Player Matchup

Sylvanus
Sylvanus
AcePuchi
Sylvanus
Level 154
God Stats
1W - 0L
1,292 SR
Queue Stats
50W - 58L
1,822 Elo+
Party 1
Discordia
Discordia
Boogler13
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,705 Elo+
Party 1
The Morrigan
The Morrigan
JaySwaminarayan
The Morrigan
Level 66
God Stats
4W - 7L
1,566 SR
Queue Stats
277W - 269L
1,508 Elo+
Party 2
Surtr
Surtr
MaverickDutt
Surtr
Level 116
God Stats
1W - 1L
1,361 SR
Queue Stats
43W - 37L
1,529 Elo+
Party 2
Hercules
Hercules
Pvt_parts_XD
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,454 Elo+
Party 2
Team Averages
Level 114
1,444 SR
1,604 Elo+

VS

Team Averages
Level 129
1,518 SR
1,501 Elo+
Horus
Horus
HBuz
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,416 Elo+
Solo
Jormungandr
Jormungandr
Havynn
Jormungandr
Level 147
God Stats
0W - 3L
1,519 SR
Queue Stats
265W - 216L
1,528 Elo+
Solo
Skadi
Skadi
HonorableSen405
Skadi
Level 177
God Stats
2W - 2L
1,467 SR
Queue Stats
440W - 480L
1,496 Elo+
Solo
Awilix
Awilix
IbRedRose
Awilix
Level 127
God Stats
7W - 4L
1,610 SR
Queue Stats
393W - 393L
1,522 Elo+
Solo
Zeus
Zeus
Pablo Pires BR
Zeus
Level 170
God Stats
3W - 6L
1,493 SR
Queue Stats
174W - 198L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AcePuchi
Sylvanus
15
5 / 5 / 8
9,740
696
10,490
15,435
10,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
Boogler13
Discordia
19
3 / 1 / 15
11,054
790
15,978
8,823
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
JaySwaminarayan
The Morrigan
19
8 / 1 / 10
11,379
813
17,446
8,928
5,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 13
8,654
618
4,478
14,488
17,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Pvt_parts_XD
Hercules
17
7 / 1 / 11
10,560
754
10,035
18,484
20,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HBuz
Horus
14
2 / 6 / 6
8,547
611
4,914
16,800
12,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
Havynn
Jormungandr
12
0 / 4 / 7
8,022
573
8,622
10,825
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 3 / 6
9,934
710
12,282
10,168
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
IbRedRose
Awilix
17
2 / 5 / 3
9,251
661
7,815
14,637
6,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 4
9,740
696
23,539
10,793
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
23
Kills
10
11
Deaths
23
57
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AcePuchi
Sylvanus
5
5
8
1.8
W
Discordia
Boogler13
Discordia
3
1
15
10.5
L
Horus
HBuz
Horus
2
6
6
0.83
L
Jormungandr
Havynn
Jormungandr
0
4
7
0.88
L
2
3
6
1.67
L
Awilix
IbRedRose
Awilix
2
5
3
0.7
W
The Morrigan
JaySwaminarayan
The Morrigan
8
1
10
13
W
0
3
13
2.17
L
4
5
4
1.2
W
Hercules
Pvt_parts_XD
Hercules
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,427
Damage
57,172
66,158
Taken
63,223
58,666
Mitigated
38,009
26,127
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AcePuchi
Sylvanus
10,490
2,583
3,605
3,195
15,435
10,915
600
7,081
8,008
15,508
947
W
Discordia
Boogler13
Discordia
15,978
1,168
886
656
8,823
4,954
811
4,440
4,203
41,041
0
L
Horus
HBuz
Horus
4,914
2,406
2,052
2,404
16,800
12,972
0
10,750
6,050
0
13,420
L
Jormungandr
Havynn
Jormungandr
8,622
1,193
921
1,424
10,825
10,326
6
7,449
3,376
18,643
0
L
12,282
2,036
1,755
1,382
10,168
4,246
0
6,902
3,266
0
35,114
L
Awilix
IbRedRose
Awilix
7,815
2,112
1,012
2,020
14,637
6,423
0
10,495
4,142
0
19,038
W
The Morrigan
JaySwaminarayan
The Morrigan
17,446
1,630
1,430
1,604
8,928
5,028
420
3,990
4,799
45,042
0
W
4,478
1,301
2,411
3,507
14,488
17,247
0
8,080
6,323
283
8,144
L
23,539
1,766
509
2,505
10,793
4,042
0
8,161
2,632
46,168
0
W
Hercules
Pvt_parts_XD
Hercules
10,035
1,801
1,359
7,474
18,484
20,522
158
7,488
10,664
0
15,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,387
Gold Earned
45,494
158
Minions Killed
195
0
Camps Cleared
0
1,230,027
Distance Traveled
1,200,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,740
696
13
1
0
205,485
0
W
Discordia
11,054
790
59
4
0
286,017
0
L
Horus
8,547
611
20
1
0
238,780
0
L
Jormungandr
8,022
573
11
1
0
184,059
0
L
Skadi
9,934
710
63
5
0
279,949
0
L
Awilix
9,251
661
47
3
0
273,977
0
W
The Morrigan
11,379
813
56
4
0
241,267
0
W
Surtr
8,654
618
13
1
0
221,104
0
L
Zeus
9,740
696
54
4
0
224,195
0
W
Hercules
10,560
754
17
1
0
276,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role