Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DaLadJazpurr
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,707 SR
Queue Stats
101W - 106L
1,481 Elo+
Party 1
Osiris
Osiris
Grims Ramen
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,442 Elo+
Party 1
Fenrir
Fenrir
Grims Sombra
Fenrir
Level 116
God Stats
0W - 6L
1,087 SR
Queue Stats
103W - 126L
1,458 Elo+
Party 1
Thoth
Thoth
Jolonga9485
Thoth
Level 42
God Stats
6W - 10L
1,503 SR
Queue Stats
48W - 60L
1,436 Elo+
Solo
Jormungandr
Jormungandr
VividMafia
Jormungandr
Level 68
God Stats
21W - 17L
1,869 SR
Queue Stats
360W - 356L
1,459 Elo+
Solo
Team Averages
Level 100
1,533 SR
1,455 Elo+

VS

Team Averages
Level 72
1,555 SR
1,439 Elo+
Danzaburou
Danzaburou
JZbear89
Danzaburou
Level 143
God Stats
58W - 41L
1,632 SR
Queue Stats
345W - 324L
1,496 Elo+
Solo
King Arthur
King Arthur
Malevator
King Arthur
Level 43
God Stats
20W - 13L
1,561 SR
Queue Stats
33W - 25L
1,463 Elo+
Solo
Lancelot
Lancelot
SupernovaCB
Lancelot
Level 89
God Stats
38W - 20L
1,630 SR
Queue Stats
232W - 225L
1,402 Elo+
Party 2
Anubis
Anubis
TheAlbinoDino17
Anubis
Level 43
God Stats
9W - 8L
1,578 SR
Queue Stats
33W - 42L
1,427 Elo+
Solo
Cabrakan
Cabrakan
n0tkilla
Cabrakan
Level 41
God Stats
4W - 5L
1,377 SR
Queue Stats
227W - 234L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaLadJazpurr
Ah Muzen Cab
15
1 / 5 / 4
9,068
504
10,876
13,822
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Osiris
13
0 / 10 / 2
8,529
474
8,492
23,756
16,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
2 / 3 / 2
8,337
463
6,052
17,266
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 3 / 0
8,481
471
6,499
8,490
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
VividMafia
Jormungandr
13
5 / 1 / 1
8,463
470
13,947
12,621
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JZbear89
Danzaburou
16
2 / 4 / 6
10,398
578
10,772
16,850
7,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Malevator
King Arthur
17
11 / 0 / 5
11,212
623
21,434
19,140
22,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
SupernovaCB
Lancelot
16
7 / 1 / 6
10,237
569
10,297
13,440
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 6
9,050
503
9,447
10,996
5,006
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
n0tkilla
Cabrakan
12
0 / 3 / 10
8,325
463
1,611
11,622
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
22
22
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DaLadJazpurr
Ah Muzen Cab
1
5
4
0.6
L
Osiris
0
10
2
0.1
L
Fenrir
2
3
2
1
W
Danzaburou
JZbear89
Danzaburou
2
4
6
1.25
L
2
3
0
0.67
W
King Arthur
Malevator
King Arthur
11
0
5
13.5
W
Lancelot
SupernovaCB
Lancelot
7
1
6
10
W
2
3
6
1.67
L
Jormungandr
VividMafia
Jormungandr
5
1
1
5.5
W
Cabrakan
n0tkilla
Cabrakan
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,866
Damage
53,561
75,955
Taken
72,048
39,568
Mitigated
50,806
20,199
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DaLadJazpurr
Ah Muzen Cab
10,876
4,979
0
2,374
13,822
6,038
2,515
439
13,383
0
69,325
L
Osiris
8,492
4,078
0
6,418
23,756
16,469
0
2,718
21,038
0
60,283
L
Fenrir
6,052
689
0
8,325
17,266
6,981
0
1,829
15,437
0
59,764
W
Danzaburou
JZbear89
Danzaburou
10,772
4,190
0
7,959
16,850
7,034
1,547
4,724
11,717
0
90,660
L
6,499
289
0
1,000
8,490
2,586
0
4,115
4,375
67,092
0
W
King Arthur
Malevator
King Arthur
21,434
3,471
0
1,500
19,140
22,419
110
2,643
16,357
305
79,126
W
Lancelot
SupernovaCB
Lancelot
10,297
1,387
0
3,979
13,440
6,111
844
2,617
10,522
0
76,693
W
9,447
137
0
5,052
10,996
5,006
0
5,695
5,068
61,754
0
L
Jormungandr
VividMafia
Jormungandr
13,947
2,100
0
2,082
12,621
7,494
130
2,037
10,584
53,838
0
W
Cabrakan
n0tkilla
Cabrakan
1,611
374
168
2,872
11,622
10,236
163
4,176
7,125
13,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,878
Gold Earned
49,222
499
Minions Killed
462
0
Camps Cleared
0
1,710,746
Distance Traveled
1,767,114
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,068
504
119
7
0
321,938
6
L
Osiris
8,529
474
87
5
0
298,584
0
L
Fenrir
8,337
463
89
5
0
393,907
0
W
Danzaburou
10,398
578
153
9
0
320,649
0
L
Thoth
8,481
471
124
7
0
324,288
1
W
King Arthur
11,212
623
101
6
0
357,040
5
W
Lancelot
10,237
569
91
5
0
429,723
0
W
Anubis
9,050
503
93
5
0
315,265
2
L
Jormungandr
8,463
470
80
4
0
372,029
0
W
Cabrakan
8,325
463
24
1
0
344,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role