Player Matchup

Apollo
Apollo
ChamaMachaca
Apollo
Level 94
God Stats
5W - 2L
1,635 SR
Queue Stats
274W - 244L
1,512 Elo+
Solo
Mercury
Mercury
Fjix
Mercury
Level 122
God Stats
2W - 0L
1,683 SR
Queue Stats
46W - 37L
1,530 Elo+
Party 2
Janus
Janus
Hammarino
Janus
Level 103
God Stats
1W - 1L
1,256 SR
Queue Stats
39W - 39L
1,448 Elo+
Party 2
Hades
Hades
gardenabrasil
Hades
Level 117
God Stats
5W - 11L
1,238 SR
Queue Stats
249W - 239L
1,457 Elo+
Solo
Chaac
Chaac
pfeiff17
Chaac
Level 347
God Stats
9W - 6L
1,661 SR
Queue Stats
1,243W - 1,222L
1,512 Elo+
Solo
Team Averages
Level 157
1,494 SR
1,492 Elo+

VS

Team Averages
Level 124
1,562 SR
1,513 Elo+
Ullr
Ullr
 
Ullr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Moxital
Nu Wa
Level 157
God Stats
0W - 3L
1,597 SR
Queue Stats
38W - 41L
1,513 Elo+
Party 1
Susano
Susano
Senpai-Icieeiy
Susano
Level 35
God Stats
0W - 1L
1,672 SR
Queue Stats
7W - 18L
1,573 Elo+
Solo
Achilles
Achilles
helpimtrashbro
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,554 Elo+
Party 1
Athena
Athena
jewishgasmeter
Athena
Level 157
God Stats
0W - 3L
1,539 SR
Queue Stats
23W - 41L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 0 / 1
9,591
599
8,328
7,590
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Fjix
Mercury
14
2 / 2 / 7
7,893
493
6,401
15,379
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
Hammarino
Janus
14
2 / 0 / 4
7,947
497
13,469
6,717
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 2 / 1
10,505
657
12,809
13,083
8,321
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
pfeiff17
Chaac
12
1 / 2 / 8
7,525
470
6,802
15,261
15,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 0 / 2
7,454
466
2,820
11,669
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
Moxital
Nu Wa
13
1 / 2 / 1
7,760
485
7,977
8,152
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
6,482
405
4,095
12,775
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
14
3 / 5 / 0
8,529
533
7,343
17,944
17,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 4 / 3
7,420
464
8,688
18,145
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
6
6
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
2
1
W
Apollo
2
0
1
2.5
W
Mercury
Fjix
Mercury
2
2
7
2.75
W
Janus
Hammarino
Janus
2
0
4
4
L
Nu Wa
Moxital
Nu Wa
1
2
1
0.75
L
1
5
1
0.3
W
9
2
1
4.75
L
Achilles
3
5
0
0.6
L
1
4
3
0.63
W
Chaac
pfeiff17
Chaac
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,809
Damage
30,923
58,030
Taken
68,685
35,243
Mitigated
43,452
21,631
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,820
1,060
0
3,185
11,669
4,297
0
732
10,893
0
61,997
W
Apollo
8,328
4,013
0
4,765
7,590
3,111
0
1,616
5,974
0
97,768
W
Mercury
Fjix
Mercury
6,401
3,259
0
970
15,379
5,766
0
3,643
11,736
0
77,194
W
Janus
Hammarino
Janus
13,469
1,401
0
750
6,717
2,769
0
4,743
1,974
76,773
0
L
Nu Wa
Moxital
Nu Wa
7,977
1,041
0
965
8,152
3,195
251
4,350
3,547
64,302
0
L
4,095
1,218
0
2,740
12,775
5,129
0
3,932
8,651
0
35,160
W
12,809
1,932
320
7,345
13,083
8,321
121
2,324
10,759
80,926
0
L
Achilles
7,343
1,237
0
3,355
17,944
17,834
0
10,839
7,062
3,904
55,124
L
8,688
2,314
0
3,266
18,145
12,997
0
5,552
12,254
26,598
0
W
Chaac
pfeiff17
Chaac
6,802
1,417
0
7,481
15,261
15,276
0
5,786
9,475
0
21,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,461
Gold Earned
37,645
561
Minions Killed
384
0
Camps Cleared
0
1,617,103
Distance Traveled
1,456,300
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,454
466
96
6
0
324,875
0
W
Apollo
9,591
599
161
10
0
329,108
0
W
Mercury
7,893
493
107
7
0
357,613
2
W
Janus
7,947
497
123
8
0
319,876
3
L
Nu Wa
7,760
485
104
7
0
270,899
3
L
Susano
6,482
405
66
4
0
286,652
0
W
Hades
10,505
657
149
9
0
279,176
5
L
Achilles
8,529
533
79
5
0
267,625
0
L
Athena
7,420
464
39
2
0
306,249
2
W
Chaac
7,525
470
21
1
0
331,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role