Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DanielX208
Bacchus
Level 78
God Stats
40W - 24L
1,532 SR
Queue Stats
104W - 116L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
Gordo2089851
Kukulkan
Level 36
God Stats
4W - 1L
1,571 SR
Queue Stats
13W - 21L
1,342 Elo+
Party 1
Team Averages
Level 80
1,534 SR
1,430 Elo+

VS

Team Averages
Level 35
1,346 SR
1,340 Elo+
Awilix
Awilix
Cene07
Awilix
Level 37
God Stats
0W - 4L
1,302 SR
Queue Stats
100W - 104L
1,368 Elo+
Solo
Hera
Hera
EIixxy
Hera
Level 37
God Stats
2W - 4L
1,309 SR
Queue Stats
30W - 32L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
xSavxage
Cthulhu
Level 31
God Stats
1W - 4L
1,425 SR
Queue Stats
38W - 46L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
6 / 4 / 4
9,715
883
9,757
8,689
3,507
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
DanielX208
Bacchus
11
2 / 0 / 7
8,740
795
5,039
7,482
8,917
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Gordo2089851
Kukulkan
12
3 / 0 / 6
9,419
856
6,043
4,302
1,587
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cene07
Awilix
10
0 / 1 / 1
7,550
686
2,011
7,354
2,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
EIixxy
Hera
10
1 / 6 / 2
7,995
727
5,479
8,701
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
xSavxage
Cthulhu
10
2 / 4 / 1
7,978
725
6,641
11,311
6,958
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
4
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
4
4
2
L
Awilix
Cene07
Awilix
0
1
1
0.5
W
Bacchus
DanielX208
Bacchus
2
0
7
5.5
L
Hera
EIixxy
Hera
1
6
2
0.33
W
Kukulkan
Gordo2089851
Kukulkan
3
0
6
6
L
Cthulhu
xSavxage
Cthulhu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
14,131
20,473
Taken
27,366
14,011
Mitigated
12,535
1,761
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,757
3,430
0
722
8,689
3,507
1,674
5,346
3,343
0
31,221
L
Awilix
Cene07
Awilix
2,011
224
0
572
7,354
2,885
0
3,412
3,942
0
23,608
W
Bacchus
DanielX208
Bacchus
5,039
707
0
756
7,482
8,917
78
4,776
2,706
15,181
0
L
Hera
EIixxy
Hera
5,479
719
0
1,300
8,701
2,692
0
4,005
4,676
23,278
0
W
Kukulkan
Gordo2089851
Kukulkan
6,043
646
0
283
4,302
1,587
487
2,527
1,775
39,011
0
L
Cthulhu
xSavxage
Cthulhu
6,641
768
0
2,392
11,311
6,958
0
4,212
7,099
17,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
23,523
118
Minions Killed
83
0
Camps Cleared
0
636,389
Distance Traveled
647,933
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,715
883
32
3
0
200,640
2
L
Awilix
7,550
686
33
3
0
228,178
4
W
Bacchus
8,740
795
15
1
0
232,366
1
L
Hera
7,995
727
30
3
0
227,050
0
W
Kukulkan
9,419
856
71
6
0
203,383
0
L
Cthulhu
7,978
725
20
2
0
192,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role