Player Matchup

Athena
Athena
Dreeqs
Athena
Level 49
God Stats
4W - 5L
1,410 SR
Queue Stats
87W - 61L
1,511 Elo+
Party 2
Arachne
Arachne
Jamie-dk
Arachne
Level 89
God Stats
11W - 4L
1,562 SR
Queue Stats
79W - 79L
1,400 Elo+
Solo
Mulan
Mulan
Nurgle2620
Mulan
Level 49
God Stats
4W - 1L
1,638 SR
Queue Stats
74W - 61L
1,485 Elo+
Party 2
Cupid
Cupid
Saovina
Cupid
Level 46
God Stats
7W - 3L
1,507 SR
Queue Stats
16W - 19L
1,359 Elo+
Solo
Merlin
Merlin
lendo93
Merlin
Level 120
God Stats
9W - 12L
1,304 SR
Queue Stats
523W - 535L
1,436 Elo+
Solo
Team Averages
Level 71
1,484 SR
1,439 Elo+

VS

Team Averages
Level 67
1,518 SR
1,416 Elo+
Vulcan
Vulcan
Foyta97
Vulcan
Level 42
God Stats
1W - 2L
1,298 SR
Queue Stats
20W - 19L
1,426 Elo+
Solo
Fenrir
Fenrir
KyuuByy
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,358 Elo+
Party 1
Bellona
Bellona
gabrielle10
Bellona
Level 60
God Stats
15W - 22L
1,414 SR
Queue Stats
140W - 137L
1,401 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jeviweiker
Ah Muzen Cab
Level 80
God Stats
3W - 3L
1,780 SR
Queue Stats
203W - 205L
1,400 Elo+
Solo
The Morrigan
The Morrigan
tibyque
The Morrigan
Level 118
God Stats
4W - 3L
1,597 SR
Queue Stats
296W - 304L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dreeqs
Athena
18
4 / 2 / 15
13,242
552
12,270
27,606
37,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Jamie-dk
Arachne
20
7 / 3 / 6
14,018
584
10,589
19,465
9,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
20
11 / 2 / 13
14,781
616
30,240
24,824
38,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Saovina
Cupid
16
1 / 5 / 4
10,298
429
4,850
16,082
5,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
lendo93
Merlin
20
10 / 5 / 11
14,014
584
21,929
14,769
6,625
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Foyta97
Vulcan
16
1 / 12 / 6
10,693
446
15,518
21,903
9,423
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
KyuuByy
Fenrir
19
7 / 8 / 3
12,777
532
17,439
28,950
13,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
gabrielle10
Bellona
15
0 / 5 / 4
9,529
397
10,433
22,341
23,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
jeviweiker
Ah Muzen Cab
13
2 / 3 / 3
9,516
397
12,984
15,789
6,765
The Morrigan
tibyque
The Morrigan
17
7 / 5 / 4
11,975
499
15,173
16,151
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
33
Kills
17
17
Deaths
33
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
Dreeqs
Athena
4
2
15
5.75
L
Vulcan
Foyta97
Vulcan
1
12
6
0.33
W
Arachne
Jamie-dk
Arachne
7
3
6
3.33
L
Fenrir
KyuuByy
Fenrir
7
8
3
1.06
W
Mulan
11
2
13
8.75
W
Cupid
Saovina
Cupid
1
5
4
0.6
L
Bellona
gabrielle10
Bellona
0
5
4
0.4
L
Ah Muzen Cab
jeviweiker
Ah Muzen Cab
2
3
3
1.17
W
Merlin
lendo93
Merlin
10
5
11
3.1
L
The Morrigan
tibyque
The Morrigan
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,878
Damage
71,547
102,746
Taken
105,134
98,188
Mitigated
60,572
35,469
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dreeqs
Athena
12,270
2,895
0
5,783
27,606
37,456
615
6,046
21,560
51,894
0
L
Vulcan
Foyta97
Vulcan
15,518
6,243
0
3,585
21,903
9,423
0
6,299
14,972
67,926
322
W
Arachne
Jamie-dk
Arachne
10,589
8,130
0
7,662
19,465
9,450
4,443
2,483
16,982
0
140,819
L
Fenrir
KyuuByy
Fenrir
17,439
5,507
0
6,387
28,950
13,771
808
9,467
18,951
0
86,378
W
Mulan
30,240
3,347
0
13,257
24,824
38,906
1,170
9,339
15,485
1,785
126,085
W
Cupid
Saovina
Cupid
4,850
1,880
410
4,896
16,082
5,751
430
4,550
11,532
0
57,374
L
Bellona
gabrielle10
Bellona
10,433
2,620
497
3,967
22,341
23,381
117
8,572
13,476
0
59,918
L
Ah Muzen Cab
jeviweiker
Ah Muzen Cab
12,984
4,418
0
3,003
15,789
6,765
0
5,443
10,294
0
66,951
W
Merlin
lendo93
Merlin
21,929
1,675
2
3,459
14,769
6,625
1,346
4,694
10,075
116,602
0
L
The Morrigan
tibyque
The Morrigan
15,173
3,083
0
2,038
16,151
7,232
538
5,316
10,459
78,584
3,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,353
Gold Earned
54,490
682
Minions Killed
496
0
Camps Cleared
0
2,389,648
Distance Traveled
2,154,649
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,242
552
62
3
0
530,971
6
L
Vulcan
10,693
446
110
5
0
433,238
0
W
Arachne
14,018
584
181
8
0
521,524
0
L
Fenrir
12,777
532
102
4
0
494,363
0
W
Mulan
14,781
616
163
7
0
461,437
0
W
Cupid
10,298
429
105
4
0
431,339
3
L
Bellona
9,529
397
85
4
0
471,943
0
L
Ah Muzen Cab
9,516
397
79
3
0
343,302
0
W
Merlin
14,014
584
171
7
0
444,377
4
L
The Morrigan
11,975
499
120
5
0
411,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role