295
0
7,127
6,647
75,321
0
W
Charon
5,382
676
0
2,291
13,691
13,175
496
4,782
8,909
14,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
48,529
456
Minions Killed
514
0
Camps Cleared
0
1,613,808
Distance Traveled
1,622,822
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,203
483
82
5
0
266,703
0
W
Cernunnos
9,945
585
132
8
0
325,261
3
W
Anubis
11,291
664
148
9
0
272,483
2
L
Cu Chulainn
7,235
426
46
3
0
354,820
0
W
Fenrir
9,358
550
106
6
0
362,945
0
L
Thanatos
7,996
470
94
6
0
356,549
0
W
Nu Wa
9,631
567
108
6
0
315,998
0
L
Cernunnos
8,578
505
117
7
0
309,007
2
L
Poseidon
9,177
540
117
7
0
326,729
0
W
Charon
8,304
488
20
1
0
346,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role