Player Matchup

Bellona
Bellona
 
Bellona
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BrannierxD
Loki
Level 123
God Stats
1W - 1L
1,501 SR
Queue Stats
57W - 57L
1,453 Elo+
Solo
Cerberus
Cerberus
Hammarino
Cerberus
Level 103
God Stats
6W - 3L
1,572 SR
Queue Stats
39W - 39L
1,436 Elo+
Solo
Artemis
Artemis
Mikemadeit9664
Artemis
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 184L
1,476 Elo+
Solo
Persephone
Persephone
Ni5vl0eM3
Persephone
Level 148
God Stats
3W - 1L
1,575 SR
Queue Stats
131W - 120L
1,442 Elo+
Solo
Team Averages
Level 130
1,530 SR
1,461 Elo+

VS

Team Averages
Level 68
1,496 SR
1,469 Elo+
Janus
Janus
COSTEEKU
Janus
Level 67
God Stats
5W - 5L
1,437 SR
Queue Stats
35W - 31L
1,572 Elo+
Party 1
Anubis
Anubis
Eluim
Anubis
Level 106
God Stats
11W - 5L
1,573 SR
Queue Stats
115W - 106L
1,397 Elo+
Solo
Ymir
Ymir
HottieTomatie
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
bigbootyjudy10
Ishtar
Level 56
God Stats
1W - 3L
1,468 SR
Queue Stats
25W - 25L
1,421 Elo+
Party 1
Bakasura
Bakasura
goof moof 321
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 1 / 1
8,841
589
3,526
10,426
7,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
1 / 1 / 2
8,382
559
3,657
11,397
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Hammarino
Cerberus
11
4 / 2 / 3
7,786
519
6,367
12,671
12,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 1 / 2
8,791
586
5,965
8,733
3,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Ni5vl0eM3
Persephone
13
2 / 3 / 0
8,063
538
7,553
6,689
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
COSTEEKU
Janus
13
5 / 1 / 2
8,285
552
5,541
7,193
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
Eluim
Anubis
9
1 / 4 / 0
6,366
424
8,141
7,074
3,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 3
6,236
416
2,006
8,740
5,918
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
6,074
405
3,187
8,662
2,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
goof moof 321
Bakasura
15
2 / 2 / 2
8,366
558
6,728
14,090
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
13
Kills
8
8
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
1
3.5
W
1
1
2
2
L
Janus
COSTEEKU
Janus
5
1
2
6
L
Anubis
Eluim
Anubis
1
4
0
0.25
W
Cerberus
Hammarino
Cerberus
4
2
3
2.75
L
0
2
3
0.75
W
3
1
2
4
W
Persephone
Ni5vl0eM3
Persephone
2
3
0
0.67
L
0
4
0
0
L
Bakasura
goof moof 321
Bakasura
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
25,603
49,916
Taken
45,759
29,785
Mitigated
19,598
20,653
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,526
1,236
0
3,248
10,426
7,166
200
5,920
4,296
0
54,964
W
3,657
1,219
0
7,748
11,397
4,423
0
1,752
9,201
0
78,435
L
Janus
COSTEEKU
Janus
5,541
0
0
1,701
7,193
2,422
550
6,071
1,122
52,933
0
L
Anubis
Eluim
Anubis
8,141
575
0
2,697
7,074
3,027
0
695
6,379
37,146
0
W
Cerberus
Hammarino
Cerberus
6,367
918
0
2,577
12,671
12,104
117
3,776
8,369
27,594
0
L
2,006
332
0
68
8,740
5,918
218
2,272
6,468
22,306
0
W
5,965
3,946
0
5,880
8,733
3,475
1,062
628
7,985
0
72,340
W
Persephone
Ni5vl0eM3
Persephone
7,553
253
0
1,200
6,689
2,617
184
3,605
2,846
56,278
0
L
3,187
1,800
0
574
8,662
2,373
143
2,723
5,939
0
33,332
L
Bakasura
goof moof 321
Bakasura
6,728
4,255
0
4,635
14,090
5,858
0
2,159
11,931
0
72,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
35,327
487
Minions Killed
377
0
Camps Cleared
0
1,410,961
Distance Traveled
1,342,961
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,841
589
99
7
0
275,636
0
W
Loki
8,382
559
119
8
0
325,681
0
L
Janus
8,285
552
91
6
0
317,659
1
L
Anubis
6,366
424
55
4
0
146,250
1
W
Cerberus
7,786
519
44
3
0
274,558
4
L
Ymir
6,236
416
48
3
0
273,963
0
W
Artemis
8,791
586
140
9
0
256,135
3
W
Persephone
8,063
538
85
6
0
278,951
4
L
Ishtar
6,074
405
59
4
0
269,742
0
L
Bakasura
8,366
558
124
8
0
335,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role