Player Matchup

Ganesha
Ganesha
Raitning
Ganesha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,548 Elo+
Party 2
Ix Chel
Ix Chel
SambalEmmer
Ix Chel
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,519 Elo+
Party 2
Fenrir
Fenrir
stormzzzz
Fenrir
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 51L
1,567 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,545 Elo+

VS

Team Averages
Level 122
1,531 SR
1,506 Elo+
Cabrakan
Cabrakan
BedoZerrtox
Cabrakan
Level 157
God Stats
3W - 11L
1,334 SR
Queue Stats
1,240W - 1,262L
1,407 Elo+
Solo
Medusa
Medusa
Skual25
Medusa
Level 190
God Stats
4W - 3L
1,760 SR
Queue Stats
67W - 57L
1,550 Elo+
Party 1
Ix Chel
Ix Chel
Sunnyoo
Ix Chel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Raitning
Ganesha
16
1 / 0 / 20
12,092
806
7,850
12,808
17,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
SambalEmmer
Ix Chel
16
6 / 3 / 8
12,367
824
11,638
7,575
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
stormzzzz
Fenrir
17
17 / 2 / 6
14,380
959
22,726
14,861
8,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BedoZerrtox
Cabrakan
11
0 / 9 / 3
9,996
666
5,388
16,936
18,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Skual25
Medusa
14
5 / 6 / 0
11,622
775
14,994
15,065
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Sunnyoo
Ix Chel
12
0 / 9 / 2
10,019
668
4,788
14,055
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
24
Kills
5
5
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BedoZerrtox
Cabrakan
0
9
3
0.17
W
Ganesha
Raitning
Ganesha
1
0
20
11
W
Ix Chel
SambalEmmer
Ix Chel
6
3
8
3.33
L
Medusa
Skual25
Medusa
5
6
0
0.83
L
Ix Chel
Sunnyoo
Ix Chel
0
9
2
0.11
W
Fenrir
stormzzzz
Fenrir
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,214
Damage
25,170
35,244
Taken
46,056
30,381
Mitigated
26,296
7,237
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BedoZerrtox
Cabrakan
5,388
706
0
2,338
16,936
18,090
272
8,456
8,480
18,854
0
W
Ganesha
Raitning
Ganesha
7,850
899
0
1,062
12,808
17,552
499
4,225
8,583
32,196
0
W
Ix Chel
SambalEmmer
Ix Chel
11,638
1,317
1,842
855
7,575
3,903
1,276
2,282
5,293
51,200
0
L
Medusa
Skual25
Medusa
14,994
6,265
0
340
15,065
4,165
870
7,935
7,130
0
60,227
L
Ix Chel
Sunnyoo
Ix Chel
4,788
136
227
1,068
14,055
4,041
192
3,339
10,716
30,062
0
W
Fenrir
stormzzzz
Fenrir
22,726
7,924
0
3,478
14,861
8,926
941
4,048
10,813
0
57,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
31,637
158
Minions Killed
140
0
Camps Cleared
0
802,568
Distance Traveled
670,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,996
666
25
2
0
185,732
0
W
Ganesha
12,092
806
6
0
0
264,381
0
W
Ix Chel
12,367
824
72
5
0
244,461
0
L
Medusa
11,622
775
76
5
0
247,401
0
L
Ix Chel
10,019
668
39
3
0
237,028
0
W
Fenrir
14,380
959
80
5
0
293,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role